[8031] Move player update code to Map::Update.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Ambal 2009-06-17 01:55:44 +04:00 committed by VladimirMangos
parent 7024862b82
commit 2b69a914cf
5 changed files with 10 additions and 13 deletions

View file

@ -405,15 +405,6 @@ ObjectAccessor::Update(uint32 diff)
}
}
void
ObjectAccessor::UpdatePlayers(uint32 diff)
{
HashMapHolder<Player>::MapType& playerMap = HashMapHolder<Player>::GetContainer();
for(HashMapHolder<Player>::MapType::iterator iter = playerMap.begin(); iter != playerMap.end(); ++iter)
if(iter->second->IsInWorld())
iter->second->Update(diff);
}
void
ObjectAccessor::WorldObjectChangeAccumulator::Visit(PlayerMapType &m)
{