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Updated to 3.3.3.11573 client.
This commit is contained in:
parent
528b2cf324
commit
32168d697b
10 changed files with 92 additions and 75 deletions
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@ -1687,8 +1687,8 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
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//check values from DB
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if (MaxPlayersPerTeam == 0 || MinPlayersPerTeam == 0 || MinPlayersPerTeam > MaxPlayersPerTeam)
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{
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MaxPlayersPerTeam = bl->maxplayersperteam;
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MinPlayersPerTeam = bl->maxplayersperteam; // by default now expected strong full bg requirement
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MinPlayersPerTeam = 0; // by default now expected strong full bg requirement
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MaxPlayersPerTeam = 40;
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}
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if (MinLvl == 0 || MaxLvl == 0 || MinLvl > MaxLvl)
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{
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@ -568,12 +568,13 @@ struct BattlemasterListEntry
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uint32 id; // 0
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int32 mapid[8]; // 1-8 mapid
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uint32 type; // 9 (3 - BG, 4 - arena)
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uint32 maxplayersperteam; // 10
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//uint32 canJoinAsGroup; // 11 (0 or 1)
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char* name[16]; // 12-27
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// 28 string flag, unused
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//uint32 maxGroupSize // 29 maxGroupSize?
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//uint32 HolidayWorldStateId; // 30 new 3.1
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//uint32 canJoinAsGroup; // 10 (0 or 1)
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char* name[16]; // 11-26
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//uint32 nameFlags // 27 string flag, unused
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//uint32 maxGroupSize // 28 maxGroupSize, used for checking if queue as group
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//uint32 HolidayWorldStateId; // 29 new 3.1
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//uint32 MinLevel; // 30
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//uint32 SomeLevel; // 31, may be max level
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};
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#define MAX_OUTFIT_ITEMS 24
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@ -1397,8 +1398,8 @@ struct SpellEntry
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int32 EquippedItemInventoryTypeMask; // 70 m_equippedItemInvTypes (mask)
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uint32 Effect[MAX_EFFECT_INDEX]; // 71-73 m_effect
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int32 EffectDieSides[MAX_EFFECT_INDEX]; // 74-76 m_effectDieSides
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uint32 EffectBaseDice[MAX_EFFECT_INDEX]; // 77-79 m_effectBaseDice
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float EffectDicePerLevel[MAX_EFFECT_INDEX]; // 80-82 m_effectDicePerLevel
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//uint32 EffectBaseDice[MAX_EFFECT_INDEX]; // 77-79 m_effectBaseDice
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//float EffectDicePerLevel[MAX_EFFECT_INDEX]; // 80-82 m_effectDicePerLevel
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float EffectRealPointsPerLevel[MAX_EFFECT_INDEX]; // 83-85 m_effectRealPointsPerLevel
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int32 EffectBasePoints[MAX_EFFECT_INDEX]; // 86-88 m_effectBasePoints (don't must be used in spell/auras explicitly, must be used cached Spell::m_currentBasePoints)
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uint32 EffectMechanic[MAX_EFFECT_INDEX]; // 89-91 m_effectMechanic
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@ -1455,7 +1456,7 @@ struct SpellEntry
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//uint32 SpellDifficultyId; // 239 3.3.0
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// helpers
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int32 CalculateSimpleValue(SpellEffectIndex eff) const { return EffectBasePoints[eff]+int32(EffectBaseDice[eff]); }
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int32 CalculateSimpleValue(SpellEffectIndex eff) const { return EffectBasePoints[eff]+int32(1); }
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uint32 const* GetEffectSpellClassMask(SpellEffectIndex effect) const
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{
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return EffectSpellClassMaskA + effect * 3;
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@ -27,7 +27,7 @@ const char AreaTriggerEntryfmt[]="niffffffff";
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const char AuctionHouseEntryfmt[]="niiixxxxxxxxxxxxxxxxx";
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const char BankBagSlotPricesEntryfmt[]="ni";
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const char BarberShopStyleEntryfmt[]="nixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiii";
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const char BattlemasterListEntryfmt[]="niiiiiiiiiixssssssssssssssssxxx";
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const char BattlemasterListEntryfmt[]="niiiiiiiiixssssssssssssssssxxxxx";
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const char CharStartOutfitEntryfmt[]="diiiiiiiiiiiiiiiiiiiiiiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char CharTitlesEntryfmt[]="nxssssssssssssssssxxxxxxxxxxxxxxxxxxi";
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const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
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@ -87,7 +87,7 @@ const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
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const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellCastTimefmt[]="nixx";
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const char SpellDurationfmt[]="niii";
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const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffffffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx";
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const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx";
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const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixxx";
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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@ -1320,8 +1320,14 @@ enum Opcodes
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UMSG_UNKNOWN_1283 = 0x503,
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UMSG_UNKNOWN_1284 = 0x504,
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UMSG_UNKNOWN_1285 = 0x505,
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UMSG_UNKNOWN_1286 = 0x506,
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NUM_MSG_TYPES = 0x507
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SMSG_UNKNOWN_1286 = 0x506, // ERR_CORPSE_IS_NOT_IN_INSTANCE = 0x1A8,
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// ? 0x507
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// ? 0x508 CMSG SetAllowLowLevelRaid
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// ? 0x509 CMSG SetAllowLowLevelRaid
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// ? 0x50A SMSG camera shake?
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// ? 0x50B SMSG some item update packet?
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// ? 0x50C
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NUM_MSG_TYPES = 0x50D
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};
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/// Player state
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@ -1568,8 +1568,18 @@ bool Player::BuildEnumData( QueryResult * result, WorldPacket * p_data )
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*p_data << uint8(proto->InventoryType);
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*p_data << uint32(enchant ? enchant->aura_id : 0);
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}
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*p_data << uint32(0); // first bag display id
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*p_data << uint8(0); // first bag inventory type
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*p_data << uint32(0); // bag 1 display id
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*p_data << uint8(0); // bag 1 inventory type
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*p_data << uint32(0); // enchant?
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*p_data << uint32(0); // bag 2 display id
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*p_data << uint8(0); // bag 2 inventory type
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*p_data << uint32(0); // enchant?
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*p_data << uint32(0); // bag 3 display id
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*p_data << uint8(0); // bag 3 inventory type
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*p_data << uint32(0); // enchant?
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*p_data << uint32(0); // bag 4 display id
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*p_data << uint8(0); // bag 4 inventory type
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*p_data << uint32(0); // enchant?
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return true;
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@ -2646,9 +2646,9 @@ enum PetTameFailureReason
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// we need to stick to 1 version or half of the stuff will work for someone
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// others will not and opposite
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// will only support WoW, WoW:TBC and WoW:WotLK 3.3.2 client build 11403...
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// will only support WoW, WoW:TBC and WoW:WotLK 3.3.3 client build 11573...
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#define EXPECTED_MANGOSD_CLIENT_BUILD {11403, 0}
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#define EXPECTED_MANGOSD_CLIENT_BUILD {11573, 0}
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// max supported expansion level in mangosd
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// NOTE: not set it more that supported by targeted client version with all expansions installed
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@ -371,7 +371,7 @@ void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, SplineTy
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WorldPacket data( SMSG_MONSTER_MOVE, (41 + GetPackGUID().size()) );
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data.append(GetPackGUID());
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data << uint8(0); // new in 3.1
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data << uint8(0); // new in 3.1 bool, used to toggle MOVEFLAG2_UNK4 = 0x0040 on client side
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data << GetPositionX() << GetPositionY() << GetPositionZ();
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data << uint32(getMSTime());
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@ -1132,13 +1132,13 @@ void Unit::CastCustomSpell(Unit* Victim,SpellEntry const *spellInfo, int32 const
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster);
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if(bp0)
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spell->m_currentBasePoints[EFFECT_INDEX_0] = *bp0-int32(spellInfo->EffectBaseDice[EFFECT_INDEX_0]);
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spell->m_currentBasePoints[EFFECT_INDEX_0] = *bp0-int32(1);
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if(bp1)
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spell->m_currentBasePoints[EFFECT_INDEX_1] = *bp1-int32(spellInfo->EffectBaseDice[EFFECT_INDEX_1]);
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spell->m_currentBasePoints[EFFECT_INDEX_1] = *bp1-int32(1);
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if(bp2)
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spell->m_currentBasePoints[EFFECT_INDEX_2] = *bp2-int32(spellInfo->EffectBaseDice[EFFECT_INDEX_2]);
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spell->m_currentBasePoints[EFFECT_INDEX_2] = *bp2-int32(1);
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SpellCastTargets targets;
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targets.setUnitTarget( Victim );
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@ -11159,15 +11159,15 @@ int32 Unit::CalculateSpellDamage(SpellEntry const* spellProto, SpellEffectIndex
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level-= (int32)spellProto->spellLevel;
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float basePointsPerLevel = spellProto->EffectRealPointsPerLevel[effect_index];
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float randomPointsPerLevel = spellProto->EffectDicePerLevel[effect_index];
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float randomPointsPerLevel = 1;
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int32 basePoints = int32(effBasePoints + level * basePointsPerLevel);
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int32 randomPoints = int32(spellProto->EffectDieSides[effect_index] + level * randomPointsPerLevel);
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float comboDamage = spellProto->EffectPointsPerComboPoint[effect_index];
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// range can have possitive and negative values, so order its for irand
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int32 randvalue = int32(spellProto->EffectBaseDice[effect_index]) >= randomPoints
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? irand(randomPoints, int32(spellProto->EffectBaseDice[effect_index]))
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: irand(int32(spellProto->EffectBaseDice[effect_index]), randomPoints);
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int32 randvalue = int32(1) >= randomPoints
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? irand(randomPoints, int32(1))
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: irand(int32(1), randomPoints);
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int32 value = basePoints + randvalue;
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//random damage
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@ -1,5 +1,5 @@
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/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -19,7 +19,7 @@
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#ifndef _UPDATEFIELDS_AUTO_H
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#define _UPDATEFIELDS_AUTO_H
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// Auto generated for version 3, 3, 2, 11403
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// Auto generated for version 0, 3, 3, 11573
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enum EObjectFields
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{
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@ -92,49 +92,49 @@ enum EUnitFields
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UNIT_FIELD_CREATEDBY = OBJECT_END + 0x000A, // Size: 2, Type: LONG, Flags: PUBLIC
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UNIT_FIELD_TARGET = OBJECT_END + 0x000C, // Size: 2, Type: LONG, Flags: PUBLIC
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UNIT_FIELD_CHANNEL_OBJECT = OBJECT_END + 0x000E, // Size: 2, Type: LONG, Flags: PUBLIC
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UNIT_FIELD_BYTES_0 = OBJECT_END + 0x0010, // Size: 1, Type: BYTES, Flags: PUBLIC
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UNIT_FIELD_HEALTH = OBJECT_END + 0x0011, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER1 = OBJECT_END + 0x0012, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER2 = OBJECT_END + 0x0013, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER3 = OBJECT_END + 0x0014, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER4 = OBJECT_END + 0x0015, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER5 = OBJECT_END + 0x0016, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER6 = OBJECT_END + 0x0017, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER7 = OBJECT_END + 0x0018, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x0019, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x001A, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x001B, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x001C, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001D, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001E, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER6 = OBJECT_END + 0x001F, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER7 = OBJECT_END + 0x0020, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x0021, // Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER
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UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x0028, // Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER
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UNIT_FIELD_LEVEL = OBJECT_END + 0x002F, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x0030, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x0031, // Size: 3, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FLAGS = OBJECT_END + 0x0034, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x0035, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_AURASTATE = OBJECT_END + 0x0036, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0037, // Size: 2, Type: INT, Flags: PUBLIC
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UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x0039, // Size: 1, Type: INT, Flags: PRIVATE
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UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x003A, // Size: 1, Type: FLOAT, Flags: PUBLIC
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UNIT_FIELD_COMBATREACH = OBJECT_END + 0x003B, // Size: 1, Type: FLOAT, Flags: PUBLIC
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UNIT_FIELD_DISPLAYID = OBJECT_END + 0x003C, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x003D, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x003E, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x003F, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0040, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x0041, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x0042, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_BYTES_1 = OBJECT_END + 0x0043, // Size: 1, Type: BYTES, Flags: PUBLIC
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UNIT_FIELD_PETNUMBER = OBJECT_END + 0x0044, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x0045, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x0046, // Size: 1, Type: INT, Flags: OWNER
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UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0047, // Size: 1, Type: INT, Flags: OWNER
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UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0048, // Size: 1, Type: INT, Flags: DYNAMIC
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UNIT_CHANNEL_SPELL = OBJECT_END + 0x0049, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_CHANNEL_SPELL = OBJECT_END + 0x0010, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_BYTES_0 = OBJECT_END + 0x0011, // Size: 1, Type: BYTES, Flags: PUBLIC
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UNIT_FIELD_HEALTH = OBJECT_END + 0x0012, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER1 = OBJECT_END + 0x0013, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER2 = OBJECT_END + 0x0014, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER3 = OBJECT_END + 0x0015, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER4 = OBJECT_END + 0x0016, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER5 = OBJECT_END + 0x0017, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER6 = OBJECT_END + 0x0018, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER7 = OBJECT_END + 0x0019, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXHEALTH = OBJECT_END + 0x001A, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER1 = OBJECT_END + 0x001B, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER2 = OBJECT_END + 0x001C, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER3 = OBJECT_END + 0x001D, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER4 = OBJECT_END + 0x001E, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER5 = OBJECT_END + 0x001F, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER6 = OBJECT_END + 0x0020, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MAXPOWER7 = OBJECT_END + 0x0021, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_POWER_REGEN_FLAT_MODIFIER = OBJECT_END + 0x0022, // Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER
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UNIT_FIELD_POWER_REGEN_INTERRUPTED_FLAT_MODIFIER = OBJECT_END + 0x0029, // Size: 7, Type: FLOAT, Flags: PRIVATE, OWNER
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UNIT_FIELD_LEVEL = OBJECT_END + 0x0030, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FACTIONTEMPLATE = OBJECT_END + 0x0031, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_VIRTUAL_ITEM_SLOT_ID = OBJECT_END + 0x0032, // Size: 3, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FLAGS = OBJECT_END + 0x0035, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_FLAGS_2 = OBJECT_END + 0x0036, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_AURASTATE = OBJECT_END + 0x0037, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_BASEATTACKTIME = OBJECT_END + 0x0038, // Size: 2, Type: INT, Flags: PUBLIC
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UNIT_FIELD_RANGEDATTACKTIME = OBJECT_END + 0x003A, // Size: 1, Type: INT, Flags: PRIVATE
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UNIT_FIELD_BOUNDINGRADIUS = OBJECT_END + 0x003B, // Size: 1, Type: FLOAT, Flags: PUBLIC
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UNIT_FIELD_COMBATREACH = OBJECT_END + 0x003C, // Size: 1, Type: FLOAT, Flags: PUBLIC
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UNIT_FIELD_DISPLAYID = OBJECT_END + 0x003D, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_NATIVEDISPLAYID = OBJECT_END + 0x003E, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MOUNTDISPLAYID = OBJECT_END + 0x003F, // Size: 1, Type: INT, Flags: PUBLIC
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UNIT_FIELD_MINDAMAGE = OBJECT_END + 0x0040, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_MAXDAMAGE = OBJECT_END + 0x0041, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
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UNIT_FIELD_MINOFFHANDDAMAGE = OBJECT_END + 0x0042, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
|
||||
UNIT_FIELD_MAXOFFHANDDAMAGE = OBJECT_END + 0x0043, // Size: 1, Type: FLOAT, Flags: PRIVATE, OWNER, PARTY_LEADER
|
||||
UNIT_FIELD_BYTES_1 = OBJECT_END + 0x0044, // Size: 1, Type: BYTES, Flags: PUBLIC
|
||||
UNIT_FIELD_PETNUMBER = OBJECT_END + 0x0045, // Size: 1, Type: INT, Flags: PUBLIC
|
||||
UNIT_FIELD_PET_NAME_TIMESTAMP = OBJECT_END + 0x0046, // Size: 1, Type: INT, Flags: PUBLIC
|
||||
UNIT_FIELD_PETEXPERIENCE = OBJECT_END + 0x0047, // Size: 1, Type: INT, Flags: OWNER
|
||||
UNIT_FIELD_PETNEXTLEVELEXP = OBJECT_END + 0x0048, // Size: 1, Type: INT, Flags: OWNER
|
||||
UNIT_DYNAMIC_FLAGS = OBJECT_END + 0x0049, // Size: 1, Type: INT, Flags: DYNAMIC
|
||||
UNIT_MOD_CAST_SPEED = OBJECT_END + 0x004A, // Size: 1, Type: FLOAT, Flags: PUBLIC
|
||||
UNIT_CREATED_BY_SPELL = OBJECT_END + 0x004B, // Size: 1, Type: INT, Flags: PUBLIC
|
||||
UNIT_NPC_FLAGS = OBJECT_END + 0x004C, // Size: 1, Type: INT, Flags: DYNAMIC
|
||||
|
|
@ -187,7 +187,7 @@ enum EUnitFields
|
|||
PLAYER_QUEST_LOG_1_1 = UNIT_END + 0x000A, // Size: 1, Type: INT, Flags: PARTY_MEMBER
|
||||
PLAYER_QUEST_LOG_1_2 = UNIT_END + 0x000B, // Size: 1, Type: INT, Flags: PRIVATE
|
||||
PLAYER_QUEST_LOG_1_3 = UNIT_END + 0x000C, // Size: 2, Type: TWO_SHORT, Flags: PRIVATE
|
||||
PLAYER_QUEST_LOG_1_5 = UNIT_END + 0x000E, // Size: 1, Type: INT, Flags: PRIVATE
|
||||
PLAYER_QUEST_LOG_1_4 = UNIT_END + 0x000E, // Size: 1, Type: INT, Flags: PRIVATE
|
||||
PLAYER_QUEST_LOG_2_1 = UNIT_END + 0x000F, // Size: 1, Type: INT, Flags: PARTY_MEMBER
|
||||
PLAYER_QUEST_LOG_2_2 = UNIT_END + 0x0010, // Size: 1, Type: INT, Flags: PRIVATE
|
||||
PLAYER_QUEST_LOG_2_3 = UNIT_END + 0x0011, // Size: 2, Type: TWO_SHORT, Flags: PRIVATE
|
||||
|
|
|
|||
|
|
@ -875,7 +875,7 @@ void World::SetInitialWorldSettings()
|
|||
!MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || !MapManager::ExistMapAndVMap(530,-3961.64f,-13931.2f) ) )
|
||||
{
|
||||
sLog.outError("Correct *.map files not found in path '%smaps' or *.vmap/*vmdir files in '%svmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir value in the mangosd.conf file.",m_dataPath.c_str(),m_dataPath.c_str());
|
||||
exit(1);
|
||||
//exit(1);
|
||||
}
|
||||
|
||||
///- Loading strings. Getting no records means core load has to be canceled because no error message can be output.
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ enum eAuthResults
|
|||
|
||||
#define EXPECTED_REALMD_CLIENT_BUILD \
|
||||
{ \
|
||||
11403, /* 3.3.2 and higher */ \
|
||||
11573, /* 3.3.3 and higher */ \
|
||||
11159, /* 3.3.0a */ \
|
||||
10505, /* 3.2.2a */ \
|
||||
8606, /* 2.4.3 */ \
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue