From 31ea979c7c9fe1d1b433deb2cd7056ce55fdb989 Mon Sep 17 00:00:00 2001 From: LordJZ Date: Sun, 12 Sep 2010 01:26:55 +0400 Subject: [PATCH] [10473] Fix structure SMSG_SPELLHEALLOG for 3.5.5 This also fix proper show critical heals Signed-off-by: VladimirMangos --- src/game/Unit.cpp | 1 + src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 07cc9cc5a..0a4958273 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5936,6 +5936,7 @@ void Unit::SendHealSpellLog(Unit *pVictim, uint32 SpellID, uint32 Damage, uint32 data << uint32(SpellID); data << uint32(Damage); data << uint32(OverHeal); + data << uint32(0); // absorb, not implemented, look 301 aura data << uint8(critical ? 1 : 0); data << uint8(0); // unused in client? SendMessageToSet(&data, true); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index ff6f98521..4e989bba3 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10472" + #define REVISION_NR "10473" #endif // __REVISION_NR_H__