[9795] Implement CONDITION_INSTANCE_SCRIPT (mapid, some_id)

True if mapid fit to called instance map id and instance script confirm success for some_id case.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
patman128 2010-04-26 09:06:46 +04:00 committed by VladimirMangos
parent 929798e635
commit 3032e80bb6
8 changed files with 41 additions and 8 deletions

View file

@ -315,9 +315,10 @@ enum ConditionType
CONDITION_LEVEL = 15, // player_level 0, 1 or 2 (0: equal to, 1: equal or higher than, 2: equal or less than)
CONDITION_NOITEM = 16, // item_id count
CONDITION_SPELL = 17, // spell_id 0, 1 (0: has spell, 1: hasn't spell)
CONDITION_INSTANCE_SCRIPT = 18, // map_id instance_condition_id (instance script specific enum)
};
#define MAX_CONDITION 18 // maximum value in ConditionType enum
#define MAX_CONDITION 19 // maximum value in ConditionType enum
struct PlayerCondition
{