diff --git a/src/game/World.cpp b/src/game/World.cpp index 62c77a210..cb92a8d6b 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -857,15 +857,17 @@ void World::LoadConfigSettings(bool reload) setConfig(CONFIG_BOOL_VMAP_INDOOR_CHECK, "vmap.enableIndoorCheck", true); bool enableLOS = sConfig.GetBoolDefault("vmap.enableLOS", false); bool enableHeight = sConfig.GetBoolDefault("vmap.enableHeight", false); - std::string ignoreMapIds = sConfig.GetStringDefault("vmap.ignoreMapIds", ""); std::string ignoreSpellIds = sConfig.GetStringDefault("vmap.ignoreSpellIds", ""); + + if (!enableHeight) + sLog.outError("VMAP height use disabled! Creatures movements and other things will be in broken state."); + VMAP::VMapFactory::createOrGetVMapManager()->setEnableLineOfSightCalc(enableLOS); VMAP::VMapFactory::createOrGetVMapManager()->setEnableHeightCalc(enableHeight); - VMAP::VMapFactory::createOrGetVMapManager()->preventMapsFromBeingUsed(ignoreMapIds.c_str()); VMAP::VMapFactory::preventSpellsFromBeingTestedForLoS(ignoreSpellIds.c_str()); - sLog.outString( "WORLD: VMap support included. LineOfSight:%i, getHeight:%i",enableLOS, enableHeight); + sLog.outString( "WORLD: VMap support included. LineOfSight:%i, getHeight:%i, indoorCheck:%i", + enableLOS, enableHeight, getConfig(CONFIG_BOOL_VMAP_INDOOR_CHECK) ? 1 : 0); sLog.outString( "WORLD: VMap data directory is: %svmaps",m_dataPath.c_str()); - sLog.outString( "WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds"); } /// Initialize the World diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in index d2f1eeb52..91cb4936b 100644 --- a/src/mangosd/mangosd.conf.dist.in +++ b/src/mangosd/mangosd.conf.dist.in @@ -137,12 +137,6 @@ BindIP = "0.0.0.0" # Default: 0 (disable) # 1 (enable) # -# vmap.ignoreMapIds -# Map id that will be ignored by VMaps -# List of ids with delimiter ',' -# If more then one id is defined and spaces are included, the string has to be enclosed by " -# Example: "369,0,1,530" -# # vmap.ignoreSpellIds # These spells are ignored for LoS calculation # List of ids with delimiter ',' diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index a50daf73a..9521604c1 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10595" + #define REVISION_NR "10596" #endif // __REVISION_NR_H__ diff --git a/src/shared/vmap/IVMapManager.h b/src/shared/vmap/IVMapManager.h index 4ca38154b..54708569f 100644 --- a/src/shared/vmap/IVMapManager.h +++ b/src/shared/vmap/IVMapManager.h @@ -89,12 +89,6 @@ namespace VMAP virtual std::string getDirFileName(unsigned int pMapId, int x, int y) const =0; /** - Block maps from being used. - parameter: String of map ids. Delimiter = "," - e.g.: "0,1,530" - */ - virtual void preventMapsFromBeingUsed(const char* pMapIdString) =0; - /** Query world model area info. \param z gets adjusted to the ground height for which this are info is valid */ diff --git a/src/shared/vmap/VMapManager2.cpp b/src/shared/vmap/VMapManager2.cpp index 829c1d98d..3b68b89eb 100644 --- a/src/shared/vmap/VMapManager2.cpp +++ b/src/shared/vmap/VMapManager2.cpp @@ -87,43 +87,12 @@ namespace VMAP return fname.str(); } - //========================================================= - /** - Block maps from being used. - parameter: String of map ids. Delimiter = "," - e.g.: "0,1,590" - */ - - void VMapManager2::preventMapsFromBeingUsed(const char* pMapIdString) - { - iIgnoreMapIds.clear(); - if (pMapIdString != NULL) - { - std::string map_str; - std::stringstream map_ss; - map_ss.str(std::string(pMapIdString)); - while (std::getline(map_ss, map_str, ',')) - { - std::stringstream ss2(map_str); - int map_num = -1; - ss2 >> map_num; - if (map_num >= 0) - { - DETAIL_LOG("Ignoring Map %i for VMaps", map_num); - iIgnoreMapIds[map_num] = true; - // unload map in case it is loaded - unloadMap(map_num); - } - } - } - } - //========================================================= VMAPLoadResult VMapManager2::loadMap(const char* pBasePath, unsigned int pMapId, int x, int y) { VMAPLoadResult result = VMAP_LOAD_RESULT_IGNORED; - if (isMapLoadingEnabled() && !iIgnoreMapIds.count(pMapId)) + if (isMapLoadingEnabled()) { if (_loadMap(pMapId, pBasePath, x, y)) result = VMAP_LOAD_RESULT_OK; diff --git a/src/shared/vmap/VMapManager2.h b/src/shared/vmap/VMapManager2.h index a6f92431e..b9204ab1c 100644 --- a/src/shared/vmap/VMapManager2.h +++ b/src/shared/vmap/VMapManager2.h @@ -67,8 +67,6 @@ namespace VMAP // Tree to check collision ModelFileMap iLoadedModelFiles; InstanceTreeMap iInstanceMapTrees; - // UNORDERED_MAP iMapsSplitIntoTiles; - UNORDERED_MAP iIgnoreMapIds; bool _loadMap(uint32 pMapId, const std::string &basePath, uint32 tileX, uint32 tileY); /* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */ @@ -96,7 +94,6 @@ namespace VMAP bool processCommand(char *pCommand) { return false; } // for debug and extensions - void preventMapsFromBeingUsed(const char* pMapIdString); bool getAreaInfo(unsigned int pMapId, float x, float y, float &z, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const; bool GetLiquidLevel(uint32 pMapId, float x, float y, float z, uint8 ReqLiquidType, float &level, float &floor, uint32 &type) const;