Fixed compile error

This commit is contained in:
tomrus88 2008-11-27 16:26:27 +03:00
parent ed77adf964
commit 287ec91d73

View file

@ -266,7 +266,6 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data )
// creatures always have melee weapon ready if any
SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE );
SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_AURAS );
SelectLevel(GetCreatureInfo());
if (team == HORDE)