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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL
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36 changed files with 372 additions and 362 deletions
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@ -125,7 +125,7 @@ class MANGOS_DLL_DECL ObjectAccessor : public MaNGOS::Singleton<ObjectAccessor,
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CellPair q = MaNGOS::ComputeCellPair(obj->GetPositionX(),obj->GetPositionY());
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if(q.x_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP || q.y_coord >= TOTAL_NUMBER_OF_CELLS_PER_MAP )
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{
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sLog.outError("ObjectAccessor::GetObjecInWorld: object "I64FMTD" has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUID(), obj->GetPositionX(), obj->GetPositionY(), q.x_coord, q.y_coord);
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sLog.outError("ObjectAccessor::GetObjecInWorld: object (GUID: %u TypeId: %u) has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUIDLow(), obj->GetTypeId(), obj->GetPositionX(), obj->GetPositionY(), q.x_coord, q.y_coord);
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return NULL;
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}
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