[10626] CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY -> CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY

This commit is contained in:
XTZGZoReX 2011-01-16 18:47:46 +01:00
parent 784c0ca781
commit 2d87d68b4e
8 changed files with 9 additions and 9 deletions

View file

@ -391,7 +391,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj, bool instantly)
if(!instantly)
{
pCreature->SetRespawnTime( pCreature->GetRespawnDelay() );
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY) || pCreature->IsWorldBoss())
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY) || pCreature->IsWorldBoss())
pCreature->SaveRespawnTime();
}
map->Add(pCreature);
@ -440,7 +440,7 @@ void PoolGroup<GameObject>::Spawn1Object(PoolObject* obj, bool instantly)
if(!instantly)
{
pGameobject->SetRespawnTime( pGameobject->GetRespawnDelay() );
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATLY))
if (sWorld.getConfig(CONFIG_BOOL_SAVE_RESPAWN_TIME_IMMEDIATELY))
pGameobject->SaveRespawnTime();
}
map->Add(pGameobject);