[11912] Use mmaps for MovementGenerators

This commit is contained in:
sixsixnine 2012-01-29 23:46:24 +01:00 committed by Schmoozerd
parent e738c27714
commit 2f0ed05566
15 changed files with 130 additions and 744 deletions

View file

@ -46,7 +46,8 @@ void HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner)
owner.GetRespawnCoord(x, y, z, &o);
init.SetFacing(o);
}
init.MoveTo(x,y,z);
init.MoveTo(x, y, z, true);
init.SetWalk(false);
init.Launch();