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[10289] Adjust creature models system
This change will: * make it easier to use cached data directly without any modifications * correct issues regarding invisible models * simplify certain aspects of model selection itself and make it somehow easier to control and maintain special cases. Two new fields added to creature_model_info, to store modelid_alternative and modelid_other_team * _alternative holds an alt. model, for cases where gender are the same, or is not male/female. * _other_team is generally used for totem models, but may have future use. This commit will possibly break a few things (visually) and will require DB projects to update their creature_template models data. It is advised to use cache data as-is, and in addition fill creature_model_info for certain models, totems in particular, for expected appearance. Signed-off-by: NoFantasy <nofantasy@nf.no>
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15 changed files with 207 additions and 135 deletions
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_10254_01_characters_auctionhouse"
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#define REVISION_DB_MANGOS "required_10286_01_mangos_creature_addon"
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#define REVISION_DB_MANGOS "required_10289_02_mangos_creature_model_info"
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#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
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#endif // __REVISION_SQL_H__
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