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[7981] Implement ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM required for 310
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3 changed files with 21 additions and 3 deletions
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@ -203,6 +203,14 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
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return false;
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}
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return true;
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case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
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if(team.team != ALLIANCE && team.team != HORDE)
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{
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sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) for data type ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM (%u) have unknown team in value1 (%u), ignore.",
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criteria->ID, criteria->requiredType,dataType,gender.gender);
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return false;
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}
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return true;
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default:
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sLog.outErrorDb( "Table `achievement_criteria_data` (Entry: %u Type: %u) have data for not supported data type (%u), ignore.", criteria->ID, criteria->requiredType,dataType);
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return false;
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@ -263,6 +271,10 @@ bool AchievementCriteriaData::Meets(Player const* source, Unit const* target, ui
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return source->GetMap()->GetSpawnMode()==difficalty.difficalty;
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case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT:
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return source->GetMap()->GetPlayersCountExceptGMs() <= map_players.maxcount;
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case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
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if (!target || target->GetTypeId() != TYPEID_PLAYER)
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return false;
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return ((Player*)target)->GetTeam() == team.team;
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}
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return false;
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}
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@ -53,12 +53,13 @@ enum AchievementCriteriaDataType
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ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE = 8, // minvalue value provided with achievement update must be not less that limit
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ACHIEVEMENT_CRITERIA_DATA_TYPE_T_LEVEL = 9, // minlevel minlevel of target
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ACHIEVEMENT_CRITERIA_DATA_TYPE_T_GENDER = 10,// gender 0=male; 1=female
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ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED = 11,// used to prevent achievement createria complete if not all requirement implemented and listed in table
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ACHIEVEMENT_CRITERIA_DATA_TYPE_DISABLED = 11,// used to prevent achievement creteria complete if not all requirement implemented and listed in table
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ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY = 12,// difficulty normal/heroic difficulty for current event map
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ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT = 13,// count "with less than %u people in the zone"
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ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM = 14,// team HORDE(67), ALLIANCE(469)
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};
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#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 14 // maximum value in AchievementCriteriaDataType enum
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#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 15 // maximum value in AchievementCriteriaDataType enum
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class Player;
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class Unit;
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@ -128,6 +129,11 @@ struct AchievementCriteriaData
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{
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uint32 maxcount;
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} map_players;
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// ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM = 14
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struct
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{
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uint32 team;
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} team;
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// ...
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struct
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7980"
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#define REVISION_NR "7981"
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#endif // __REVISION_NR_H__
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