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[8601] Fixed some movement *_ACK packets structure after switch.
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4 changed files with 21 additions and 10 deletions
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@ -1519,7 +1519,10 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode( WorldPacket & recv_data )
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sLog.outDebug("WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
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//recv_data.hexlike();
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recv_data.read_skip<uint64>(); // guid
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uint64 guid; // guid - unused
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if(!recv_data.readPackGUID(guid))
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return;
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recv_data.read_skip<uint32>(); // unk
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MovementInfo movementInfo;
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