[10626] CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY -> CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY

This commit is contained in:
XTZGZoReX 2011-01-16 18:47:46 +01:00
parent 784c0ca781
commit 2d87d68b4e
8 changed files with 9 additions and 9 deletions

View file

@ -1414,7 +1414,7 @@ void Creature::SetDeathState(DeathState s)
m_respawnTime = time(NULL) + m_respawnDelay; // respawn delay (spawntimesecs)
// always save boss respawn time at death to prevent crash cheating
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY) || IsWorldBoss())
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY) || IsWorldBoss())
SaveRespawnTime();
}

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@ -420,7 +420,7 @@ void GameObject::Update(uint32 update_diff, uint32 /*p_time*/)
m_respawnTime = m_spawnedByDefault ? time(NULL) + m_respawnDelayTime : 0;
// if option not set then object will be saved at grid unload
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
SaveRespawnTime();
// if part of pool, let pool system schedule new spawn instead of just scheduling respawn

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@ -650,7 +650,7 @@ Map::Remove(T *obj, bool remove)
if( remove )
{
// if option set then object already saved at this moment
if(!sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
if(!sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
// Note: In case resurrectable corpse and pet its removed from global lists in own destructor

View file

@ -273,7 +273,7 @@ ObjectGridUnloader::Visit(GridRefManager<T> &m)
{
T *obj = m.getFirst()->getSource();
// if option set then object already saved at this moment
if(!sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
if(!sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
obj->SaveRespawnTime();
///- object must be out of world before delete
obj->RemoveFromWorld();

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@ -391,7 +391,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj, bool instantly)
if(!instantly)
{
pCreature->SetRespawnTime( pCreature->GetRespawnDelay() );
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY) || pCreature->IsWorldBoss())
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY) || pCreature->IsWorldBoss())
pCreature->SaveRespawnTime();
}
map->Add(pCreature);
@ -440,7 +440,7 @@ void PoolGroup<GameObject>::Spawn1Object(PoolObject* obj, bool instantly)
if(!instantly)
{
pGameobject->SetRespawnTime( pGameobject->GetRespawnDelay() );
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
pGameobject->SaveRespawnTime();
}
map->Add(pGameobject);

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@ -655,7 +655,7 @@ void World::LoadConfigSettings(bool reload)
setConfig(CONFIG_UINT32_MAX_OVERSPEED_PINGS, 2);
}
setConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY, "SaveRespawnTimeImmediately", true);
setConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY, "SaveRespawnTimeImmediately", true);
setConfig(CONFIG_BOOL_WEATHER, "ActivateWeather", true);
setConfig(CONFIG_BOOL_ALWAYS_MAX_SKILL_FOR_LEVEL, "AlwaysMaxSkillForLevel", false);

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@ -278,7 +278,7 @@ enum eConfigFloatValues
enum eConfigBoolValues
{
CONFIG_BOOL_GRID_UNLOAD = 0,
CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY,
CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY,
CONFIG_BOOL_OFFHAND_CHECK_AT_TALENTS_RESET,
CONFIG_BOOL_ALLOW_TWO_SIDE_ACCOUNTS,
CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT,

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11017"
#define REVISION_NR "10626"
#endif // __REVISION_NR_H__