Add some function for find/remove aura and use it in some cases

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-02-01 00:23:33 +03:00
parent 8197ccbc73
commit 2b1be18a02
2 changed files with 46 additions and 80 deletions

View file

@ -3615,6 +3615,18 @@ void Unit::RemoveAura(uint32 spellId, uint32 effindex, Aura* except)
} }
} }
void Unit::RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID)
{
for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
{
Aura *aur = iter->second;
if (aur->GetId() == spellId && aur->GetCasterGUID() == casterGUID)
RemoveAura(iter);
else
++iter;
}
}
void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler) void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler)
{ {
for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); ) for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
@ -3931,6 +3943,22 @@ Aura* Unit::GetAura(uint32 spellId, uint32 effindex)
return NULL; return NULL;
} }
Aura* Unit::GetAura(AuraType type, uint32 family, uint64 familyFlag, uint32 familyFlag2, uint64 casterGUID)
{
AuraList const& auras = GetAurasByType(type);
for(AuraList::const_iterator i = auras.begin();i != auras.end(); ++i)
{
SpellEntry const *spell = (*i)->GetSpellProto();
if (spell->SpellFamilyName == family && (spell->SpellFamilyFlags & familyFlag || spell->SpellFamilyFlags2 & familyFlag2))
{
if (casterGUID && (*i)->GetCasterGUID()!=casterGUID)
continue;
return (*i);
}
}
return NULL;
}
bool Unit::HasAura(uint32 spellId) const bool Unit::HasAura(uint32 spellId) const
{ {
for (int i = 0; i < 3 ; ++i) for (int i = 0; i < 3 ; ++i)
@ -7417,17 +7445,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
break; break;
case 5481: // Starfire Bonus case 5481: // Starfire Bonus
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x0000000000200002LL))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID &&
m_spell->SpellFamilyFlags & 0x0000000000200002LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
case 4418: // Increased Shock Damage case 4418: // Increased Shock Damage
@ -7453,50 +7472,23 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
} }
else // Tundra Stalker else // Tundra Stalker
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); if (pVictim->GetAura(SPELL_AURA_DUMMY, SPELLFAMILY_DEATHKNIGHT, 0x0400000000000000LL))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{ break;
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT &&
m_spell->SpellFamilyFlags & 0x0400000000000000LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
} }
break; break;
} }
case 7293: // Rage of Rivendare case 7293: // Rage of Rivendare
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0x0200000000000000LL))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT &&
m_spell->SpellFamilyFlags & 0x0200000000000000LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
// Twisted Faith // Twisted Faith
case 7377: case 7377:
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE); if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x0000000000008000LL, 0, GetGUID()))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_PRIEST &&
m_spell->SpellFamilyFlags & 0x0000000000008000LL &&
(*itr)->GetCasterGUID()==GetGUID())
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
// Marked for Death // Marked for Death
@ -7506,17 +7498,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
case 7601: case 7601:
case 7602: case 7602:
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_MOD_STALKED); if (pVictim->GetAura(SPELL_AURA_MOD_STALKED, SPELLFAMILY_HUNTER, 0x0000000000000400LL))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_HUNTER &&
m_spell->SpellFamilyFlags & 0x0000000000000400LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
} }
@ -7930,17 +7913,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
break; break;
case 7798: // Glyph of Regrowth case 7798: // Glyph of Regrowth
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL); if (pVictim->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x0000000000000040LL))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID &&
m_spell->SpellFamilyFlags & 0x0000000000000040LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
case 8477: // Nourish Heal Boost case 8477: // Nourish Heal Boost
@ -7963,19 +7937,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
} }
case 7871: // Glyph of Lesser Healing Wave case 7871: // Glyph of Lesser Healing Wave
{ {
AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY); if (pVictim->GetAura(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x0000040000000000LL, 0, GetGUID()))
for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr) DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
{
if ((*itr)->GetCasterGUID()!=GetGUID())
continue;
SpellEntry const* m_spell = (*itr)->GetSpellProto();
if (m_spell->SpellFamilyName == SPELLFAMILY_SHAMAN &&
m_spell->SpellFamilyFlags & 0x0000040000000000LL)
{
DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
break;
}
}
break; break;
} }
default: default:

View file

@ -1126,6 +1126,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex); void RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex);
void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL); void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL);
void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId); void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
void RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID);
void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler); void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer); void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
void RemoveAurasDueToSpellByCancel(uint32 spellId); void RemoveAurasDueToSpellByCancel(uint32 spellId);
@ -1279,6 +1280,8 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
uint8 GetVisibleAurasCount() { return m_visibleAuras.size(); } uint8 GetVisibleAurasCount() { return m_visibleAuras.size(); }
Aura* GetAura(uint32 spellId, uint32 effindex); Aura* GetAura(uint32 spellId, uint32 effindex);
Aura* GetAura(AuraType type, uint32 family, uint64 familyFlag, uint32 familyFlag2 = 0, uint64 casterGUID = 0);
AuraMap & GetAuras() { return m_Auras; } AuraMap & GetAuras() { return m_Auras; }
AuraMap const& GetAuras() const { return m_Auras; } AuraMap const& GetAuras() const { return m_Auras; }
AuraList const& GetAurasByType(AuraType type) const { return m_modAuras[type]; } AuraList const& GetAurasByType(AuraType type) const { return m_modAuras[type]; }