Small code cleanup and partial merge with dev branch

This commit is contained in:
tomrus88 2009-03-21 19:07:38 +03:00
parent 3c7c5ba8d4
commit 28dc20c6e2
18 changed files with 371 additions and 468 deletions

View file

@ -100,20 +100,20 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+4+4+4+10) );
data << MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER);
data << name;
data << (uint8)0;
data << (uint32)(field & 0xFF);
data << (uint32)((field >> 16) & 0xFF);
data << (uint32)((field >> 8) & 0xFF);
data << uint8(0);
data << uint32(field & 0xFF);
data << uint32((field >> 16) & 0xFF);
data << uint32((field >> 8) & 0xFF);
// if the first declined name field (3) is empty, the rest must be too
if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[3].GetCppString() != "")
{
data << (uint8)1; // is declined
data << uint8(1); // is declined
for(int i = 3; i < MAX_DECLINED_NAME_CASES+3; ++i)
data << fields[i].GetCppString();
}
else
data << (uint8)0; // is declined
data << uint8(0); // is declined
session->SendPacket( &data );
delete result;
@ -121,7 +121,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data,8);
CHECK_PACKET_SIZE(recv_data, 8);
uint64 guid;
@ -174,23 +174,23 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
sLog.outDetail("WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", ci->Name, entry);
// guess size
WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 100 );
data << (uint32)entry; // creature entry
data << uint32(entry); // creature entry
data << Name;
data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty
data << SubName;
data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0
data << (uint32)ci->type_flags; // flags wdbFeild7=wad flags1
data << (uint32)ci->type;
data << (uint32)ci->family; // family wdbFeild9
data << (uint32)ci->rank; // rank wdbFeild10
data << (uint32)ci->PetSpellDataId; // Id from CreatureSpellData.dbc wdbField12
data << (uint32)ci->DisplayID_A; // modelid_male1
data << (uint32)ci->DisplayID_H; // modelid_female1 ?
data << (uint32)ci->DisplayID_A2; // modelid_male2 ?
data << (uint32)ci->DisplayID_H2; // modelid_femmale2 ?
data << (float)ci->unk16; // unk
data << (float)ci->unk17; // unk
data << (uint8)ci->RacialLeader;
data << uint32(ci->type_flags); // flags wdbFeild7=wad flags1
data << uint32(ci->type);
data << uint32(ci->family); // family wdbFeild9
data << uint32(ci->rank); // rank wdbFeild10
data << uint32(ci->PetSpellDataId); // Id from CreatureSpellData.dbc wdbField12
data << uint32(ci->DisplayID_A); // modelid_male1
data << uint32(ci->DisplayID_H); // modelid_female1 ?
data << uint32(ci->DisplayID_A2); // modelid_male2 ?
data << uint32(ci->DisplayID_H2); // modelid_femmale2 ?
data << float(ci->unk16); // unk
data << float(ci->unk17); // unk
data << uint8(ci->RacialLeader);
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
}
@ -204,7 +204,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
data << uint32(entry | 0x80000000);
SendPacket( &data );
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE " );
}
}
@ -240,15 +240,15 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
}
sLog.outDetail("WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name, entryID);
WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 150 );
data << entryID;
data << (uint32)info->type;
data << (uint32)info->displayId;
data << uint32(entryID);
data << uint32(info->type);
data << uint32(info->displayId);
data << Name;
data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4
data << uint8(0); // 2.0.3, string
data << CastBarCaption; // 2.0.3, string. Text will appear in Cast Bar when using GO (ex: "Collecting")
data << uint8(0); // 2.0.3, probably string
data.append(info->raw.data,24);
data << uint8(0); // 2.0.3, string
data.append(info->raw.data, 24);
data << float(info->size); // go size
SendPacket( &data );
sLog.outDebug( "WORLD: Sent CMSG_GAMEOBJECT_QUERY " );