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[7362] Use IN_MILISECONDS where appropriate, other cleanups.
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22 changed files with 120 additions and 111 deletions
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@ -36,7 +36,7 @@ Weather::Weather(uint32 zone, WeatherZoneChances const* weatherChances) : m_zone
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m_type = WEATHER_TYPE_FINE;
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m_grade = 0;
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sLog.outDetail("WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (1000*MINUTE)) );
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sLog.outDetail("WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE*IN_MILISECONDS)) );
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}
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/// Launch a weather update
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