Various Cleanups (game F-K)

This commit is contained in:
Schmoozerd 2012-07-19 21:46:24 +02:00
parent c5c09cee3c
commit 2bd41afb3e
44 changed files with 1903 additions and 1881 deletions

View file

@ -23,7 +23,7 @@
#include "SpellMgr.h"
#include "Map.h"
HostileRefManager::HostileRefManager( Unit *pOwner ) : iOwner(pOwner), m_redirectionMod(0.0f)
HostileRefManager::HostileRefManager(Unit* pOwner) : iOwner(pOwner), m_redirectionMod(0.0f)
{
}
@ -38,7 +38,7 @@ HostileRefManager::~HostileRefManager()
// The pVictim is hated than by them as well
// use for buffs and healing threat functionality
void HostileRefManager::threatAssist(Unit *pVictim, float pThreat, SpellEntry const *pThreatSpell, bool pSingleTarget)
void HostileRefManager::threatAssist(Unit* pVictim, float pThreat, SpellEntry const* pThreatSpell, bool pSingleTarget)
{
uint32 size = pSingleTarget ? 1 : getSize(); // if pSingleTarget do not devide threat
float threat = pThreat/size;
@ -58,7 +58,7 @@ void HostileRefManager::addThreatPercent(int32 pValue)
HostileReference* ref;
ref = getFirst();
while(ref != NULL)
while (ref != NULL)
{
ref->addThreatPercent(pValue);
ref = ref->next();
@ -73,7 +73,7 @@ void HostileRefManager::setOnlineOfflineState(bool pIsOnline)
HostileReference* ref;
ref = getFirst();
while(ref != NULL)
while (ref != NULL)
{
ref->setOnlineOfflineState(pIsOnline);
ref = ref->next();
@ -86,7 +86,7 @@ void HostileRefManager::setOnlineOfflineState(bool pIsOnline)
void HostileRefManager::updateThreatTables()
{
HostileReference* ref = getFirst();
while(ref)
while (ref)
{
ref->updateOnlineStatus();
ref = ref->next();
@ -100,7 +100,7 @@ void HostileRefManager::updateThreatTables()
void HostileRefManager::deleteReferences()
{
HostileReference* ref = getFirst();
while(ref)
while (ref)
{
HostileReference* nextRef = ref->next();
ref->removeReference();
@ -115,10 +115,10 @@ void HostileRefManager::deleteReferences()
void HostileRefManager::deleteReferencesForFaction(uint32 faction)
{
HostileReference* ref = getFirst();
while(ref)
while (ref)
{
HostileReference* nextRef = ref->next();
if(ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction)
if (ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction)
{
ref->removeReference();
delete ref;
@ -130,13 +130,13 @@ void HostileRefManager::deleteReferencesForFaction(uint32 faction)
//=================================================
// delete one reference, defined by Unit
void HostileRefManager::deleteReference(Unit *pCreature)
void HostileRefManager::deleteReference(Unit* pCreature)
{
HostileReference* ref = getFirst();
while(ref)
while (ref)
{
HostileReference* nextRef = ref->next();
if(ref->getSource()->getOwner() == pCreature)
if (ref->getSource()->getOwner() == pCreature)
{
ref->removeReference();
delete ref;
@ -149,13 +149,13 @@ void HostileRefManager::deleteReference(Unit *pCreature)
//=================================================
// set state for one reference, defined by Unit
void HostileRefManager::setOnlineOfflineState(Unit *pCreature,bool pIsOnline)
void HostileRefManager::setOnlineOfflineState(Unit* pCreature,bool pIsOnline)
{
HostileReference* ref = getFirst();
while(ref)
while (ref)
{
HostileReference* nextRef = ref->next();
if(ref->getSource()->getOwner() == pCreature)
if (ref->getSource()->getOwner() == pCreature)
{
ref->setOnlineOfflineState(pIsOnline);
break;