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[8172] Drop dead code for 33878/33876 and ranks.
Detected by spell_check: not have now dummy aura but have SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCEN for proper mechanic.
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d09615b2e5
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2ed6642539
4 changed files with 4 additions and 17 deletions
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@ -87,7 +87,7 @@ INSERT INTO spell_check (spellid,SpellFamilyName,SpellFamilyMaskA,SpellFamilyMas
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( 0, 8,0x0000000000002000,0x00000000, -1, -1, -1, 2, -1,-1,'Instant Poison', 'Spell::EffectSchoolDMG'),
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( 0,10,0x0000000800000000,0x00000000,2292, -1, -1, 2, -1,-1,'Judgement of Vengeance', 'Spell::EffectSchoolDMG'),
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( 0, 7,0x0000010000000000,0x00000000,2246, -1, -1, 2, -1,-1,'Lacerate', 'Spell::EffectSchoolDMG'),
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( 0, 7,0x0000044000000000,0x00000000, -1, -1, -1, -1, 4,-1,'Mangle Bonus', 'Spell::EffectSchoolDMG'),
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( 0, 7,0x0000044000000000,0x00000000, -1, -1, -1, -1, -1,-1,'Mangle (Cat) and Mangle (Bear)', 'Unit::HandleDummyAuraProc'),
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( 0, 9,0x0000000000000002,0x00000000, -1, 342, -1, 2, -1,-1,'Mongoose Bite', 'Spell::EffectSchoolDMG'),
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( 0, 7,0x0000000000001000,0x00000000, 494, -1, -1, 2, -1,-1,'Rake', 'Spell::EffectSchoolDMG'),
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( 0, 7,0x0000000000001000,0x00000000, -1, -1, -1, 2, -1,-1,'Rake', 'Spell::EffectSchoolDMG'),
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@ -439,18 +439,6 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
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{
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damage += int32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK)*0.08f);
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}
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//Mangle Bonus for the initial damage of Lacerate and Rake
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if ((m_spellInfo->SpellFamilyFlags==UI64LIT(0x0000000000001000) && m_spellInfo->SpellIconID==494) ||
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(m_spellInfo->SpellFamilyFlags==UI64LIT(0x0000010000000000) && m_spellInfo->SpellIconID==2246))
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{
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Unit::AuraList const& mDummyAuras = unitTarget->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i)
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if(((*i)->GetSpellProto()->SpellFamilyFlags & UI64LIT(0x0000044000000000)) && (*i)->GetSpellProto()->SpellFamilyName==SPELLFAMILY_DRUID)
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{
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damage = int32(damage*(100.0f+(*i)->GetModifier()->m_amount)/100.0f);
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break;
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}
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}
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break;
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}
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case SPELLFAMILY_ROGUE:
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@ -5287,7 +5287,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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triggered_spell_id = 40446;
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chance = 25.0f;
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}
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// Mangle (cat/bear)
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// Mangle (Bear) and Mangle (Cat)
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else if (procSpell->SpellFamilyFlags & UI64LIT(0x0000044000000000))
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{
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triggered_spell_id = 40452;
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@ -7916,8 +7916,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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TakenTotalMod *= ((*i)->GetModifier()->m_amount+100.0f)/100.0f;
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// Mod damage from spell mechanic
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uint32 mechanicMask = GetAllSpellMechanicMask(spellProto);
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if (mechanicMask)
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if (uint32 mechanicMask = GetAllSpellMechanicMask(spellProto))
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{
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AuraList const& mDamageDoneMechanic = pVictim->GetAurasByType(SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT);
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for(AuraList::const_iterator i = mDamageDoneMechanic.begin();i != mDamageDoneMechanic.end(); ++i)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8171"
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#define REVISION_NR "8172"
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#endif // __REVISION_NR_H__
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