diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 0a6a18e0f..49ac6de9a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13943,7 +13943,10 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) // load home bind and check in same time class/race pair, it used later for restore broken positions if(!_LoadHomeBind(holder->GetResult(PLAYER_LOGIN_QUERY_LOADHOMEBIND))) + { + delete result; return false; + } InitPrimaryProffesions(); // to max set before any spell loaded diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 60e6c5c47..18f4e6a75 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7889" + #define REVISION_NR "7890" #endif // __REVISION_NR_H__