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[10299] Add new script call ProcessEventId
Let script library know when some event is about to start. Event id's may be found in several sources, such as spells, GO's and transport/taxi paths. Database scripts may be prevented by returning true from script side whenever needed. If false, DB script will run like normal. New database table event_id_scripts will need a ScriptName for the event id, in same way as for example areatrigger_scripts. Signed-off-by: NoFantasy <nofantasy@nf.no>
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16 changed files with 180 additions and 11 deletions
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sql/updates/10299_01_mangos_event_id_scripts.sql
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sql/updates/10299_01_mangos_event_id_scripts.sql
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ALTER TABLE db_version CHANGE COLUMN required_10289_02_mangos_creature_model_info required_10299_01_mangos_event_id_scripts bit;
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DROP TABLE IF EXISTS `event_id_scripts`;
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CREATE TABLE `event_id_scripts` (
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`id` mediumint(8) NOT NULL,
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`ScriptName` char(64) NOT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 COMMENT='Script library scripted events';
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