[8601] Fixed some movement *_ACK packets structure after switch.

This commit is contained in:
VladimirMangos 2009-10-08 15:59:54 +04:00
parent 49c52ddf9c
commit 308439a335
4 changed files with 21 additions and 10 deletions

View file

@ -1519,7 +1519,10 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode( WorldPacket & recv_data )
sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
//recv_data.hexlike();
recv_data.read_skip<uint64>(); // guid
uint64 guid; // guid - unused
if(!recv_data.readPackGUID(guid))
return;
recv_data.read_skip<uint32>(); // unk
MovementInfo movementInfo;