Merge branch 'master' into 310

Conflicts:
	src/game/Level2.cpp
	src/game/PetHandler.cpp
	src/game/Player.cpp
	src/game/Player.h
	src/game/SkillHandler.cpp
This commit is contained in:
tomrus88 2009-03-11 12:22:58 +03:00
commit 31b3ee95ad
163 changed files with 5278 additions and 3233 deletions

View file

@ -28,7 +28,6 @@
#include "Player.h"
#include "UpdateMask.h"
#include "Chat.h"
#include "MapManager.h"
#include "GridNotifiersImpl.h"
#include "CellImpl.h"
#include "AccountMgr.h"
@ -418,26 +417,25 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand npcCommandTable[] =
{
{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL },
{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL },
{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL },
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL },
{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
{ "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL },
{ "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL },
{ "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL },
{ "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL },
{ "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL },
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL },
{ "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleChangeLevelCommand, "", NULL },
{ "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL },
{ "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleAddVendorItemCommand, "", NULL },
{ "delitem", SEC_GAMEMASTER, false, &ChatHandler::HandleDelVendorItemCommand, "", NULL },
{ "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL },
{ "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL },
{ "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL },
{ "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL },
{ "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL },
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL },
{ "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL },
{ "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL },
{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
@ -445,9 +443,9 @@ ChatCommand * ChatHandler::getCommandTable()
{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
//{ TODO: fix or remove this commands
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL },
{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleSubNameCommand, "", NULL },
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddWeaponCommand, "", NULL },
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
{ "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL },
{ "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL },
//}
{ NULL, 0, false, NULL, "", NULL }