[10334] Update shift-link related functions for chat command parsing.

Also

* Better single | detection as non-link case (doubled by client)
* Commands .pdump now allow quoted filename (usefull if filename path include whitespaces)
This commit is contained in:
VladimirMangos 2010-08-09 15:49:46 +04:00
parent e36a4a5d01
commit 344dff303e
7 changed files with 1016 additions and 1044 deletions

View file

@ -56,7 +56,7 @@
// |color|Hquest:quest_id:quest_level|h[name]|h|r - client, quest list name shift-click // |color|Hquest:quest_id:quest_level|h[name]|h|r - client, quest list name shift-click
// |color|Hskill:skill_id|h[name]|h|r // |color|Hskill:skill_id|h[name]|h|r
// |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click // |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
// |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click // |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click rank==-1 if shift-copy unlearned talent
// |color|Htaxinode:id|h[name]|h|r // |color|Htaxinode:id|h[name]|h|r
// |color|Htele:id|h[name]|h|r // |color|Htele:id|h[name]|h|r
// |color|Htitle:id|h[name]|h|r // |color|Htitle:id|h[name]|h|r
@ -2096,6 +2096,8 @@ bool ChatHandler::ExtractUInt32Base(char** args, uint32& val, uint32 base)
// value successfully extracted // value successfully extracted
val = uint32(valRaw); val = uint32(valRaw);
*args = tail; *args = tail;
SkipWhiteSpaces(args);
return true; return true;
} }
@ -2142,6 +2144,8 @@ bool ChatHandler::ExtractFloat(char** args, float& val)
// value successfully extracted // value successfully extracted
val = float(valRaw); val = float(valRaw);
*args = tail; *args = tail;
SkipWhiteSpaces(args);
return true; return true;
} }
@ -2218,6 +2222,7 @@ char* ChatHandler::ExtractLiteralArg(char** args, char const* lit /*= NULL*/)
else else
*args = NULL; *args = NULL;
SkipWhiteSpaces(args);
return arg; return arg;
} }
@ -2297,41 +2302,142 @@ bool ChatHandler::ExtractOnOff(char** args, bool& value)
* Function extract shift-link-like string (any characters guarded by | and |h|r with some additional internal structure check) * Function extract shift-link-like string (any characters guarded by | and |h|r with some additional internal structure check)
* *
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces) * @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
*
* @param linkTypes optional NULL-terminated array of link types, shift-link must fit one from link type from array if provided or extraction fail
*
* @param found_idx if not NULL then at return index in linkTypes that fit shift-link type, if extraction fail then non modified
*
* @param keyPair if not NULL then pointer to 2-elements array for return start and end pointer for found key
* if extraction fail then non modified
*
* @param somethingPair then pointer to 2-elements array for return start and end pointer if found.
* if not NULL then shift-link must have data field, if extraction fail then non modified
*
* @return shift-link-like string, or NULL if args empty or not appropriate content. * @return shift-link-like string, or NULL if args empty or not appropriate content.
*/ */
char* ChatHandler::ExtractLinkArg( char** args ) char* ChatHandler::ExtractLinkArg(char** args, char const* const* linkTypes /*= NULL*/, int* foundIdx /*= NULL*/, char** keyPair /*= NULL*/, char** somethingPair /*= NULL*/)
{ {
if (!*args || !**args) if (!*args || !**args)
return NULL; return NULL;
if (**args != '|') // skip if not linked started or encoded single | (doubled by client)
if ((*args)[0] != '|' || (*args)[1] == '|')
return NULL; return NULL;
// |color|Hkey:data|h[name]|h|r // |color|Hlinktype:key:data...|h[name]|h|r
char* head = *args; char* head = *args;
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
// or
// [name] Shift-click form |linkType:key|h[name]|h|r
// |color|Hlinktype:key:data...|h[name]|h|r
char* tail = (*args)+1; // skip | char* tail = (*args)+1; // skip |
while (*tail && *tail != '|') // skip color part if (*tail != 'H') // skip color part, some links can not have color part
++tail; {
while (*tail && *tail != '|')
++tail;
if (!*tail) if (!*tail)
return NULL; return NULL;
// |Hkey:data|h[name]|h|r // |Hlinktype:key:data...|h[name]|h|r
++tail; // skip | ++tail; // skip |
}
// Hlinktype:key:data...|h[name]|h|r
if (*tail != 'H') if (*tail != 'H')
return NULL; return NULL;
while (*tail && (*tail != '|' || *(tail+1) != 'h')) // skip key/data part int linktype_idx = 0;
if (linkTypes) // check link type if provided
{
// check linktypes (its include H in name)
for (; linkTypes[linktype_idx]; ++linktype_idx)
{
// exactly string with follow : or |
int l = strlen(linkTypes[linktype_idx]);
if (strncmp(tail, linkTypes[linktype_idx], l) == 0 &&
(tail[l] == ':' || tail[l] == '|'))
break;
}
// is search fail?
if (!linkTypes[linktype_idx]) // NULL terminator in last element
return NULL;
tail += strlen(linkTypes[linktype_idx]); // skip linktype string
// :key:data...|h[name]|h|r
if (*tail != ':')
return NULL;
}
else
{
while (*tail && *tail != ':') // skip linktype string
++tail;
if (!*tail)
return NULL;
}
++tail;
// key:data...|h[name]|h|r
char* keyStart = tail; // remember key start for return
char* keyEnd = tail; // key end for truncate, will updated
while (*tail && *tail != '|' && *tail != ':')
++tail; ++tail;
if (!*tail) if (!*tail)
return NULL; return NULL;
tail += 2; keyEnd = tail; // remember key end for truncate
// |h[name]|h|r or :something...|h[name]|h|r
char* somethingStart = tail+1;
char* somethingEnd = tail+1; // will updated later if need
if (*tail == ':' && somethingPair) // optional data extraction
{
// :something...|h[name]|h|r
if (*tail == ':')
++tail;
// something|h[name]|h|r or something:something2...|h[name]|h|r
while (*tail && *tail != '|' && *tail != ':')
++tail;
if (!*tail)
return NULL;
somethingEnd = tail; // remember data end for truncate
}
// |h[name]|h|r or :something2...|h[name]|h|r
while (*tail && (*tail != '|' || *(tail+1) != 'h')) // skip ... part if exist
++tail;
if (!*tail)
return NULL;
// |h[name]|h|r
tail += 2; // skip |h
// [name]|h|r // [name]|h|r
if (!*tail || *tail != '[') if (!*tail || *tail != '[')
@ -2340,23 +2446,38 @@ char* ChatHandler::ExtractLinkArg( char** args )
while (*tail && (*tail != ']' || *(tail+1) != '|')) // skip name part while (*tail && (*tail != ']' || *(tail+1) != '|')) // skip name part
++tail; ++tail;
tail += 2; tail += 2; // skip ]|
// h|r // h|r
if (!*tail || *tail != 'h' || *(tail+1) != '|') if (!*tail || *tail != 'h' || *(tail+1) != '|')
return NULL; return NULL;
tail += 2; tail += 2; // skip h|
// r // r
if (!*tail || *tail != 'r' || *(tail+1) && !isWhiteSpace(*(tail+1))) if (!*tail || *tail != 'r' || *(tail+1) && !isWhiteSpace(*(tail+1)))
return NULL; return NULL;
++tail; ++tail; // skip r
if (*tail) // success
{
if (*tail) // truncate all link string
*(tail++) = '\0'; *(tail++) = '\0';
if (foundIdx)
*foundIdx = linktype_idx;
if (keyPair)
{
keyPair[0] = keyStart;
keyPair[1] = keyEnd;
}
if (somethingPair)
{
somethingPair[0] = somethingStart;
somethingPair[1] = somethingEnd;
} }
*args = tail; *args = tail;
@ -2377,21 +2498,11 @@ char* ChatHandler::ExtractArg( char** args )
if (!*args || !**args) if (!*args || !**args)
return NULL; return NULL;
switch (**args) char* arg = ExtractQuotedOrLiteralArg(args);
{ if (!arg)
case '|' : arg = ExtractLinkArg(args);
return ExtractLinkArg(args);
case '\'' : case '"' : case '[' :
return ExtractQuotedArg(args);
default:
{
char* name = strtok(*args, " ");
*args = strtok(NULL, ""); return arg;
return name;
}
}
} }
/** /**
@ -2415,116 +2526,102 @@ char* ChatHandler::ExtractOptNotLastArg(char** args)
return NULL; return NULL;
} }
char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1) /**
* Function extract data from shift-link "|color|LINKTYPE:RETURN:SOMETHING1|h[name]|h|r if linkType == LINKTYPE
* It also extract literal/quote if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkType shift-link must fit by link type to this arg value or extraction fail
*
* @param something1 if not NULL then shift-link must have data field and it returned into this arg
* if extraction fail then non modified
*
* @return extracted key, or NULL if args empty or not appropriate content or not fit to linkType.
*/
char* ChatHandler::ExtractKeyFromLink(char** text, char const* linkType, char** something1 /*= NULL*/)
{ {
// skip empty char const* linkTypes[2];
if(!text) linkTypes[0] = linkType;
return NULL; linkTypes[1] = NULL;
// skip speces int foundIdx;
while(*text==' '||*text=='\t'||*text=='\b')
++text;
if(!*text) return ExtractKeyFromLink(text, linkTypes, &foundIdx, something1);
return NULL;
// return non link case
if(text[0]!='|')
return strtok(text, " ");
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
char* check = strtok(text, "|"); // skip color
if(!check)
return NULL; // end of data
char* cLinkType = strtok(NULL, ":"); // linktype
if(!cLinkType)
return NULL; // end of data
if(strcmp(cLinkType,linkType) != 0)
{
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
SendSysMessage(LANG_WRONG_LINK_TYPE);
return NULL;
}
char* cKeys = strtok(NULL, "|"); // extract keys and values
char* cKeysTail = strtok(NULL, "");
char* cKey = strtok(cKeys, ":|"); // extract key
if(something1)
*something1 = strtok(NULL, ":|"); // extract something
strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
return cKey;
} }
char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1) /**
* Function extract data from shift-link "|color|LINKTYPE:RETURN:SOMETHING1|h[name]|h|r if LINKTYPE in linkTypes array
* It also extract literal/quote if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkTypes NULL-terminated array of link types, shift-link must fit one from link type from array or extraction fail
*
* @param found_idx if not NULL then at return index in linkTypes that fit shift-link type, for non-link case return -1
* if extraction fail then non modified
*
* @param something1 if not NULL then shift-link must have data field and it returned into this arg
* if extraction fail then non modified
*
* @return extracted key, or NULL if args empty or not appropriate content or not fit to linkType.
*/
char* ChatHandler::ExtractKeyFromLink(char** text, char const* const* linkTypes, int* found_idx, char** something1 /*= NULL*/)
{ {
// skip empty // skip empty
if(!text) if (!*text || !**text)
return NULL;
// skip speces
while(*text==' '||*text=='\t'||*text=='\b')
++text;
if(!*text)
return NULL; return NULL;
// return non link case // return non link case
if(text[0]!='|') char* arg = ExtractQuotedOrLiteralArg(text);
return strtok(text, " "); if (arg)
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
// or
// [name] Shift-click form |linkType:key|h[name]|h|r
char* tail;
if(text[1]=='c')
{ {
char* check = strtok(text, "|"); // skip color if (found_idx)
if(!check) *found_idx = -1; // special index case
return NULL; // end of data
tail = strtok(NULL, ""); // tail return arg;
}
else
tail = text+1; // skip first |
char* cLinkType = strtok(tail, ":"); // linktype
if(!cLinkType)
return NULL; // end of data
for(int i = 0; linkTypes[i]; ++i)
{
if(strcmp(cLinkType,linkTypes[i]) == 0)
{
char* cKeys = strtok(NULL, "|"); // extract keys and values
char* cKeysTail = strtok(NULL, "");
char* cKey = strtok(cKeys, ":|"); // extract key
if(something1)
*something1 = strtok(NULL, ":|"); // extract something
strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
if(found_idx)
*found_idx = i;
return cKey;
}
} }
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function char* keyPair[2];
SendSysMessage(LANG_WRONG_LINK_TYPE); char* somethingPair[2];
return NULL;
arg = ExtractLinkArg(text, linkTypes, found_idx, keyPair, something1 ? somethingPair : NULL);
if (!arg)
return NULL;
*keyPair[1] = '\0'; // truncate key string
if (something1)
{
*somethingPair[1] = '\0'; // truncate data string
*something1 = somethingPair[0];
}
return keyPair[0];
}
/**
* Function extract uint32 key from shift-link "|color|LINKTYPE:RETURN|h[name]|h|r if linkType == LINKTYPE
* It also extract direct number if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkType shift-link must fit by link type to this arg value or extraction fail
*
* @param value store result value at success return, not modified at fail
*
* @return true if extraction succesful
*/
bool ChatHandler::ExtractUint32KeyFromLink(char** text, char const* linkType, uint32& value)
{
char* arg = ExtractKeyFromLink(text, linkType);
if (!arg)
return false;
return ExtractUInt32(&arg, value);
} }
GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry) GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
@ -2548,11 +2645,12 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid
enum SpellLinkType enum SpellLinkType
{ {
SPELL_LINK_RAW =-1, // non-link case
SPELL_LINK_SPELL = 0, SPELL_LINK_SPELL = 0,
SPELL_LINK_TALENT = 1, SPELL_LINK_TALENT = 1,
SPELL_LINK_ENCHANT = 2, SPELL_LINK_ENCHANT = 2,
SPELL_LINK_TRADE = 3, SPELL_LINK_TRADE = 3,
SPELL_LINK_GLYPH = 4 SPELL_LINK_GLYPH = 4,
}; };
static char const* const spellKeys[] = static char const* const spellKeys[] =
@ -2562,27 +2660,32 @@ static char const* const spellKeys[] =
"Henchant", // enchanting recipe spell "Henchant", // enchanting recipe spell
"Htrade", // profession/skill spell "Htrade", // profession/skill spell
"Hglyph", // glyph "Hglyph", // glyph
0 NULL
}; };
uint32 ChatHandler::extractSpellIdFromLink(char* text) uint32 ChatHandler::ExtractSpellIdFromLink(char** text)
{ {
// number or [name] Shift-click form |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r // number or [name] Shift-click form |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r
// number or [name] Shift-click form |color|Hglyph:glyph_slot_id:glyph_prop_id|h[%s]|h|r // number or [name] Shift-click form |color|Hglyph:glyph_slot_id:glyph_prop_id|h[%s]|h|r
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r // number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
// number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r // number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
// number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r // number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
int type = 0; int type;
char* param1_str = NULL; char* param1_str = NULL;
char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str); char* idS = ExtractKeyFromLink(text, spellKeys, &type, &param1_str);
if(!idS) if (!idS)
return 0; return 0;
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return 0;
switch(type) switch(type)
{ {
case SPELL_LINK_RAW:
case SPELL_LINK_SPELL: case SPELL_LINK_SPELL:
case SPELL_LINK_ENCHANT:
case SPELL_LINK_TRADE:
return id; return id;
case SPELL_LINK_TALENT: case SPELL_LINK_TALENT:
{ {
@ -2591,27 +2694,21 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
if(!talentEntry) if(!talentEntry)
return 0; return 0;
int32 rank = param1_str ? (uint32)atol(param1_str) : 0; uint32 rank;
if(rank >= MAX_TALENT_RANK) if (!ExtractUInt32(&param1_str, rank))
return 0; return 0;
if(rank < 0) return rank < MAX_TALENT_RANK ? talentEntry->RankID[rank] : 0;
rank = 0;
return talentEntry->RankID[rank];
} }
case SPELL_LINK_ENCHANT:
case SPELL_LINK_TRADE:
return id;
case SPELL_LINK_GLYPH: case SPELL_LINK_GLYPH:
{ {
uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0; uint32 glyph_prop_id;
GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id); if (!ExtractUInt32(&param1_str, glyph_prop_id))
if(!glyphPropEntry)
return 0; return 0;
return glyphPropEntry->SpellId; GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
return glyphPropEntry ? glyphPropEntry->SpellId : 0;
} }
} }
@ -2619,26 +2716,27 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
return 0; return 0;
} }
GameTele const* ChatHandler::extractGameTeleFromLink(char* text) GameTele const* ChatHandler::ExtractGameTeleFromLink(char** text)
{ {
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
char* cId = extractKeyFromLink(text,"Htele"); char* cId = ExtractKeyFromLink(text,"Htele");
if(!cId) if (!cId)
return NULL; return NULL;
// id case (explicit or from shift link) // id case (explicit or from shift link)
if(cId[0] >= '0' || cId[0] >= '9') uint32 id;
if(uint32 id = atoi(cId)) if (ExtractUInt32(&cId, id))
return sObjectMgr.GetGameTele(id); return sObjectMgr.GetGameTele(id);
else
return sObjectMgr.GetGameTele(cId); return sObjectMgr.GetGameTele(cId);
} }
enum GuidLinkType enum GuidLinkType
{ {
SPELL_LINK_PLAYER = 0, // must be first for selection in not link case GUID_LINK_RAW =-1, // non-link case
SPELL_LINK_CREATURE = 1, GUID_LINK_PLAYER = 0,
SPELL_LINK_GAMEOBJECT = 2 GUID_LINK_CREATURE = 1,
GUID_LINK_GAMEOBJECT = 2,
}; };
static char const* const guidKeys[] = static char const* const guidKeys[] =
@ -2649,60 +2747,66 @@ static char const* const guidKeys[] =
NULL NULL
}; };
uint64 ChatHandler::extractGuidFromLink(char* text) ObjectGuid ChatHandler::ExtractGuidFromLink(char** text)
{ {
int type = 0; int type = 0;
// |color|Hcreature:creature_guid|h[name]|h|r // |color|Hcreature:creature_guid|h[name]|h|r
// |color|Hgameobject:go_guid|h[name]|h|r // |color|Hgameobject:go_guid|h[name]|h|r
// |color|Hplayer:name|h[name]|h|r // |color|Hplayer:name|h[name]|h|r
char* idS = extractKeyFromLink(text,guidKeys,&type); char* idS = ExtractKeyFromLink(text, guidKeys, &type);
if(!idS) if (!idS)
return 0; return ObjectGuid();
switch(type) switch(type)
{ {
case SPELL_LINK_PLAYER: case GUID_LINK_RAW:
case GUID_LINK_PLAYER:
{ {
std::string name = idS; std::string name = idS;
if(!normalizePlayerName(name)) if (!normalizePlayerName(name))
return 0; return ObjectGuid();
if(Player* player = sObjectMgr.GetPlayer(name.c_str())) if (Player* player = sObjectMgr.GetPlayer(name.c_str()))
return player->GetGUID(); return player->GetObjectGuid();
if(uint64 guid = sObjectMgr.GetPlayerGUIDByName(name)) if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name))
return guid; return ObjectGuid(guid);
return 0; return ObjectGuid();
} }
case SPELL_LINK_CREATURE: case GUID_LINK_CREATURE:
{ {
uint32 lowguid = (uint32)atol(idS); uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return ObjectGuid();
if(CreatureData const* data = sObjectMgr.GetCreatureData(lowguid) ) if (CreatureData const* data = sObjectMgr.GetCreatureData(lowguid))
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT); return ObjectGuid(HIGHGUID_UNIT, data->id, lowguid);
else else
return 0; return ObjectGuid();
} }
case SPELL_LINK_GAMEOBJECT: case GUID_LINK_GAMEOBJECT:
{ {
uint32 lowguid = (uint32)atol(idS); uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return ObjectGuid();
if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) ) if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) )
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT); return ObjectGuid(HIGHGUID_GAMEOBJECT, data->id, lowguid);
else else
return 0; return ObjectGuid();
} }
} }
// unknown type? // unknown type?
return 0; return ObjectGuid();
} }
enum LocationLinkType enum LocationLinkType
{ {
LOCATION_LINK_PLAYER = 0, // must be first for selection in not link case LOCATION_LINK_RAW =-1, // non-link case
LOCATION_LINK_PLAYER = 0,
LOCATION_LINK_TELE = 1, LOCATION_LINK_TELE = 1,
LOCATION_LINK_TAXINODE = 2, LOCATION_LINK_TAXINODE = 2,
LOCATION_LINK_CREATURE = 3, LOCATION_LINK_CREATURE = 3,
@ -2727,7 +2831,7 @@ static char const* const locationKeys[] =
NULL NULL
}; };
bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, float& y, float& z) bool ChatHandler::ExtractLocationFromLink(char** text, uint32& mapid, float& x, float& y, float& z)
{ {
int type = 0; int type = 0;
@ -2740,24 +2844,20 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
// |color|Hgameobject_entry:go_id|h[name]|h|r // |color|Hgameobject_entry:go_id|h[name]|h|r
// |color|Hareatrigger:id|h[name]|h|r // |color|Hareatrigger:id|h[name]|h|r
// |color|Hareatrigger_target:id|h[name]|h|r // |color|Hareatrigger_target:id|h[name]|h|r
char* idS = extractKeyFromLink(text,locationKeys,&type); char* idS = ExtractKeyFromLink(text, locationKeys, &type);
if(!idS) if (!idS)
return false; return false;
switch(type) switch(type)
{ {
// it also fail case case LOCATION_LINK_RAW:
case LOCATION_LINK_PLAYER: case LOCATION_LINK_PLAYER:
{ {
// not link and not name, possible coordinates/etc
if (isNumeric(idS[0]))
return false;
std::string name = idS; std::string name = idS;
if(!normalizePlayerName(name)) if (!normalizePlayerName(name))
return false; return false;
if(Player* player = sObjectMgr.GetPlayer(name.c_str())) if (Player* player = sObjectMgr.GetPlayer(name.c_str()))
{ {
mapid = player->GetMapId(); mapid = player->GetMapId();
x = player->GetPositionX(); x = player->GetPositionX();
@ -2766,7 +2866,7 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
return true; return true;
} }
if(uint64 guid = sObjectMgr.GetPlayerGUIDByName(name)) if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name))
{ {
// to point where player stay (if loaded) // to point where player stay (if loaded)
float o; float o;
@ -2778,7 +2878,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_TELE: case LOCATION_LINK_TELE:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
GameTele const* tele = sObjectMgr.GetGameTele(id); GameTele const* tele = sObjectMgr.GetGameTele(id);
if (!tele) if (!tele)
return false; return false;
@ -2790,7 +2893,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_TAXINODE: case LOCATION_LINK_TAXINODE:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id); TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id);
if (!node) if (!node)
return false; return false;
@ -2802,7 +2908,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_CREATURE: case LOCATION_LINK_CREATURE:
{ {
uint32 lowguid = (uint32)atol(idS); uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return false;
if(CreatureData const* data = sObjectMgr.GetCreatureData(lowguid) ) if(CreatureData const* data = sObjectMgr.GetCreatureData(lowguid) )
{ {
@ -2817,7 +2925,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_GAMEOBJECT: case LOCATION_LINK_GAMEOBJECT:
{ {
uint32 lowguid = (uint32)atol(idS); uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return false;
if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) ) if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) )
{ {
@ -2832,7 +2942,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_CREATURE_ENTRY: case LOCATION_LINK_CREATURE_ENTRY:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (sObjectMgr.GetCreatureTemplate(id)) if (sObjectMgr.GetCreatureTemplate(id))
{ {
@ -2856,7 +2968,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_GAMEOBJECT_ENTRY: case LOCATION_LINK_GAMEOBJECT_ENTRY:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (sObjectMgr.GetGameObjectInfo(id)) if (sObjectMgr.GetGameObjectInfo(id))
{ {
@ -2880,7 +2994,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_AREATRIGGER: case LOCATION_LINK_AREATRIGGER:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(id); AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(id);
if (!atEntry) if (!atEntry)
@ -2898,7 +3014,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
} }
case LOCATION_LINK_AREATRIGGER_TARGET: case LOCATION_LINK_AREATRIGGER_TARGET:
{ {
uint32 id = (uint32)atol(idS); uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (!sAreaTriggerStore.LookupEntry(id)) if (!sAreaTriggerStore.LookupEntry(id))
{ {
@ -2927,10 +3045,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
return false; return false;
} }
std::string ChatHandler::extractPlayerNameFromLink(char* text) std::string ChatHandler::ExtractPlayerNameFromLink(char** text)
{ {
// |color|Hplayer:name|h[name]|h|r // |color|Hplayer:name|h[name]|h|r
char* name_str = extractKeyFromLink(text,"Hplayer"); char* name_str = ExtractKeyFromLink(text, "Hplayer");
if(!name_str) if(!name_str)
return ""; return "";
@ -2941,11 +3059,24 @@ std::string ChatHandler::extractPlayerNameFromLink(char* text)
return name; return name;
} }
bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* player_guid /*=NULL*/,std::string* player_name /*= NULL*/) /**
* Function extract at least one from request player data (pointer/guid/name) from args name/shift-link or selected player if no args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
*
* @param player optional arg One from 3 optional args must be provided at least (or more).
* @param player_guid optional arg For function success only one from provided args need get result
* @param player_name optional arg But if early arg get value then all later args will have its (if requested)
* if player_guid requested and not found then name also will not found
* So at success can be returned 2 cases: (player/guid/name) or (guid/name)
*
* @return true if extraction successful
*/
bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, uint64* player_guid /*= NULL*/,std::string* player_name /*= NULL*/)
{ {
if (args && *args) if (*args && **args)
{ {
std::string name = extractPlayerNameFromLink(args); std::string name = ExtractPlayerNameFromLink(args);
if (name.empty()) if (name.empty())
{ {
SendSysMessage(LANG_PLAYER_NOT_FOUND); SendSysMessage(LANG_PLAYER_NOT_FOUND);
@ -2994,12 +3125,12 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe
return true; return true;
} }
uint32 ChatHandler::extractAccountId(char* args, std::string* accountName /*= NULL*/, Player** targetIfNullArg /*= NULL*/) uint32 ChatHandler::ExtractAccountId(char** args, std::string* accountName /*= NULL*/, Player** targetIfNullArg /*= NULL*/)
{ {
uint32 account_id = 0; uint32 account_id = 0;
///- Get the account name from the command line ///- Get the account name from the command line
char* account_str = args ? strtok (args," ") : NULL; char* account_str = ExtractLiteralArg(args);
if (!account_str) if (!account_str)
{ {
@ -3024,18 +3155,8 @@ uint32 ChatHandler::extractAccountId(char* args, std::string* accountName /*= NU
std::string account_name; std::string account_name;
if (isNumeric(account_str)) if (ExtractUInt32(&account_str, account_id))
{ {
long id = atol(account_str);
if (id <= 0 || ((unsigned long)id) >= std::numeric_limits<uint32>::max())
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_str);
SetSentErrorMessage(true);
return 0;
}
account_id = uint32(id);
if (!sAccountMgr.GetName(account_id, account_name)) if (!sAccountMgr.GetName(account_id, account_name))
{ {
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_str); PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_str);

View file

@ -19,7 +19,9 @@
#ifndef MANGOSSERVER_CHAT_H #ifndef MANGOSSERVER_CHAT_H
#define MANGOSSERVER_CHAT_H #define MANGOSSERVER_CHAT_H
#include "Common.h"
#include "SharedDefines.h" #include "SharedDefines.h"
#include "ObjectGuid.h"
struct AchievementEntry; struct AchievementEntry;
struct AreaTrigger; struct AreaTrigger;
@ -563,30 +565,31 @@ class ChatHandler
bool ExtractFloat(char** args, float& val); bool ExtractFloat(char** args, float& val);
bool ExtractOptFloat(char** args, float& val, float defVal); bool ExtractOptFloat(char** args, float& val, float defVal);
char* ExtractQuotedArg(char** args); // string with " or [] or ' around char* ExtractQuotedArg(char** args); // string with " or [] or ' around
char* ExtractLinkArg(char** args); // shift-link like arg
char* ExtractLiteralArg(char** args, char const* lit = NULL); char* ExtractLiteralArg(char** args, char const* lit = NULL);
// literal string (until whitespace and not started from "['|), any or 'lit' if provided // literal string (until whitespace and not started from "['|), any or 'lit' if provided
char* ExtractQuotedOrLiteralArg(char** args); char* ExtractQuotedOrLiteralArg(char** args);
bool ExtractOnOff(char** args, bool& value); bool ExtractOnOff(char** args, bool& value);
char* ExtractLinkArg(char** args, char const* const* linkTypes = NULL, int* foundIdx = NULL, char** keyPair = NULL, char** somethingPair = NULL);
// shift-link like arg (with aditional info if need)
char* ExtractArg(char** args); // any name/number/quote/shift-link strings char* ExtractArg(char** args); // any name/number/quote/shift-link strings
char* ExtractOptNotLastArg(char** args); // extract name/number/quote/shift-link arg only if more data in args for parse char* ExtractOptNotLastArg(char** args); // extract name/number/quote/shift-link arg only if more data in args for parse
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL); char* ExtractKeyFromLink(char** text, char const* linkType, char** something1 = NULL);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL); char* ExtractKeyFromLink(char** text, char const* const* linkTypes, int* found_idx = NULL, char** something1 = NULL);
bool ExtractUint32KeyFromLink(char** text, char const* linkType, uint32& value);
uint32 extractSpellIdFromLink(char* text); uint32 ExtractAccountId(char** args, std::string* accountName = NULL, Player** targetIfNullArg = NULL);
uint64 extractGuidFromLink(char* text); uint32 ExtractSpellIdFromLink(char** text);
GameTele const* extractGameTeleFromLink(char* text); ObjectGuid ExtractGuidFromLink(char** text);
bool extractLocationFromLink(char* text, uint32& mapid, float& x, float& y, float& z); GameTele const* ExtractGameTeleFromLink(char** text);
std::string extractPlayerNameFromLink(char* text); bool ExtractLocationFromLink(char** text, uint32& mapid, float& x, float& y, float& z);
// select by arg (name/link) or in-game selection online/offline player std::string ExtractPlayerNameFromLink(char** text);
bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL); bool ExtractPlayerTarget(char** args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
// select by arg (name/link) or in-game selection online/offline player
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; } std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); } std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
uint32 extractAccountId(char* args, std::string* accountName = NULL, Player** targetIfNullArg = NULL);
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry); GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
// Utility methods for commands // Utility methods for commands

View file

@ -97,27 +97,24 @@ bool ChatHandler::HandleNpcTextEmoteCommand(char* args)
// make npc whisper to player // make npc whisper to player
bool ChatHandler::HandleNpcWhisperCommand(char* args) bool ChatHandler::HandleNpcWhisperCommand(char* args)
{ {
if(!*args) Player* target;
if (!ExtractPlayerTarget(&args, &target))
return false; return false;
char* receiver_str = strtok(args, " ");
char* text = strtok(NULL, "");
uint64 guid = m_session->GetPlayer()->GetSelection(); uint64 guid = m_session->GetPlayer()->GetSelection();
if (!guid)
return false;
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(guid); Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(guid);
if(!pCreature || !receiver_str || !text) if(!pCreature || !target || !*args)
{
return false; return false;
}
uint64 receiver_guid= atol(receiver_str);
// check online security // check online security
if (HasLowerSecurity(sObjectMgr.GetPlayer(receiver_guid), 0)) if (HasLowerSecurity(target, 0))
return false; return false;
pCreature->MonsterWhisper(text,receiver_guid); pCreature->MonsterWhisper(args, target->GetGUID());
return true; return true;
} }
@ -255,8 +252,8 @@ bool ChatHandler::HandleGPSCommand(char* args)
WorldObject *obj = NULL; WorldObject *obj = NULL;
if (*args) if (*args)
{ {
uint64 guid = extractGuidFromLink(args); ObjectGuid guid = ExtractGuidFromLink(&args);
if(guid) if (!guid.IsEmpty())
obj = (WorldObject*)m_session->GetPlayer()->GetObjectByTypeMask(guid, TYPEMASK_CREATURE_OR_GAMEOBJECT); obj = (WorldObject*)m_session->GetPlayer()->GetObjectByTypeMask(guid, TYPEMASK_CREATURE_OR_GAMEOBJECT);
if(!obj) if(!obj)
@ -355,7 +352,7 @@ bool ChatHandler::HandleNamegoCommand(char* args)
Player* target; Player* target;
uint64 target_guid; uint64 target_guid;
std::string target_name; std::string target_name;
if (!extractPlayerTarget(args,&target,&target_guid,&target_name)) if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false; return false;
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
@ -476,7 +473,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
Player* target; Player* target;
uint64 target_guid; uint64 target_guid;
std::string target_name; std::string target_name;
if (!extractPlayerTarget(args,&target,&target_guid,&target_name)) if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false; return false;
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
@ -613,7 +610,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
bool ChatHandler::HandleRecallCommand(char* args) bool ChatHandler::HandleRecallCommand(char* args)
{ {
Player* target; Player* target;
if(!extractPlayerTarget(args,&target)) if (!ExtractPlayerTarget(&args, &target))
return false; return false;
// check online security // check online security
@ -821,11 +818,6 @@ bool ChatHandler::HandleModifyRunicPowerCommand(char* args)
//Edit Player Faction //Edit Player Faction
bool ChatHandler::HandleModifyFactionCommand(char* args) bool ChatHandler::HandleModifyFactionCommand(char* args)
{ {
if(!*args)
return false;
char* pfactionid = extractKeyFromLink(args,"Hfaction");
Creature* chr = getSelectedCreature(); Creature* chr = getSelectedCreature();
if(!chr) if(!chr)
{ {
@ -834,7 +826,7 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false; return false;
} }
if(!pfactionid) if (!*args)
{ {
if(chr) if(chr)
{ {
@ -854,30 +846,9 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false; return false;
} }
uint32 factionid = atoi(pfactionid); uint32 factionid;
uint32 flag; if (!ExtractUint32KeyFromLink(&args, "Hfaction", factionid))
return false;
char *pflag = strtok(NULL, " ");
if (!pflag)
flag = chr->GetUInt32Value(UNIT_FIELD_FLAGS);
else
flag = atoi(pflag);
char* pnpcflag = strtok(NULL, " ");
uint32 npcflag;
if(!pnpcflag)
npcflag = chr->GetUInt32Value(UNIT_NPC_FLAGS);
else
npcflag = atoi(pnpcflag);
char* pdyflag = strtok(NULL, " ");
uint32 dyflag;
if(!pdyflag)
dyflag = chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
else
dyflag = atoi(pdyflag);
if(!sFactionTemplateStore.LookupEntry(factionid)) if(!sFactionTemplateStore.LookupEntry(factionid))
{ {
@ -886,7 +857,19 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false; return false;
} }
PSendSysMessage(LANG_YOU_CHANGE_FACTION, chr->GetGUIDLow(),factionid,flag,npcflag,dyflag); uint32 flag;
if (!ExtractOptUInt32(&args, flag, chr->GetUInt32Value(UNIT_FIELD_FLAGS)))
return false;
uint32 npcflag;
if (!ExtractOptUInt32(&args, npcflag, chr->GetUInt32Value(UNIT_NPC_FLAGS)))
return false;
uint32 dyflag;
if (!ExtractOptUInt32(&args, dyflag, chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS)))
return false;
PSendSysMessage(LANG_YOU_CHANGE_FACTION, chr->GetGUIDLow(), factionid, flag, npcflag, dyflag);
chr->setFaction(factionid); chr->setFaction(factionid);
chr->SetUInt32Value(UNIT_FIELD_FLAGS,flag); chr->SetUInt32Value(UNIT_FIELD_FLAGS,flag);
@ -1593,7 +1576,7 @@ bool ChatHandler::HandleTeleCommand(char* args)
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args); GameTele const* tele = ExtractGameTeleFromLink(&args);
if (!tele) if (!tele)
{ {
@ -1762,18 +1745,14 @@ bool ChatHandler::HandleSendMailCommand(char* args)
Player* target; Player* target;
uint64 target_guid; uint64 target_guid;
std::string target_name; std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid, &target_name)) if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false; return false;
char* tail = strtok(NULL, ""); char* msgSubject = ExtractQuotedArg(&args);
if(!tail)
return false;
char* msgSubject = ExtractQuotedArg(&tail);
if (!msgSubject) if (!msgSubject)
return false; return false;
char* msgText = ExtractQuotedArg(&tail); char* msgText = ExtractQuotedArg(&args);
if (!msgText) if (!msgText)
return false; return false;
@ -1800,11 +1779,11 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
Player* target; Player* target;
uint64 target_guid; uint64 target_guid;
std::string target_name; std::string target_name;
if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false; return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args); GameTele const* tele = ExtractGameTeleFromLink(&args);
if (!tele) if (!tele)
{ {
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@ -1868,7 +1847,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
return false; return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r // id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args); GameTele const* tele = ExtractGameTeleFromLink(&args);
if(!tele) if(!tele)
{ {
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND); SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@ -1929,7 +1908,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
bool ChatHandler::HandleGroupgoCommand(char* args) bool ChatHandler::HandleGroupgoCommand(char* args)
{ {
Player* target; Player* target;
if (!extractPlayerTarget(args, &target)) if (!ExtractPlayerTarget(&args, &target))
return false; return false;
// check online security // check online security
@ -2070,21 +2049,14 @@ bool ChatHandler::HandleGoTaxinodeCommand(char* args)
{ {
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
if (!*args) uint32 nodeId;
if (!ExtractUint32KeyFromLink(&args, "Htaxinode", nodeId))
return false; return false;
char* cNodeId = extractKeyFromLink(args, "Htaxinode"); TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!cNodeId)
return false;
int32 i_nodeId = atoi(cNodeId);
if (!i_nodeId)
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i_nodeId);
if (!node) if (!node)
{ {
PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND,i_nodeId); PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }
@ -2110,27 +2082,19 @@ bool ChatHandler::HandleGoCommand(char* args)
float x, y, z; float x, y, z;
// raw coordinates case // raw coordinates case
if (isNumeric(args[0]) || args[0] == '-') if (ExtractFloat(&args, x))
{ {
char* px = strtok(args, " "); if (!ExtractFloat(&args, y))
char* py = strtok(NULL, " ");
char* pz = strtok(NULL, " ");
char* pmapid = strtok(NULL, " ");
if (!px || !py || !pz)
return false; return false;
x = (float)atof(px); if (!ExtractFloat(&args, z))
y = (float)atof(py); return false;
z = (float)atof(pz);
if (pmapid)
mapid = (uint32)atoi(pmapid);
else
mapid = _player->GetMapId();
if (!ExtractOptUInt32(&args, mapid, _player->GetMapId()))
return false;
} }
// link case // link case
else if (!extractLocationFromLink(args, mapid, x, y, z)) else if (!ExtractLocationFromLink(&args, mapid, x, y, z))
return false; return false;
return HandleGoHelper(_player, mapid, x, y, &z); return HandleGoHelper(_player, mapid, x, y, &z);
@ -2185,34 +2149,30 @@ bool ChatHandler::HandleGoXYZCommand(char* args)
//teleport at coordinates //teleport at coordinates
bool ChatHandler::HandleGoZoneXYCommand(char* args) bool ChatHandler::HandleGoZoneXYCommand(char* args)
{ {
if (!*args)
return false;
Player* _player = m_session->GetPlayer(); Player* _player = m_session->GetPlayer();
char* px = strtok(args, " "); float x;
char* py = strtok(NULL, " "); if (!ExtractFloat(&args, x))
char* tail = strtok(NULL,"");
char* cAreaId = extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!px || !py)
return false; return false;
float x = (float)atof(px); float y;
float y = (float)atof(py); if (!ExtractFloat(&args, y))
// prevent accept wrong numeric args
if ((x==0.0f && *px!='0') || (y==0.0f && *py!='0'))
return false; return false;
uint32 areaid = cAreaId ? (uint32)atoi(cAreaId) : _player->GetZoneId(); uint32 areaid;
if (*args)
{
if (!ExtractUint32KeyFromLink(&args, "Harea", areaid))
return false;
}
else
areaid = _player->GetZoneId();
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaid); AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaid);
if( x<0 || x>100 || y<0 || y>100 || !areaEntry ) if (x < 0 || x > 100 || y < 0 || y > 100 || !areaEntry)
{ {
PSendSysMessage(LANG_INVALID_ZONE_COORD,x,y,areaid); PSendSysMessage(LANG_INVALID_ZONE_COORD, x, y, areaid);
SetSentErrorMessage(true); SetSentErrorMessage(true);
return false; return false;
} }

File diff suppressed because it is too large Load diff

File diff suppressed because it is too large Load diff

View file

@ -65,7 +65,7 @@ bool ChatHandler::HandleAccountDeleteCommand(char* args)
return false; return false;
std::string account_name; std::string account_name;
uint32 account_id = extractAccountId(args, &account_name); uint32 account_id = ExtractAccountId(&args, &account_name);
if (!account_id) if (!account_id)
return false; return false;
@ -409,44 +409,31 @@ bool ChatHandler::HandleCharacterDeletedOldCommand(char* args)
bool ChatHandler::HandleCharacterEraseCommand(char* args) bool ChatHandler::HandleCharacterEraseCommand(char* args)
{ {
if (!*args) char* nameStr = ExtractLiteralArg(&args);
if (!*nameStr)
return false; return false;
char *character_name_str = strtok(args," "); Player* target;
if(!character_name_str) uint64 target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false; return false;
std::string character_name = character_name_str;
if(!normalizePlayerName(character_name))
return false;
uint64 character_guid;
uint32 account_id; uint32 account_id;
if (Player *player = sObjectMgr.GetPlayer(character_name.c_str())) if (target)
{ {
character_guid = player->GetGUID(); account_id = target->GetSession()->GetAccountId();
account_id = player->GetSession()->GetAccountId(); target->GetSession()->KickPlayer();
player->GetSession()->KickPlayer();
} }
else else
{ account_id = sObjectMgr.GetPlayerAccountIdByGUID(target_guid);
character_guid = sObjectMgr.GetPlayerGUIDByName(character_name);
if(!character_guid)
{
PSendSysMessage(LANG_NO_PLAYER,character_name.c_str());
SetSentErrorMessage(true);
return false;
}
account_id = sObjectMgr.GetPlayerAccountIdByGUID(character_guid);
}
std::string account_name; std::string account_name;
sAccountMgr.GetName (account_id,account_name); sAccountMgr.GetName (account_id,account_name);
Player::DeleteFromDB(character_guid, account_id, true, true); Player::DeleteFromDB(target_guid, account_id, true, true);
PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id); PSendSysMessage(LANG_CHARACTER_DELETED, target_name.c_str(), GUID_LOPART(target_guid), account_name.c_str(), account_id);
return true; return true;
} }

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10333" #define REVISION_NR "10334"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__