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Add some function for find/remove aura and use it in some cases
Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
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8197ccbc73
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2b1be18a02
2 changed files with 46 additions and 80 deletions
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@ -3615,6 +3615,18 @@ void Unit::RemoveAura(uint32 spellId, uint32 effindex, Aura* except)
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}
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}
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}
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}
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void Unit::RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID)
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{
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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{
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Aura *aur = iter->second;
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if (aur->GetId() == spellId && aur->GetCasterGUID() == casterGUID)
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RemoveAura(iter);
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else
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++iter;
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}
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}
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void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler)
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void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler)
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{
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{
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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for (AuraMap::iterator iter = m_Auras.begin(); iter != m_Auras.end(); )
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@ -3931,6 +3943,22 @@ Aura* Unit::GetAura(uint32 spellId, uint32 effindex)
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return NULL;
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return NULL;
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}
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}
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Aura* Unit::GetAura(AuraType type, uint32 family, uint64 familyFlag, uint32 familyFlag2, uint64 casterGUID)
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{
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AuraList const& auras = GetAurasByType(type);
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for(AuraList::const_iterator i = auras.begin();i != auras.end(); ++i)
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{
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SpellEntry const *spell = (*i)->GetSpellProto();
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if (spell->SpellFamilyName == family && (spell->SpellFamilyFlags & familyFlag || spell->SpellFamilyFlags2 & familyFlag2))
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{
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if (casterGUID && (*i)->GetCasterGUID()!=casterGUID)
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continue;
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return (*i);
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}
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}
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return NULL;
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}
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bool Unit::HasAura(uint32 spellId) const
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bool Unit::HasAura(uint32 spellId) const
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{
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{
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for (int i = 0; i < 3 ; ++i)
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for (int i = 0; i < 3 ; ++i)
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@ -7417,17 +7445,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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break;
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break;
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case 5481: // Starfire Bonus
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case 5481: // Starfire Bonus
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DRUID, 0x0000000000200002LL))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID &&
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m_spell->SpellFamilyFlags & 0x0000000000200002LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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case 4418: // Increased Shock Damage
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case 4418: // Increased Shock Damage
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@ -7453,50 +7472,23 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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}
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}
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else // Tundra Stalker
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else // Tundra Stalker
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
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if (pVictim->GetAura(SPELL_AURA_DUMMY, SPELLFAMILY_DEATHKNIGHT, 0x0400000000000000LL))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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break;
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT &&
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m_spell->SpellFamilyFlags & 0x0400000000000000LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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}
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}
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break;
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break;
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}
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}
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case 7293: // Rage of Rivendare
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case 7293: // Rage of Rivendare
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_DEATHKNIGHT, 0x0200000000000000LL))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT &&
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m_spell->SpellFamilyFlags & 0x0200000000000000LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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// Twisted Faith
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// Twisted Faith
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case 7377:
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case 7377:
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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if (pVictim->GetAura(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_PRIEST, 0x0000000000008000LL, 0, GetGUID()))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_PRIEST &&
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m_spell->SpellFamilyFlags & 0x0000000000008000LL &&
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(*itr)->GetCasterGUID()==GetGUID())
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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// Marked for Death
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// Marked for Death
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@ -7506,17 +7498,8 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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case 7601:
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case 7601:
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case 7602:
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case 7602:
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_MOD_STALKED);
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if (pVictim->GetAura(SPELL_AURA_MOD_STALKED, SPELLFAMILY_HUNTER, 0x0000000000000400LL))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_HUNTER &&
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m_spell->SpellFamilyFlags & 0x0000000000000400LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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}
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}
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@ -7930,17 +7913,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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break;
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break;
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case 7798: // Glyph of Regrowth
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case 7798: // Glyph of Regrowth
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_PERIODIC_HEAL);
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if (pVictim->GetAura(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 0x0000000000000040LL))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_DRUID &&
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m_spell->SpellFamilyFlags & 0x0000000000000040LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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case 8477: // Nourish Heal Boost
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case 8477: // Nourish Heal Boost
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@ -7963,19 +7937,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint
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}
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}
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case 7871: // Glyph of Lesser Healing Wave
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case 7871: // Glyph of Lesser Healing Wave
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{
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{
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AuraList const& auras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
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if (pVictim->GetAura(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0x0000040000000000LL, 0, GetGUID()))
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for(AuraList::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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{
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if ((*itr)->GetCasterGUID()!=GetGUID())
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continue;
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SpellEntry const* m_spell = (*itr)->GetSpellProto();
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if (m_spell->SpellFamilyName == SPELLFAMILY_SHAMAN &&
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m_spell->SpellFamilyFlags & 0x0000040000000000LL)
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{
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DoneTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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break;
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}
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}
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break;
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break;
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}
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}
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default:
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default:
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@ -1126,6 +1126,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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void RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex);
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void RemoveSingleAuraFromStack(uint32 spellId, uint32 effindex);
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void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL);
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void RemoveAurasDueToSpell(uint32 spellId, Aura* except = NULL);
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void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
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void RemoveAurasDueToItemSpell(Item* castItem,uint32 spellId);
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void RemoveAurasByCasterSpell(uint32 spellId, uint64 casterGUID);
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void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
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void RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit *dispeler);
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void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
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void RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit *stealer);
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void RemoveAurasDueToSpellByCancel(uint32 spellId);
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void RemoveAurasDueToSpellByCancel(uint32 spellId);
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@ -1279,6 +1280,8 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
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uint8 GetVisibleAurasCount() { return m_visibleAuras.size(); }
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uint8 GetVisibleAurasCount() { return m_visibleAuras.size(); }
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Aura* GetAura(uint32 spellId, uint32 effindex);
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Aura* GetAura(uint32 spellId, uint32 effindex);
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Aura* GetAura(AuraType type, uint32 family, uint64 familyFlag, uint32 familyFlag2 = 0, uint64 casterGUID = 0);
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AuraMap & GetAuras() { return m_Auras; }
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AuraMap & GetAuras() { return m_Auras; }
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AuraMap const& GetAuras() const { return m_Auras; }
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AuraMap const& GetAuras() const { return m_Auras; }
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AuraList const& GetAurasByType(AuraType type) const { return m_modAuras[type]; }
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AuraList const& GetAurasByType(AuraType type) const { return m_modAuras[type]; }
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