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Fixed compile error
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@ -266,7 +266,6 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data )
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// creatures always have melee weapon ready if any
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SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE );
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SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_AURAS );
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SelectLevel(GetCreatureInfo());
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if (team == HORDE)
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