diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index ef4d358a4..700f4f858 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -309,7 +309,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) bool have_same_race = false; if(!AllowTwoSideAccounts || skipCinematics == 1) { - QueryResult *result2 = CharacterDatabase.Query("SELECT DISTINCT race FROM characters WHERE account = '%u' %s", GetAccountId(),skipCinematics == 1 ? "" : "LIMIT 1"); + QueryResult *result2 = CharacterDatabase.PQuery("SELECT DISTINCT race FROM characters WHERE account = '%u' %s", GetAccountId(),skipCinematics == 1 ? "" : "LIMIT 1"); if(result2) { uint32 team_= Player::TeamForRace(race_);