[10985] More safe for use PET_FOLLOW_ANGLE define.

This commit is contained in:
VladimirMangos 2011-01-08 05:44:52 +03:00
parent 106440ad89
commit 324c8c4cd2
3 changed files with 3 additions and 3 deletions

View file

@ -19519,7 +19519,7 @@ void Player::UpdateVisibilityOf(WorldObject const* viewPoint, WorldObject* targe
{
if(!target->isVisibleForInState(this, viewPoint, true))
{
ObjectGuid t_guid = target->GetGUID();
ObjectGuid t_guid = target->GetObjectGuid();
if (target->GetTypeId()==TYPEID_UNIT)
{