Correction made to function name

Correction made to function name

This bring Three inline with the other cores
This commit is contained in:
Charles A Edwards 2016-09-01 17:09:26 +01:00 committed by Antz
parent ef99e52743
commit 2cffff301e
8 changed files with 10 additions and 10 deletions

View file

@ -105,7 +105,7 @@ namespace LuaUnit
Creature* creature = Eluna::CHECKOBJ<Creature>(L, 2);
#ifndef TRINITY
Eluna::Push(L, unit->IsInAccessablePlaceFor(creature));
Eluna::Push(L, unit->isInAccessablePlaceFor(creature));
#else
Eluna::Push(L, unit->isInAccessiblePlaceFor(creature));
#endif

View file

@ -184,7 +184,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* pWho)
void npc_escortAI::MoveInLineOfSight(Unit* pWho)
{
if (pWho->IsTargetableForAttack() && pWho->IsInAccessablePlaceFor(m_creature))
if (pWho->IsTargetableForAttack() && pWho->isInAccessablePlaceFor(m_creature))
{
// AssistPlayerInCombat can start attack, so return if true
if (HasEscortState(STATE_ESCORT_ESCORTING) && AssistPlayerInCombat(pWho))

View file

@ -122,7 +122,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* pWho)
void FollowerAI::MoveInLineOfSight(Unit* pWho)
{
if (pWho->IsTargetableForAttack() && pWho->IsInAccessablePlaceFor(m_creature))
if (pWho->IsTargetableForAttack() && pWho->isInAccessablePlaceFor(m_creature))
{
// AssistPlayerInCombat can start attack, so return if true
if (HasFollowState(STATE_FOLLOW_INPROGRESS) && AssistPlayerInCombat(pWho))

View file

@ -56,7 +56,7 @@ void ScriptedPetAI::MoveInLineOfSight(Unit* pWho)
}
if (m_creature->CanInitiateAttack() && pWho->IsTargetableForAttack() &&
m_creature->IsHostileTo(pWho) && pWho->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(pWho) && pWho->isInAccessablePlaceFor(m_creature))
{
if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
{

View file

@ -75,7 +75,7 @@ bool ScriptedAI::IsVisible(Unit* pWho) const
void ScriptedAI::MoveInLineOfSight(Unit* pWho)
{
if (m_creature->CanInitiateAttack() && pWho->IsTargetableForAttack() &&
m_creature->IsHostileTo(pWho) && pWho->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(pWho) && pWho->isInAccessablePlaceFor(m_creature))
{
if (!m_creature->CanFly() && m_creature->GetDistanceZ(pWho) > CREATURE_Z_ATTACK_RANGE)
{

View file

@ -58,14 +58,14 @@ struct npc_ragged_john : public CreatureScript
{
if (who->HasAura(16468, EFFECT_INDEX_0))
{
if (who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->IsInAccessablePlaceFor(m_creature))
if (who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessablePlaceFor(m_creature))
{
DoCastSpellIfCan(who, 16472);
((Player*)who)->AreaExploredOrEventHappens(4866);
}
}
if (!m_creature->getVictim() && who->IsTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->IsInAccessablePlaceFor(m_creature))
if (!m_creature->getVictim() && who->IsTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->isInAccessablePlaceFor(m_creature))
{
if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
{

View file

@ -1244,7 +1244,7 @@ struct horde_defender : public CreatureScript
void MoveInLineOfSight(Unit* u) override
{
if (m_creature->CanInitiateAttack() && u->IsTargetableForAttack() &&
m_creature->IsHostileTo(u) && u->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(u) && u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = 38.0f;
if (m_creature->IsWithinDistInMap(u, attackRadius) && m_creature->IsWithinLOSInMap(u))
@ -1327,7 +1327,7 @@ struct kolkar_invader : public CreatureScript
void MoveInLineOfSight(Unit* u) override
{
if (m_creature->CanInitiateAttack() && u->IsTargetableForAttack() &&
m_creature->IsHostileTo(u) && u->IsInAccessablePlaceFor(m_creature))
m_creature->IsHostileTo(u) && u->isInAccessablePlaceFor(m_creature))
{
float attackRadius = 38.0f;
if (m_creature->IsWithinDistInMap(u, attackRadius) && m_creature->IsWithinLOSInMap(u))

View file

@ -100,7 +100,7 @@ struct boss_talon_king_ikiss : public CreatureScript
void MoveInLineOfSight(Unit* pWho) override
{
if (!m_creature->getVictim() && pWho->IsTargetableForAttack() && (m_creature->IsHostileTo(pWho)) && pWho->IsInAccessablePlaceFor(m_creature))
if (!m_creature->getVictim() && pWho->IsTargetableForAttack() && (m_creature->IsHostileTo(pWho)) && pWho->isInAccessablePlaceFor(m_creature))
{
if (!m_bIntro && m_creature->IsWithinDistInMap(pWho, 100.0f))
{