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Merge branch 'master' of git@github.com:mangos/mangos into procflag
This commit is contained in:
commit
30908fb5ff
31 changed files with 305 additions and 276 deletions
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@ -2051,15 +2051,18 @@ uint32 Unit::CalcArmorReducedDamage(Unit* pVictim, const uint32 damage)
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// Ignore enemy armor by SPELL_AURA_MOD_TARGET_RESISTANCE aura
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armor += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_TARGET_RESISTANCE, SPELL_SCHOOL_MASK_NORMAL);
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if (armor<0.0f) armor=0.0f;
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// Apply Player CR_ARMOR_PENETRATION rating
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if (GetTypeId()==TYPEID_PLAYER)
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armor *= 1.0f - ((Player*)this)->GetRatingBonusValue(CR_ARMOR_PENETRATION) / 100.0f;
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float tmpvalue = 0.0f;
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if(getLevel() <= 59) //Level 1-59
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tmpvalue = armor / (armor + 400.0f + 85.0f * getLevel());
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else if(getLevel() < 70) //Level 60-69
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tmpvalue = armor / (armor - 22167.5f + 467.5f * getLevel());
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else //Level 70+
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tmpvalue = armor / (armor + 10557.5f);
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if (armor < 0.0f) armor=0.0f;
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float levelModifier = getLevel();
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if ( levelModifier > 59 )
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levelModifier = levelModifier + (4.5f * (levelModifier-59));
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float tmpvalue = 0.1f * armor / (8.5f * levelModifier + 40);
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tmpvalue = tmpvalue/(1.0f + tmpvalue);
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if(tmpvalue < 0.0f)
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tmpvalue = 0.0f;
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@ -9701,7 +9704,7 @@ void Unit::Unmount()
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if(GetTypeId() == TYPEID_PLAYER && IsInWorld() && ((Player*)this)->GetTemporaryUnsummonedPetNumber() && isAlive())
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{
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Pet* NewPet = new Pet;
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if(!NewPet->LoadPetFromDB(this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
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if(!NewPet->LoadPetFromDB((Player*)this, 0, ((Player*)this)->GetTemporaryUnsummonedPetNumber(), true))
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delete NewPet;
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((Player*)this)->SetTemporaryUnsummonedPetNumber(0);
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@ -12486,6 +12489,9 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
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pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
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pet->SetUInt32Value(UNIT_CREATED_BY_SPELL, spell_id);
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if(GetTypeId()==TYPEID_PLAYER)
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pet->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
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uint32 level = (creatureTarget->getLevel() < (getLevel() - 5)) ? (getLevel() - 5) : creatureTarget->getLevel();
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pet->SetFreeTalentPoints(pet->GetMaxTalentPointsForLevel(level));
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