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Various Cleanups (game F-K)
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parent
c5c09cee3c
commit
2bd41afb3e
44 changed files with 1903 additions and 1881 deletions
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@ -715,7 +715,7 @@ void Item::SetItemRandomProperties(int32 randomPropId)
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if (item_rand)
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{
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if (GetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID) != -int32(item_rand->ID) ||
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!GetItemSuffixFactor())
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!GetItemSuffixFactor())
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{
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SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, -int32(item_rand->ID));
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UpdateItemSuffixFactor();
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@ -776,7 +776,7 @@ void Item::AddToUpdateQueueOf(Player* player)
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if (!player)
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{
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sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) not in world!",
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
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return;
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}
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}
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@ -784,7 +784,7 @@ void Item::AddToUpdateQueueOf(Player* player)
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if (player->GetObjectGuid() != GetOwnerGuid())
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{
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sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!",
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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return;
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}
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@ -806,7 +806,7 @@ void Item::RemoveFromUpdateQueueOf(Player* player)
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if (!player)
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{
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sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) not in world!",
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
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return;
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}
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}
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@ -814,7 +814,7 @@ void Item::RemoveFromUpdateQueueOf(Player* player)
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if (player->GetObjectGuid() != GetOwnerGuid())
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{
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sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!",
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
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return;
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}
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@ -840,12 +840,12 @@ bool Item::CanBeTraded(bool mail) const
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if ((!mail || !IsBoundAccountWide()) && IsSoulBound())
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return false;
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if (IsBag() && (Player::IsBagPos(GetPos()) || !((Bag const*)this)->IsEmpty()) )
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if (IsBag() && (Player::IsBagPos(GetPos()) || !((Bag const*)this)->IsEmpty()))
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return false;
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if (Player* owner = GetOwner())
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{
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if (owner->CanUnequipItem(GetPos(), false) != EQUIP_ERR_OK )
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if (owner->CanUnequipItem(GetPos(), false) != EQUIP_ERR_OK)
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return false;
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if (owner->GetLootGuid() == GetObjectGuid())
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return false;
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@ -1078,7 +1078,7 @@ void Item::SendTimeUpdate(Player* owner)
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owner->GetSession()->SendPacket(&data);
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}
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Item* Item::CreateItem( uint32 item, uint32 count, Player const* player, uint32 randomPropertyId)
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Item* Item::CreateItem(uint32 item, uint32 count, Player const* player, uint32 randomPropertyId)
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{
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if (count < 1)
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return NULL; //don't create item at zero count
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@ -1238,8 +1238,8 @@ void Item::SetLootState(ItemLootUpdateState state)
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{
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case ITEM_LOOT_NONE:
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case ITEM_LOOT_NEW:
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assert(false); // not used in state change calls
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return;
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assert(false); // not used in state change calls
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return;
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case ITEM_LOOT_TEMPORARY:
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assert(m_lootState == ITEM_LOOT_NONE); // called only for not generated yet loot case
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m_lootState = ITEM_LOOT_TEMPORARY;
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