[6884] Replaced iterator++ with ++iterator in for-loop-headers

i used this script
for i in ls *.[ch]*; do cat $i | sed -r 's/(.*for.*iterator.*;\
    *)([a-z0-9\_\*]+)\ *\+\+(.*)/\1++\2\3/' > /tmp/mangos/$i; done
for i in ls *.[ch]*; do cp /tmp/mangos/$i $i; done

and rechecked it with my eyes, if everything is right
i took only for-loops cause they can be gathered easier with a script

Signed-off-by: hunuza <hunuza@gmail.com>
This commit is contained in:
balrok 2008-12-07 00:39:22 +01:00 committed by hunuza
parent 66c98859cf
commit 2e08a63da7
14 changed files with 40 additions and 40 deletions

View file

@ -192,7 +192,7 @@ Group * ObjectMgr::GetGroupByLeader(const uint64 &guid) const
Guild * ObjectMgr::GetGuildById(const uint32 GuildId) const
{
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); itr++)
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
if ((*itr)->GetId() == GuildId)
return *itr;
@ -201,7 +201,7 @@ Guild * ObjectMgr::GetGuildById(const uint32 GuildId) const
Guild * ObjectMgr::GetGuildByName(std::string guildname) const
{
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); itr++)
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
if ((*itr)->GetName() == guildname)
return *itr;
@ -210,7 +210,7 @@ Guild * ObjectMgr::GetGuildByName(std::string guildname) const
std::string ObjectMgr::GetGuildNameById(const uint32 GuildId) const
{
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); itr++)
for(GuildSet::const_iterator itr = mGuildSet.begin(); itr != mGuildSet.end(); ++itr)
if ((*itr)->GetId() == GuildId)
return (*itr)->GetName();
@ -228,7 +228,7 @@ Guild* ObjectMgr::GetGuildByLeader(const uint64 &guid) const
ArenaTeam* ObjectMgr::GetArenaTeamById(const uint32 ArenaTeamId) const
{
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); itr++)
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); ++itr)
if ((*itr)->GetId() == ArenaTeamId)
return *itr;
@ -237,7 +237,7 @@ ArenaTeam* ObjectMgr::GetArenaTeamById(const uint32 ArenaTeamId) const
ArenaTeam* ObjectMgr::GetArenaTeamByName(std::string arenateamname) const
{
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); itr++)
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); ++itr)
if ((*itr)->GetName() == arenateamname)
return *itr;
@ -246,7 +246,7 @@ ArenaTeam* ObjectMgr::GetArenaTeamByName(std::string arenateamname) const
ArenaTeam* ObjectMgr::GetArenaTeamByCapitan(uint64 const& guid) const
{
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); itr++)
for(ArenaTeamSet::const_iterator itr = mArenaTeamSet.begin(); itr != mArenaTeamSet.end(); ++itr)
if ((*itr)->GetCaptain() == guid)
return *itr;
@ -2862,7 +2862,7 @@ void ObjectMgr::LoadQuests()
delete result;
// Post processing
for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); iter++)
for (QuestMap::iterator iter = mQuestTemplates.begin(); iter != mQuestTemplates.end(); ++iter)
{
Quest * qinfo = iter->second;
@ -4081,7 +4081,7 @@ void ObjectMgr::LoadPageTexts()
{
std::ostringstream ss;
ss<< "The text page(s) ";
for (std::set<uint32>::iterator itr= checkedPages.begin();itr!=checkedPages.end(); itr++)
for (std::set<uint32>::iterator itr= checkedPages.begin();itr!=checkedPages.end(); ++itr)
ss << *itr << " ";
ss << "create(s) a circular reference, which can cause the server to freeze. Changing Next_Page of page "
<< pageItr->Page_ID <<" to 0";
@ -5065,7 +5065,7 @@ AreaTrigger const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
{
const MapEntry *mapEntry = sMapStore.LookupEntry(Map);
if(!mapEntry) return NULL;
for (AreaTriggerMap::const_iterator itr = mAreaTriggers.begin(); itr != mAreaTriggers.end(); itr++)
for (AreaTriggerMap::const_iterator itr = mAreaTriggers.begin(); itr != mAreaTriggers.end(); ++itr)
{
if(itr->second.target_mapId == mapEntry->entrance_map)
{