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[8906] Implement 64127 and ranks in part of additional dispel.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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03e16dd08b
commit
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2 changed files with 37 additions and 7 deletions
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@ -5812,17 +5812,47 @@ void Aura::HandleSpellSpecificBoosts(bool apply)
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(*i)->GetSpellProto()->Mechanic == MECHANIC_BLEED)
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(*i)->GetSpellProto()->Mechanic == MECHANIC_BLEED)
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return;
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return;
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spellId1 = 30069;
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spellId1 = 30069; // Blood Frenzy (Rank 1)
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spellId2 = 30070;
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spellId2 = 30070; // Blood Frenzy (Rank 2)
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}
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}
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break;
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break;
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}
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}
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case SPELLFAMILY_PRIEST:
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case SPELLFAMILY_PRIEST:
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// Dispersion mana reg and immunity
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switch(GetId())
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if (GetSpellProto()->Id == 47585)
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{
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{
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spellId1 = 60069;
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// Dispersion mana reg and immunity
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spellId2 = 63230;
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case 47585:
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spellId1 = 60069; // Dispersion
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spellId2 = 63230; // Dispersion
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break;
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// Abolish Disease (remove 1 more poison effect with Body and Soul)
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case 552:
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{
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if(apply)
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{
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int chance =0;
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Unit::AuraList const& dummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator itr = dummyAuras.begin(); itr != dummyAuras.end(); ++itr)
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{
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SpellEntry const* dummyEntry = (*itr)->GetSpellProto();
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// Body and Soul (talent ranks)
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if (dummyEntry->SpellFamilyName == SPELLFAMILY_PRIEST && dummyEntry->SpellIconID == 2218 &&
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dummyEntry->SpellVisual[0]==0)
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{
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chance = (*itr)->GetSpellProto()->CalculateSimpleValue(1);
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break;
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}
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}
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if(roll_chance_i(chance))
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spellId1 = 64134; // Body and Soul (periodic dispel effect)
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}
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else
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spellId1 = 64134; // Body and Soul (periodic dispel effect)
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break;
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}
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default:
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return;
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}
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}
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break;
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break;
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case SPELLFAMILY_ROGUE:
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case SPELLFAMILY_ROGUE:
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8905"
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#define REVISION_NR "8906"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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