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Merge branch 'master' into 310
Conflicts: src/game/Level2.cpp src/game/PetHandler.cpp src/game/Player.cpp src/game/Player.h src/game/SkillHandler.cpp
This commit is contained in:
commit
31b3ee95ad
163 changed files with 5278 additions and 3233 deletions
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@ -28,7 +28,6 @@
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#include "Player.h"
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#include "UpdateMask.h"
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#include "Chat.h"
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#include "MapManager.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "AccountMgr.h"
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@ -418,26 +417,25 @@ ChatCommand * ChatHandler::getCommandTable()
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static ChatCommand npcCommandTable[] =
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{
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{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
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{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
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{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
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{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
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{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
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{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
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{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
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{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
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{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
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{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
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{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
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{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
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{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
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{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
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{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
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{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
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{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
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{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
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{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
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{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
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{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
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{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleChangeLevelCommand, "", NULL },
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{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
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{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleAddVendorItemCommand, "", NULL },
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{ "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleDelVendorItemCommand, "", NULL },
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{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
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{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
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{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
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{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
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{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
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{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
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{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
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{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
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{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
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{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
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{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
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@ -445,9 +443,9 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
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//{ TODO: fix or remove this commands
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{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL },
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{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleSubNameCommand, "", NULL },
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{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddWeaponCommand, "", NULL },
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{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
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{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
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{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
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//}
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{ NULL, 0, false, NULL, "", NULL }
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