[10326] Process GAMEOBJECT_TYPE_FISHINGHOLE in normal way as for other GO's

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-08-06 15:30:12 +02:00
parent 027261e295
commit 2c165670b1
3 changed files with 14 additions and 4 deletions

View file

@ -281,7 +281,7 @@ struct GameObjectInfo
uint32 openTextID; //6
uint32 losOK; //7
} flagstand;
//25 GAMEOBJECT_TYPE_FISHINGHOLE // not implemented yet
//25 GAMEOBJECT_TYPE_FISHINGHOLE
struct
{
uint32 radius; //0 how close bobber must land for sending loot