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[8601] Fixed some movement *_ACK packets structure after switch.
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4 changed files with 21 additions and 10 deletions
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@ -345,8 +345,10 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
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if(unk1)
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{
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recvPacket.read_skip<uint32>(); // >> MSG_MOVE_STOP
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uint64 guid;
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recvPacket.readPackGUID(guid);
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uint64 guid; // guid - unused
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if(!recvPacket.readPackGUID(guid))
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return;
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MovementInfo movementInfo;
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ReadMovementInfo(recvPacket, &movementInfo);
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}
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