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[7918] Improve portability in work with uint64 string format specifiers and in code literals.
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define. I64FMTD renamed to UI64FMTD for more clear name. * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals. Please always use UI64LIT(0x00001) instead less portable 0x00001LL
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e8cd008005
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2a27a44e2a
36 changed files with 372 additions and 362 deletions
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@ -1077,7 +1077,7 @@ void Pet::_SaveSpellCooldowns()
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m_CreatureSpellCooldowns.erase(itr++);
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else
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{
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CharacterDatabase.PExecute("INSERT INTO pet_spell_cooldown (guid,spell,time) VALUES ('%u', '%u', '" I64FMTD "')", m_charmInfo->GetPetNumber(), itr->first, uint64(itr->second));
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CharacterDatabase.PExecute("INSERT INTO pet_spell_cooldown (guid,spell,time) VALUES ('%u', '%u', '" UI64FMTD "')", m_charmInfo->GetPetNumber(), itr->first, uint64(itr->second));
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++itr;
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}
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}
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@ -1250,7 +1250,7 @@ void Pet::_SaveAuras()
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if (i == 3)
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{
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CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
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"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
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"VALUES ('%u', '" UI64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
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m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), stackCounter, itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->GetAuraCharges()));
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}
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}
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