mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 16:37:01 +00:00
[10289] Adjust creature models system
This change will: * make it easier to use cached data directly without any modifications * correct issues regarding invisible models * simplify certain aspects of model selection itself and make it somehow easier to control and maintain special cases. Two new fields added to creature_model_info, to store modelid_alternative and modelid_other_team * _alternative holds an alt. model, for cases where gender are the same, or is not male/female. * _other_team is generally used for totem models, but may have future use. This commit will possibly break a few things (visually) and will require DB projects to update their creature_template models data. It is advised to use cache data as-is, and in addition fill creature_model_info for certain models, totems in particular, for expected appearance. Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
parent
3099a99f9a
commit
2ae0badf48
15 changed files with 207 additions and 135 deletions
|
|
@ -28,7 +28,7 @@ extern DatabaseMysql WorldDatabase;
|
|||
const char CreatureInfosrcfmt[]="iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiis";
|
||||
const char CreatureInfodstfmt[]="iiiiiiiiiisssiiiiiiiiiiifffiffiifiiiiiiiiiiffiiiiiiiiiiiiiiiiiiisiiffliiiiiiiliiii";
|
||||
const char CreatureDataAddonInfofmt[]="iiiiiis";
|
||||
const char CreatureModelfmt[]="iffbi";
|
||||
const char CreatureModelfmt[]="iffbiii";
|
||||
const char CreatureInfoAddonInfofmt[]="iiiiiis";
|
||||
const char EquipmentInfofmt[]="iiii";
|
||||
const char GameObjectInfosrcfmt[]="iiissssiifiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue