Merge commit 'origin/master' into 310

This commit is contained in:
tomrus88 2009-05-02 19:56:19 +04:00
commit 335b32dbc3
7 changed files with 51 additions and 36 deletions

View file

@ -748,7 +748,7 @@ void Spell::prepareDataForTriggerSystem()
{
//==========================================================================================
// Now fill data for trigger system, need know:
// Ñan spell trigger another or not ( m_canTrigger )
// an spell trigger another or not ( m_canTrigger )
// Create base triggers flags for Attacker and Victim ( m_procAttacker and m_procVictim)
//==========================================================================================
// Fill flag can spell trigger or not
@ -1091,8 +1091,11 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
{
// cast at creature (or GO) quest objectives update at successful cast finished (+channel finished)
// ignore pets or autorepeat/melee casts for speed (not exist quest for spells (hm... )
if( !((Creature*)unit)->isPet() && m_caster->GetTypeId() == TYPEID_PLAYER && !IsAutoRepeat() && !IsNextMeleeSwingSpell() && !IsChannelActive() )
((Player*)m_caster)->CastedCreatureOrGO(unit->GetEntry(),unit->GetGUID(),m_spellInfo->Id);
if( !((Creature*)unit)->isPet() && !IsAutoRepeat() && !IsNextMeleeSwingSpell() && !IsChannelActive() )
{
if ( Player* p = m_caster->GetCharmerOrOwnerPlayerOrPlayerItself() )
p->CastedCreatureOrGO(unit->GetEntry(),unit->GetGUID(),m_spellInfo->Id);
}
if(((Creature*)unit)->AI())
((Creature*)unit)->AI()->SpellHit(m_caster ,m_spellInfo);
@ -1237,8 +1240,11 @@ void Spell::DoAllEffectOnTarget(GOTargetInfo *target)
// cast at creature (or GO) quest objectives update at successful cast finished (+channel finished)
// ignore autorepeat/melee casts for speed (not exist quest for spells (hm... )
if( m_caster->GetTypeId() == TYPEID_PLAYER && !IsAutoRepeat() && !IsNextMeleeSwingSpell() && !IsChannelActive() )
((Player*)m_caster)->CastedCreatureOrGO(go->GetEntry(),go->GetGUID(),m_spellInfo->Id);
if( !IsAutoRepeat() && !IsNextMeleeSwingSpell() && !IsChannelActive() )
{
if ( Player* p = m_caster->GetCharmerOrOwnerPlayerOrPlayerItself() )
p->CastedCreatureOrGO(go->GetEntry(),go->GetGUID(),m_spellInfo->Id);
}
}
void Spell::DoAllEffectOnTarget(ItemTargetInfo *target)
@ -2691,30 +2697,33 @@ void Spell::update(uint32 difftime)
// channeled spell processed independently for quest targeting
// cast at creature (or GO) quest objectives update at successful cast channel finished
// ignore autorepeat/melee casts for speed (not exist quest for spells (hm... )
if( m_caster->GetTypeId() == TYPEID_PLAYER && !IsAutoRepeat() && !IsNextMeleeSwingSpell() )
if( !IsAutoRepeat() && !IsNextMeleeSwingSpell() )
{
for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
if ( Player* p = m_caster->GetCharmerOrOwnerPlayerOrPlayerItself() )
{
TargetInfo* target = &*ihit;
if(!IS_CREATURE_GUID(target->targetGUID))
continue;
for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
{
TargetInfo* target = &*ihit;
if(!IS_CREATURE_GUID(target->targetGUID))
continue;
Unit* unit = m_caster->GetGUID()==target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster,target->targetGUID);
if (unit==NULL)
continue;
Unit* unit = m_caster->GetGUID()==target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster,target->targetGUID);
if (unit==NULL)
continue;
((Player*)m_caster)->CastedCreatureOrGO(unit->GetEntry(),unit->GetGUID(),m_spellInfo->Id);
}
p->CastedCreatureOrGO(unit->GetEntry(),unit->GetGUID(),m_spellInfo->Id);
}
for(std::list<GOTargetInfo>::iterator ihit= m_UniqueGOTargetInfo.begin();ihit != m_UniqueGOTargetInfo.end();++ihit)
{
GOTargetInfo* target = &*ihit;
for(std::list<GOTargetInfo>::iterator ihit= m_UniqueGOTargetInfo.begin();ihit != m_UniqueGOTargetInfo.end();++ihit)
{
GOTargetInfo* target = &*ihit;
GameObject* go = m_caster->GetMap()->GetGameObject(target->targetGUID);
if(!go)
continue;
GameObject* go = m_caster->GetMap()->GetGameObject(target->targetGUID);
if(!go)
continue;
((Player*)m_caster)->CastedCreatureOrGO(go->GetEntry(),go->GetGUID(),m_spellInfo->Id);
p->CastedCreatureOrGO(go->GetEntry(),go->GetGUID(),m_spellInfo->Id);
}
}
}