[10334] Update shift-link related functions for chat command parsing.

Also

* Better single | detection as non-link case (doubled by client)
* Commands .pdump now allow quoted filename (usefull if filename path include whitespaces)
This commit is contained in:
VladimirMangos 2010-08-09 15:49:46 +04:00
parent e36a4a5d01
commit 344dff303e
7 changed files with 1016 additions and 1044 deletions

View file

@ -56,7 +56,7 @@
// |color|Hquest:quest_id:quest_level|h[name]|h|r - client, quest list name shift-click
// |color|Hskill:skill_id|h[name]|h|r
// |color|Hspell:spell_id|h[name]|h|r - client, spellbook spell icon shift-click
// |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click
// |color|Htalent:talent_id,rank|h[name]|h|r - client, talent icon shift-click rank==-1 if shift-copy unlearned talent
// |color|Htaxinode:id|h[name]|h|r
// |color|Htele:id|h[name]|h|r
// |color|Htitle:id|h[name]|h|r
@ -2096,6 +2096,8 @@ bool ChatHandler::ExtractUInt32Base(char** args, uint32& val, uint32 base)
// value successfully extracted
val = uint32(valRaw);
*args = tail;
SkipWhiteSpaces(args);
return true;
}
@ -2142,6 +2144,8 @@ bool ChatHandler::ExtractFloat(char** args, float& val)
// value successfully extracted
val = float(valRaw);
*args = tail;
SkipWhiteSpaces(args);
return true;
}
@ -2218,6 +2222,7 @@ char* ChatHandler::ExtractLiteralArg(char** args, char const* lit /*= NULL*/)
else
*args = NULL;
SkipWhiteSpaces(args);
return arg;
}
@ -2297,41 +2302,142 @@ bool ChatHandler::ExtractOnOff(char** args, bool& value)
* Function extract shift-link-like string (any characters guarded by | and |h|r with some additional internal structure check)
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
*
* @param linkTypes optional NULL-terminated array of link types, shift-link must fit one from link type from array if provided or extraction fail
*
* @param found_idx if not NULL then at return index in linkTypes that fit shift-link type, if extraction fail then non modified
*
* @param keyPair if not NULL then pointer to 2-elements array for return start and end pointer for found key
* if extraction fail then non modified
*
* @param somethingPair then pointer to 2-elements array for return start and end pointer if found.
* if not NULL then shift-link must have data field, if extraction fail then non modified
*
* @return shift-link-like string, or NULL if args empty or not appropriate content.
*/
char* ChatHandler::ExtractLinkArg( char** args )
char* ChatHandler::ExtractLinkArg(char** args, char const* const* linkTypes /*= NULL*/, int* foundIdx /*= NULL*/, char** keyPair /*= NULL*/, char** somethingPair /*= NULL*/)
{
if (!*args || !**args)
return NULL;
if (**args != '|')
// skip if not linked started or encoded single | (doubled by client)
if ((*args)[0] != '|' || (*args)[1] == '|')
return NULL;
// |color|Hkey:data|h[name]|h|r
// |color|Hlinktype:key:data...|h[name]|h|r
char* head = *args;
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
// or
// [name] Shift-click form |linkType:key|h[name]|h|r
// |color|Hlinktype:key:data...|h[name]|h|r
char* tail = (*args)+1; // skip |
while (*tail && *tail != '|') // skip color part
if (*tail != 'H') // skip color part, some links can not have color part
{
while (*tail && *tail != '|')
++tail;
if (!*tail)
return NULL;
// |Hkey:data|h[name]|h|r
// |Hlinktype:key:data...|h[name]|h|r
++tail; // skip |
}
// Hlinktype:key:data...|h[name]|h|r
if (*tail != 'H')
return NULL;
while (*tail && (*tail != '|' || *(tail+1) != 'h')) // skip key/data part
int linktype_idx = 0;
if (linkTypes) // check link type if provided
{
// check linktypes (its include H in name)
for (; linkTypes[linktype_idx]; ++linktype_idx)
{
// exactly string with follow : or |
int l = strlen(linkTypes[linktype_idx]);
if (strncmp(tail, linkTypes[linktype_idx], l) == 0 &&
(tail[l] == ':' || tail[l] == '|'))
break;
}
// is search fail?
if (!linkTypes[linktype_idx]) // NULL terminator in last element
return NULL;
tail += strlen(linkTypes[linktype_idx]); // skip linktype string
// :key:data...|h[name]|h|r
if (*tail != ':')
return NULL;
}
else
{
while (*tail && *tail != ':') // skip linktype string
++tail;
if (!*tail)
return NULL;
}
++tail;
// key:data...|h[name]|h|r
char* keyStart = tail; // remember key start for return
char* keyEnd = tail; // key end for truncate, will updated
while (*tail && *tail != '|' && *tail != ':')
++tail;
if (!*tail)
return NULL;
tail += 2;
keyEnd = tail; // remember key end for truncate
// |h[name]|h|r or :something...|h[name]|h|r
char* somethingStart = tail+1;
char* somethingEnd = tail+1; // will updated later if need
if (*tail == ':' && somethingPair) // optional data extraction
{
// :something...|h[name]|h|r
if (*tail == ':')
++tail;
// something|h[name]|h|r or something:something2...|h[name]|h|r
while (*tail && *tail != '|' && *tail != ':')
++tail;
if (!*tail)
return NULL;
somethingEnd = tail; // remember data end for truncate
}
// |h[name]|h|r or :something2...|h[name]|h|r
while (*tail && (*tail != '|' || *(tail+1) != 'h')) // skip ... part if exist
++tail;
if (!*tail)
return NULL;
// |h[name]|h|r
tail += 2; // skip |h
// [name]|h|r
if (!*tail || *tail != '[')
@ -2340,23 +2446,38 @@ char* ChatHandler::ExtractLinkArg( char** args )
while (*tail && (*tail != ']' || *(tail+1) != '|')) // skip name part
++tail;
tail += 2;
tail += 2; // skip ]|
// h|r
if (!*tail || *tail != 'h' || *(tail+1) != '|')
return NULL;
tail += 2;
tail += 2; // skip h|
// r
if (!*tail || *tail != 'r' || *(tail+1) && !isWhiteSpace(*(tail+1)))
return NULL;
++tail;
++tail; // skip r
if (*tail)
{
// success
if (*tail) // truncate all link string
*(tail++) = '\0';
if (foundIdx)
*foundIdx = linktype_idx;
if (keyPair)
{
keyPair[0] = keyStart;
keyPair[1] = keyEnd;
}
if (somethingPair)
{
somethingPair[0] = somethingStart;
somethingPair[1] = somethingEnd;
}
*args = tail;
@ -2377,21 +2498,11 @@ char* ChatHandler::ExtractArg( char** args )
if (!*args || !**args)
return NULL;
switch (**args)
{
case '|' :
return ExtractLinkArg(args);
case '\'' : case '"' : case '[' :
return ExtractQuotedArg(args);
default:
{
char* name = strtok(*args, " ");
char* arg = ExtractQuotedOrLiteralArg(args);
if (!arg)
arg = ExtractLinkArg(args);
*args = strtok(NULL, "");
return name;
}
}
return arg;
}
/**
@ -2415,116 +2526,102 @@ char* ChatHandler::ExtractOptNotLastArg(char** args)
return NULL;
}
char* ChatHandler::extractKeyFromLink(char* text, char const* linkType, char** something1)
/**
* Function extract data from shift-link "|color|LINKTYPE:RETURN:SOMETHING1|h[name]|h|r if linkType == LINKTYPE
* It also extract literal/quote if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkType shift-link must fit by link type to this arg value or extraction fail
*
* @param something1 if not NULL then shift-link must have data field and it returned into this arg
* if extraction fail then non modified
*
* @return extracted key, or NULL if args empty or not appropriate content or not fit to linkType.
*/
char* ChatHandler::ExtractKeyFromLink(char** text, char const* linkType, char** something1 /*= NULL*/)
{
char const* linkTypes[2];
linkTypes[0] = linkType;
linkTypes[1] = NULL;
int foundIdx;
return ExtractKeyFromLink(text, linkTypes, &foundIdx, something1);
}
/**
* Function extract data from shift-link "|color|LINKTYPE:RETURN:SOMETHING1|h[name]|h|r if LINKTYPE in linkTypes array
* It also extract literal/quote if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkTypes NULL-terminated array of link types, shift-link must fit one from link type from array or extraction fail
*
* @param found_idx if not NULL then at return index in linkTypes that fit shift-link type, for non-link case return -1
* if extraction fail then non modified
*
* @param something1 if not NULL then shift-link must have data field and it returned into this arg
* if extraction fail then non modified
*
* @return extracted key, or NULL if args empty or not appropriate content or not fit to linkType.
*/
char* ChatHandler::ExtractKeyFromLink(char** text, char const* const* linkTypes, int* found_idx, char** something1 /*= NULL*/)
{
// skip empty
if(!text)
return NULL;
// skip speces
while(*text==' '||*text=='\t'||*text=='\b')
++text;
if(!*text)
if (!*text || !**text)
return NULL;
// return non link case
if(text[0]!='|')
return strtok(text, " ");
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
char* check = strtok(text, "|"); // skip color
if(!check)
return NULL; // end of data
char* cLinkType = strtok(NULL, ":"); // linktype
if(!cLinkType)
return NULL; // end of data
if(strcmp(cLinkType,linkType) != 0)
char* arg = ExtractQuotedOrLiteralArg(text);
if (arg)
{
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after retturn from function
SendSysMessage(LANG_WRONG_LINK_TYPE);
return NULL;
}
char* cKeys = strtok(NULL, "|"); // extract keys and values
char* cKeysTail = strtok(NULL, "");
char* cKey = strtok(cKeys, ":|"); // extract key
if(something1)
*something1 = strtok(NULL, ":|"); // extract something
strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
return cKey;
}
char* ChatHandler::extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1)
{
// skip empty
if(!text)
return NULL;
// skip speces
while(*text==' '||*text=='\t'||*text=='\b')
++text;
if(!*text)
return NULL;
// return non link case
if(text[0]!='|')
return strtok(text, " ");
// [name] Shift-click form |color|linkType:key|h[name]|h|r
// or
// [name] Shift-click form |color|linkType:key:something1:...:somethingN|h[name]|h|r
// or
// [name] Shift-click form |linkType:key|h[name]|h|r
char* tail;
if(text[1]=='c')
{
char* check = strtok(text, "|"); // skip color
if(!check)
return NULL; // end of data
tail = strtok(NULL, ""); // tail
}
else
tail = text+1; // skip first |
char* cLinkType = strtok(tail, ":"); // linktype
if(!cLinkType)
return NULL; // end of data
for(int i = 0; linkTypes[i]; ++i)
{
if(strcmp(cLinkType,linkTypes[i]) == 0)
{
char* cKeys = strtok(NULL, "|"); // extract keys and values
char* cKeysTail = strtok(NULL, "");
char* cKey = strtok(cKeys, ":|"); // extract key
if(something1)
*something1 = strtok(NULL, ":|"); // extract something
strtok(cKeysTail, "]"); // restart scan tail and skip name with possible spaces
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
if (found_idx)
*found_idx = i;
return cKey;
}
*found_idx = -1; // special index case
return arg;
}
strtok(NULL, " "); // skip link tail (to allow continue strtok(NULL,s) use after return from function
SendSysMessage(LANG_WRONG_LINK_TYPE);
char* keyPair[2];
char* somethingPair[2];
arg = ExtractLinkArg(text, linkTypes, found_idx, keyPair, something1 ? somethingPair : NULL);
if (!arg)
return NULL;
*keyPair[1] = '\0'; // truncate key string
if (something1)
{
*somethingPair[1] = '\0'; // truncate data string
*something1 = somethingPair[0];
}
return keyPair[0];
}
/**
* Function extract uint32 key from shift-link "|color|LINKTYPE:RETURN|h[name]|h|r if linkType == LINKTYPE
* It also extract direct number if not shift-link in args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
* if args have sift link with linkType != LINKTYPE then args still pointing to this arg (unmodified pointer)
*
* @param linkType shift-link must fit by link type to this arg value or extraction fail
*
* @param value store result value at success return, not modified at fail
*
* @return true if extraction succesful
*/
bool ChatHandler::ExtractUint32KeyFromLink(char** text, char const* linkType, uint32& value)
{
char* arg = ExtractKeyFromLink(text, linkType);
if (!arg)
return false;
return ExtractUInt32(&arg, value);
}
GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry)
@ -2548,11 +2645,12 @@ GameObject* ChatHandler::GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid
enum SpellLinkType
{
SPELL_LINK_RAW =-1, // non-link case
SPELL_LINK_SPELL = 0,
SPELL_LINK_TALENT = 1,
SPELL_LINK_ENCHANT = 2,
SPELL_LINK_TRADE = 3,
SPELL_LINK_GLYPH = 4
SPELL_LINK_GLYPH = 4,
};
static char const* const spellKeys[] =
@ -2562,27 +2660,32 @@ static char const* const spellKeys[] =
"Henchant", // enchanting recipe spell
"Htrade", // profession/skill spell
"Hglyph", // glyph
0
NULL
};
uint32 ChatHandler::extractSpellIdFromLink(char* text)
uint32 ChatHandler::ExtractSpellIdFromLink(char** text)
{
// number or [name] Shift-click form |color|Henchant:recipe_spell_id|h[prof_name: recipe_name]|h|r
// number or [name] Shift-click form |color|Hglyph:glyph_slot_id:glyph_prop_id|h[%s]|h|r
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r
// number or [name] Shift-click form |color|Htalent:talent_id,rank|h[name]|h|r
// number or [name] Shift-click form |color|Htrade:spell_id,skill_id,max_value,cur_value|h[name]|h|r
int type = 0;
int type;
char* param1_str = NULL;
char* idS = extractKeyFromLink(text,spellKeys,&type,&param1_str);
char* idS = ExtractKeyFromLink(text, spellKeys, &type, &param1_str);
if (!idS)
return 0;
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return 0;
switch(type)
{
case SPELL_LINK_RAW:
case SPELL_LINK_SPELL:
case SPELL_LINK_ENCHANT:
case SPELL_LINK_TRADE:
return id;
case SPELL_LINK_TALENT:
{
@ -2591,27 +2694,21 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
if(!talentEntry)
return 0;
int32 rank = param1_str ? (uint32)atol(param1_str) : 0;
if(rank >= MAX_TALENT_RANK)
uint32 rank;
if (!ExtractUInt32(&param1_str, rank))
return 0;
if(rank < 0)
rank = 0;
return talentEntry->RankID[rank];
return rank < MAX_TALENT_RANK ? talentEntry->RankID[rank] : 0;
}
case SPELL_LINK_ENCHANT:
case SPELL_LINK_TRADE:
return id;
case SPELL_LINK_GLYPH:
{
uint32 glyph_prop_id = param1_str ? (uint32)atol(param1_str) : 0;
uint32 glyph_prop_id;
GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
if(!glyphPropEntry)
if (!ExtractUInt32(&param1_str, glyph_prop_id))
return 0;
return glyphPropEntry->SpellId;
GlyphPropertiesEntry const* glyphPropEntry = sGlyphPropertiesStore.LookupEntry(glyph_prop_id);
return glyphPropEntry ? glyphPropEntry->SpellId : 0;
}
}
@ -2619,26 +2716,27 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
return 0;
}
GameTele const* ChatHandler::extractGameTeleFromLink(char* text)
GameTele const* ChatHandler::ExtractGameTeleFromLink(char** text)
{
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
char* cId = extractKeyFromLink(text,"Htele");
char* cId = ExtractKeyFromLink(text,"Htele");
if (!cId)
return NULL;
// id case (explicit or from shift link)
if(cId[0] >= '0' || cId[0] >= '9')
if(uint32 id = atoi(cId))
uint32 id;
if (ExtractUInt32(&cId, id))
return sObjectMgr.GetGameTele(id);
else
return sObjectMgr.GetGameTele(cId);
}
enum GuidLinkType
{
SPELL_LINK_PLAYER = 0, // must be first for selection in not link case
SPELL_LINK_CREATURE = 1,
SPELL_LINK_GAMEOBJECT = 2
GUID_LINK_RAW =-1, // non-link case
GUID_LINK_PLAYER = 0,
GUID_LINK_CREATURE = 1,
GUID_LINK_GAMEOBJECT = 2,
};
static char const* const guidKeys[] =
@ -2649,60 +2747,66 @@ static char const* const guidKeys[] =
NULL
};
uint64 ChatHandler::extractGuidFromLink(char* text)
ObjectGuid ChatHandler::ExtractGuidFromLink(char** text)
{
int type = 0;
// |color|Hcreature:creature_guid|h[name]|h|r
// |color|Hgameobject:go_guid|h[name]|h|r
// |color|Hplayer:name|h[name]|h|r
char* idS = extractKeyFromLink(text,guidKeys,&type);
char* idS = ExtractKeyFromLink(text, guidKeys, &type);
if (!idS)
return 0;
return ObjectGuid();
switch(type)
{
case SPELL_LINK_PLAYER:
case GUID_LINK_RAW:
case GUID_LINK_PLAYER:
{
std::string name = idS;
if (!normalizePlayerName(name))
return 0;
return ObjectGuid();
if (Player* player = sObjectMgr.GetPlayer(name.c_str()))
return player->GetGUID();
return player->GetObjectGuid();
if (uint64 guid = sObjectMgr.GetPlayerGUIDByName(name))
return guid;
return ObjectGuid(guid);
return 0;
return ObjectGuid();
}
case SPELL_LINK_CREATURE:
case GUID_LINK_CREATURE:
{
uint32 lowguid = (uint32)atol(idS);
uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return ObjectGuid();
if (CreatureData const* data = sObjectMgr.GetCreatureData(lowguid))
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_UNIT);
return ObjectGuid(HIGHGUID_UNIT, data->id, lowguid);
else
return 0;
return ObjectGuid();
}
case SPELL_LINK_GAMEOBJECT:
case GUID_LINK_GAMEOBJECT:
{
uint32 lowguid = (uint32)atol(idS);
uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return ObjectGuid();
if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) )
return MAKE_NEW_GUID(lowguid,data->id,HIGHGUID_GAMEOBJECT);
return ObjectGuid(HIGHGUID_GAMEOBJECT, data->id, lowguid);
else
return 0;
return ObjectGuid();
}
}
// unknown type?
return 0;
return ObjectGuid();
}
enum LocationLinkType
{
LOCATION_LINK_PLAYER = 0, // must be first for selection in not link case
LOCATION_LINK_RAW =-1, // non-link case
LOCATION_LINK_PLAYER = 0,
LOCATION_LINK_TELE = 1,
LOCATION_LINK_TAXINODE = 2,
LOCATION_LINK_CREATURE = 3,
@ -2727,7 +2831,7 @@ static char const* const locationKeys[] =
NULL
};
bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, float& y, float& z)
bool ChatHandler::ExtractLocationFromLink(char** text, uint32& mapid, float& x, float& y, float& z)
{
int type = 0;
@ -2740,19 +2844,15 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
// |color|Hgameobject_entry:go_id|h[name]|h|r
// |color|Hareatrigger:id|h[name]|h|r
// |color|Hareatrigger_target:id|h[name]|h|r
char* idS = extractKeyFromLink(text,locationKeys,&type);
char* idS = ExtractKeyFromLink(text, locationKeys, &type);
if (!idS)
return false;
switch(type)
{
// it also fail case
case LOCATION_LINK_RAW:
case LOCATION_LINK_PLAYER:
{
// not link and not name, possible coordinates/etc
if (isNumeric(idS[0]))
return false;
std::string name = idS;
if (!normalizePlayerName(name))
return false;
@ -2778,7 +2878,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_TELE:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
GameTele const* tele = sObjectMgr.GetGameTele(id);
if (!tele)
return false;
@ -2790,7 +2893,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_TAXINODE:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(id);
if (!node)
return false;
@ -2802,7 +2908,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_CREATURE:
{
uint32 lowguid = (uint32)atol(idS);
uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return false;
if(CreatureData const* data = sObjectMgr.GetCreatureData(lowguid) )
{
@ -2817,7 +2925,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_GAMEOBJECT:
{
uint32 lowguid = (uint32)atol(idS);
uint32 lowguid;
if (!ExtractUInt32(&idS, lowguid))
return false;
if(GameObjectData const* data = sObjectMgr.GetGOData(lowguid) )
{
@ -2832,7 +2942,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_CREATURE_ENTRY:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (sObjectMgr.GetCreatureTemplate(id))
{
@ -2856,7 +2968,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_GAMEOBJECT_ENTRY:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (sObjectMgr.GetGameObjectInfo(id))
{
@ -2880,7 +2994,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_AREATRIGGER:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(id);
if (!atEntry)
@ -2898,7 +3014,9 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
}
case LOCATION_LINK_AREATRIGGER_TARGET:
{
uint32 id = (uint32)atol(idS);
uint32 id;
if (!ExtractUInt32(&idS, id))
return false;
if (!sAreaTriggerStore.LookupEntry(id))
{
@ -2927,10 +3045,10 @@ bool ChatHandler::extractLocationFromLink(char* text, uint32& mapid, float& x, f
return false;
}
std::string ChatHandler::extractPlayerNameFromLink(char* text)
std::string ChatHandler::ExtractPlayerNameFromLink(char** text)
{
// |color|Hplayer:name|h[name]|h|r
char* name_str = extractKeyFromLink(text,"Hplayer");
char* name_str = ExtractKeyFromLink(text, "Hplayer");
if(!name_str)
return "";
@ -2941,11 +3059,24 @@ std::string ChatHandler::extractPlayerNameFromLink(char* text)
return name;
}
bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* player_guid /*=NULL*/,std::string* player_name /*= NULL*/)
/**
* Function extract at least one from request player data (pointer/guid/name) from args name/shift-link or selected player if no args
*
* @param args variable pointer to non parsed args string, updated at function call to new position (with skipped white spaces)
*
* @param player optional arg One from 3 optional args must be provided at least (or more).
* @param player_guid optional arg For function success only one from provided args need get result
* @param player_name optional arg But if early arg get value then all later args will have its (if requested)
* if player_guid requested and not found then name also will not found
* So at success can be returned 2 cases: (player/guid/name) or (guid/name)
*
* @return true if extraction successful
*/
bool ChatHandler::ExtractPlayerTarget(char** args, Player** player /*= NULL*/, uint64* player_guid /*= NULL*/,std::string* player_name /*= NULL*/)
{
if (args && *args)
if (*args && **args)
{
std::string name = extractPlayerNameFromLink(args);
std::string name = ExtractPlayerNameFromLink(args);
if (name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
@ -2994,12 +3125,12 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, uint64* playe
return true;
}
uint32 ChatHandler::extractAccountId(char* args, std::string* accountName /*= NULL*/, Player** targetIfNullArg /*= NULL*/)
uint32 ChatHandler::ExtractAccountId(char** args, std::string* accountName /*= NULL*/, Player** targetIfNullArg /*= NULL*/)
{
uint32 account_id = 0;
///- Get the account name from the command line
char* account_str = args ? strtok (args," ") : NULL;
char* account_str = ExtractLiteralArg(args);
if (!account_str)
{
@ -3024,18 +3155,8 @@ uint32 ChatHandler::extractAccountId(char* args, std::string* accountName /*= NU
std::string account_name;
if (isNumeric(account_str))
if (ExtractUInt32(&account_str, account_id))
{
long id = atol(account_str);
if (id <= 0 || ((unsigned long)id) >= std::numeric_limits<uint32>::max())
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_str);
SetSentErrorMessage(true);
return 0;
}
account_id = uint32(id);
if (!sAccountMgr.GetName(account_id, account_name))
{
PSendSysMessage(LANG_ACCOUNT_NOT_EXIST,account_str);

View file

@ -19,7 +19,9 @@
#ifndef MANGOSSERVER_CHAT_H
#define MANGOSSERVER_CHAT_H
#include "Common.h"
#include "SharedDefines.h"
#include "ObjectGuid.h"
struct AchievementEntry;
struct AreaTrigger;
@ -563,30 +565,31 @@ class ChatHandler
bool ExtractFloat(char** args, float& val);
bool ExtractOptFloat(char** args, float& val, float defVal);
char* ExtractQuotedArg(char** args); // string with " or [] or ' around
char* ExtractLinkArg(char** args); // shift-link like arg
char* ExtractLiteralArg(char** args, char const* lit = NULL);
// literal string (until whitespace and not started from "['|), any or 'lit' if provided
char* ExtractQuotedOrLiteralArg(char** args);
bool ExtractOnOff(char** args, bool& value);
char* ExtractLinkArg(char** args, char const* const* linkTypes = NULL, int* foundIdx = NULL, char** keyPair = NULL, char** somethingPair = NULL);
// shift-link like arg (with aditional info if need)
char* ExtractArg(char** args); // any name/number/quote/shift-link strings
char* ExtractOptNotLastArg(char** args); // extract name/number/quote/shift-link arg only if more data in args for parse
char* extractKeyFromLink(char* text, char const* linkType, char** something1 = NULL);
char* extractKeyFromLink(char* text, char const* const* linkTypes, int* found_idx, char** something1 = NULL);
char* ExtractKeyFromLink(char** text, char const* linkType, char** something1 = NULL);
char* ExtractKeyFromLink(char** text, char const* const* linkTypes, int* found_idx = NULL, char** something1 = NULL);
bool ExtractUint32KeyFromLink(char** text, char const* linkType, uint32& value);
uint32 extractSpellIdFromLink(char* text);
uint64 extractGuidFromLink(char* text);
GameTele const* extractGameTeleFromLink(char* text);
bool extractLocationFromLink(char* text, uint32& mapid, float& x, float& y, float& z);
std::string extractPlayerNameFromLink(char* text);
uint32 ExtractAccountId(char** args, std::string* accountName = NULL, Player** targetIfNullArg = NULL);
uint32 ExtractSpellIdFromLink(char** text);
ObjectGuid ExtractGuidFromLink(char** text);
GameTele const* ExtractGameTeleFromLink(char** text);
bool ExtractLocationFromLink(char** text, uint32& mapid, float& x, float& y, float& z);
std::string ExtractPlayerNameFromLink(char** text);
bool ExtractPlayerTarget(char** args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
// select by arg (name/link) or in-game selection online/offline player
bool extractPlayerTarget(char* args, Player** player, uint64* player_guid = NULL, std::string* player_name = NULL);
std::string playerLink(std::string const& name) const { return m_session ? "|cffffffff|Hplayer:"+name+"|h["+name+"]|h|r" : name; }
std::string GetNameLink(Player* chr) const { return playerLink(chr->GetName()); }
uint32 extractAccountId(char* args, std::string* accountName = NULL, Player** targetIfNullArg = NULL);
GameObject* GetObjectGlobalyWithGuidOrNearWithDbGuid(uint32 lowguid,uint32 entry);
// Utility methods for commands

View file

@ -97,27 +97,24 @@ bool ChatHandler::HandleNpcTextEmoteCommand(char* args)
// make npc whisper to player
bool ChatHandler::HandleNpcWhisperCommand(char* args)
{
if(!*args)
Player* target;
if (!ExtractPlayerTarget(&args, &target))
return false;
char* receiver_str = strtok(args, " ");
char* text = strtok(NULL, "");
uint64 guid = m_session->GetPlayer()->GetSelection();
if (!guid)
return false;
Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(guid);
if(!pCreature || !receiver_str || !text)
{
if(!pCreature || !target || !*args)
return false;
}
uint64 receiver_guid= atol(receiver_str);
// check online security
if (HasLowerSecurity(sObjectMgr.GetPlayer(receiver_guid), 0))
if (HasLowerSecurity(target, 0))
return false;
pCreature->MonsterWhisper(text,receiver_guid);
pCreature->MonsterWhisper(args, target->GetGUID());
return true;
}
@ -255,8 +252,8 @@ bool ChatHandler::HandleGPSCommand(char* args)
WorldObject *obj = NULL;
if (*args)
{
uint64 guid = extractGuidFromLink(args);
if(guid)
ObjectGuid guid = ExtractGuidFromLink(&args);
if (!guid.IsEmpty())
obj = (WorldObject*)m_session->GetPlayer()->GetObjectByTypeMask(guid, TYPEMASK_CREATURE_OR_GAMEOBJECT);
if(!obj)
@ -355,7 +352,7 @@ bool ChatHandler::HandleNamegoCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args,&target,&target_guid,&target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
Player* _player = m_session->GetPlayer();
@ -476,7 +473,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args,&target,&target_guid,&target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
Player* _player = m_session->GetPlayer();
@ -613,7 +610,7 @@ bool ChatHandler::HandleGonameCommand(char* args)
bool ChatHandler::HandleRecallCommand(char* args)
{
Player* target;
if(!extractPlayerTarget(args,&target))
if (!ExtractPlayerTarget(&args, &target))
return false;
// check online security
@ -821,11 +818,6 @@ bool ChatHandler::HandleModifyRunicPowerCommand(char* args)
//Edit Player Faction
bool ChatHandler::HandleModifyFactionCommand(char* args)
{
if(!*args)
return false;
char* pfactionid = extractKeyFromLink(args,"Hfaction");
Creature* chr = getSelectedCreature();
if(!chr)
{
@ -834,7 +826,7 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false;
}
if(!pfactionid)
if (!*args)
{
if(chr)
{
@ -854,30 +846,9 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false;
}
uint32 factionid = atoi(pfactionid);
uint32 flag;
char *pflag = strtok(NULL, " ");
if (!pflag)
flag = chr->GetUInt32Value(UNIT_FIELD_FLAGS);
else
flag = atoi(pflag);
char* pnpcflag = strtok(NULL, " ");
uint32 npcflag;
if(!pnpcflag)
npcflag = chr->GetUInt32Value(UNIT_NPC_FLAGS);
else
npcflag = atoi(pnpcflag);
char* pdyflag = strtok(NULL, " ");
uint32 dyflag;
if(!pdyflag)
dyflag = chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS);
else
dyflag = atoi(pdyflag);
uint32 factionid;
if (!ExtractUint32KeyFromLink(&args, "Hfaction", factionid))
return false;
if(!sFactionTemplateStore.LookupEntry(factionid))
{
@ -886,6 +857,18 @@ bool ChatHandler::HandleModifyFactionCommand(char* args)
return false;
}
uint32 flag;
if (!ExtractOptUInt32(&args, flag, chr->GetUInt32Value(UNIT_FIELD_FLAGS)))
return false;
uint32 npcflag;
if (!ExtractOptUInt32(&args, npcflag, chr->GetUInt32Value(UNIT_NPC_FLAGS)))
return false;
uint32 dyflag;
if (!ExtractOptUInt32(&args, dyflag, chr->GetUInt32Value(UNIT_DYNAMIC_FLAGS)))
return false;
PSendSysMessage(LANG_YOU_CHANGE_FACTION, chr->GetGUIDLow(), factionid, flag, npcflag, dyflag);
chr->setFaction(factionid);
@ -1593,7 +1576,7 @@ bool ChatHandler::HandleTeleCommand(char* args)
Player* _player = m_session->GetPlayer();
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args);
GameTele const* tele = ExtractGameTeleFromLink(&args);
if (!tele)
{
@ -1762,18 +1745,14 @@ bool ChatHandler::HandleSendMailCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
char* tail = strtok(NULL, "");
if(!tail)
return false;
char* msgSubject = ExtractQuotedArg(&tail);
char* msgSubject = ExtractQuotedArg(&args);
if (!msgSubject)
return false;
char* msgText = ExtractQuotedArg(&tail);
char* msgText = ExtractQuotedArg(&args);
if (!msgText)
return false;
@ -1800,11 +1779,11 @@ bool ChatHandler::HandleTeleNameCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(nameStr,&target,&target_guid,&target_name))
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args);
GameTele const* tele = ExtractGameTeleFromLink(&args);
if (!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@ -1868,7 +1847,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
return false;
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
GameTele const* tele = extractGameTeleFromLink(args);
GameTele const* tele = ExtractGameTeleFromLink(&args);
if(!tele)
{
SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
@ -1929,7 +1908,7 @@ bool ChatHandler::HandleTeleGroupCommand(char * args)
bool ChatHandler::HandleGroupgoCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
// check online security
@ -2070,21 +2049,14 @@ bool ChatHandler::HandleGoTaxinodeCommand(char* args)
{
Player* _player = m_session->GetPlayer();
if (!*args)
uint32 nodeId;
if (!ExtractUint32KeyFromLink(&args, "Htaxinode", nodeId))
return false;
char* cNodeId = extractKeyFromLink(args, "Htaxinode");
if (!cNodeId)
return false;
int32 i_nodeId = atoi(cNodeId);
if (!i_nodeId)
return false;
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i_nodeId);
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
if (!node)
{
PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND,i_nodeId);
PSendSysMessage(LANG_COMMAND_GOTAXINODENOTFOUND, nodeId);
SetSentErrorMessage(true);
return false;
}
@ -2110,27 +2082,19 @@ bool ChatHandler::HandleGoCommand(char* args)
float x, y, z;
// raw coordinates case
if (isNumeric(args[0]) || args[0] == '-')
if (ExtractFloat(&args, x))
{
char* px = strtok(args, " ");
char* py = strtok(NULL, " ");
char* pz = strtok(NULL, " ");
char* pmapid = strtok(NULL, " ");
if (!px || !py || !pz)
if (!ExtractFloat(&args, y))
return false;
x = (float)atof(px);
y = (float)atof(py);
z = (float)atof(pz);
if (pmapid)
mapid = (uint32)atoi(pmapid);
else
mapid = _player->GetMapId();
if (!ExtractFloat(&args, z))
return false;
if (!ExtractOptUInt32(&args, mapid, _player->GetMapId()))
return false;
}
// link case
else if (!extractLocationFromLink(args, mapid, x, y, z))
else if (!ExtractLocationFromLink(&args, mapid, x, y, z))
return false;
return HandleGoHelper(_player, mapid, x, y, &z);
@ -2185,28 +2149,24 @@ bool ChatHandler::HandleGoXYZCommand(char* args)
//teleport at coordinates
bool ChatHandler::HandleGoZoneXYCommand(char* args)
{
if (!*args)
return false;
Player* _player = m_session->GetPlayer();
char* px = strtok(args, " ");
char* py = strtok(NULL, " ");
char* tail = strtok(NULL,"");
char* cAreaId = extractKeyFromLink(tail, "Harea"); // string or [name] Shift-click form |color|Harea:area_id|h[name]|h|r
if (!px || !py)
float x;
if (!ExtractFloat(&args, x))
return false;
float x = (float)atof(px);
float y = (float)atof(py);
// prevent accept wrong numeric args
if ((x==0.0f && *px!='0') || (y==0.0f && *py!='0'))
float y;
if (!ExtractFloat(&args, y))
return false;
uint32 areaid = cAreaId ? (uint32)atoi(cAreaId) : _player->GetZoneId();
uint32 areaid;
if (*args)
{
if (!ExtractUint32KeyFromLink(&args, "Harea", areaid))
return false;
}
else
areaid = _player->GetZoneId();
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaid);

View file

@ -58,7 +58,7 @@ bool ChatHandler::HandleMuteCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(nameStr, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&nameStr, &target, &target_guid, &target_name))
return false;
uint32 notspeaktime;
@ -100,7 +100,7 @@ bool ChatHandler::HandleUnmuteCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr.GetPlayerAccountIdByGUID(target_guid);
@ -192,20 +192,18 @@ bool ChatHandler::HandleTriggerCommand(char* args)
// select by args
if (*args)
{
char *atId = extractKeyFromLink(args, "Hareatrigger");
uint32 atId;
if (!ExtractUint32KeyFromLink(&args, "Hareatrigger", atId))
return false;
if (!atId)
return false;
int32 i_atId = atoi(atId);
if (!i_atId)
return false;
atEntry = sAreaTriggerStore.LookupEntry(i_atId);
atEntry = sAreaTriggerStore.LookupEntry(atId);
if (!atEntry)
{
PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, i_atId);
PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, atId);
SetSentErrorMessage(true);
return false;
}
@ -403,39 +401,35 @@ bool ChatHandler::HandleGoTriggerCommand(char* args)
if (!*args)
return false;
int keyIdx; // not index
char *atIdStr = ExtractKeyFromLink(&args, areatriggerKeys);
if (!atIdStr)
return false;
uint32 atId;
if (!ExtractUInt32(&atIdStr, atId))
return false;
char *atId = extractKeyFromLink(args, areatriggerKeys, &keyIdx);
if (!atId)
return false;
int32 i_atId = atoi(atId);
if (!i_atId)
return false;
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(i_atId);
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(atId);
if (!atEntry)
{
PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, i_atId);
PSendSysMessage(LANG_COMMAND_GOAREATRNOTFOUND, atId);
SetSentErrorMessage(true);
return false;
}
char* target_str = strtok(NULL, " ");
if (target_str)
{
int l = strlen(target_str);
if (strncmp(target_str, "target", l) != 0)
bool to_target = ExtractLiteralArg(&args, "target");
if (!to_target && *args) // can be fail also at syntax error
return false;
}
if (target_str != NULL)
if (to_target)
{
AreaTrigger const* at = sObjectMgr.GetAreaTrigger(i_atId);
AreaTrigger const* at = sObjectMgr.GetAreaTrigger(atId);
if (!at)
{
PSendSysMessage(LANG_AREATRIGER_NOT_HAS_TARGET, i_atId);
PSendSysMessage(LANG_AREATRIGER_NOT_HAS_TARGET, atId);
SetSentErrorMessage(true);
return false;
}
@ -465,6 +459,20 @@ bool ChatHandler::HandleGoGraveyardCommand(char* args)
return HandleGoHelper(_player, gy->map_id, gy->x, gy->y, &gy->z);
}
enum CreatureLinkType
{
CREATURE_LINK_RAW =-1, // non-link case
CREATURE_LINK_GUID = 0,
CREATURE_LINK_ENTRY = 1,
};
static char const* const creatureKeys[] =
{
"Hcreature",
"Hcreature_entry",
NULL
};
/** \brief Teleport the GM to the specified creature
*
* .go creature <GUID> --> TP using creature.guid
@ -484,25 +492,32 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
Player* _player = m_session->GetPlayer();
// "id" or number or [name] Shift-click form |color|Hcreature:creature_id|h[name]|h|r
char* pParam1 = extractKeyFromLink(args, "Hcreature");
int crType;
char* pParam1 = ExtractKeyFromLink(&args, creatureKeys, &crType);
if (!pParam1)
return false;
CreatureData const* data = NULL;
// User wants to teleport to the NPC's template entry
if (strcmp(pParam1, "id") == 0)
if (crType == CREATURE_LINK_RAW && strcmp(pParam1, "id") == 0)
{
// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
char* tail = strtok(NULL,"");
if (!tail)
return false;
char* cId = extractKeyFromLink(tail,"Hcreature_entry");
if (!cId)
pParam1 = ExtractKeyFromLink(&args, "Hcreature_entry");
if (!pParam1)
return false;
crType = CREATURE_LINK_ENTRY;
}
CreatureData const* data = NULL;
switch(crType)
{
case CREATURE_LINK_ENTRY:
{
uint32 tEntry;
if (!ExtractUInt32(&pParam1, tEntry))
return false;
int32 tEntry = atoi(cId);
if (!tEntry)
return false;
@ -526,13 +541,27 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
}
data = &dataPair->second;
break;
}
else
case CREATURE_LINK_GUID:
{
int32 lowguid = atoi(pParam1);
uint32 lowguid;
if (!ExtractUInt32(&pParam1, lowguid))
return false;
// Number is invalid - maybe the user specified the mob's name
if (lowguid)
data = sObjectMgr.GetCreatureData(lowguid);
if (!data)
{
SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
SetSentErrorMessage(true);
return false;
}
break;
}
case CREATURE_LINK_RAW:
{
uint32 lowguid;
if (ExtractUInt32(&pParam1, lowguid))
{
data = sObjectMgr.GetCreatureData(lowguid);
if (!data)
@ -542,6 +571,7 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
return false;
}
}
// Number is invalid - maybe the user specified the mob's name
else
{
std::string name = pParam1;
@ -580,38 +610,59 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
data = &dataPair->second;
}
break;
}
}
return HandleGoHelper(_player, data->mapid, data->posX, data->posY, &data->posZ);
}
enum GameobjectLinkType
{
GAMEOBJECT_LINK_RAW =-1, // non-link case
GAMEOBJECT_LINK_GUID = 0,
GAMEOBJECT_LINK_ENTRY = 1,
};
static char const* const gameobjectKeys[] =
{
"Hgameobject",
"Hgameobject_entry",
NULL
};
//teleport to gameobject
bool ChatHandler::HandleGoObjectCommand(char* args)
{
if (!*args)
return false;
Player* _player = m_session->GetPlayer();
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* pParam1 = extractKeyFromLink(args, "Hgameobject");
int goType;
char* pParam1 = ExtractKeyFromLink(&args, gameobjectKeys, &goType);
if (!pParam1)
return false;
GameObjectData const* data = NULL;
// User wants to teleport to the NPC's template entry
if (strcmp(pParam1, "id") == 0)
// User wants to teleport to the GO's template entry
if (goType == GAMEOBJECT_LINK_RAW && strcmp(pParam1, "id") == 0)
{
// number or [name] Shift-click form |color|Hgameobject_entry:creature_id|h[name]|h|r
char* tail = strtok(NULL,"");
if (!tail)
return false;
char* cId = extractKeyFromLink(tail,"Hgameobject_entry");
if (!cId)
pParam1 = ExtractKeyFromLink(&args, "Hgameobject_entry");
if (!pParam1)
return false;
goType = GAMEOBJECT_LINK_ENTRY;
}
GameObjectData const* data = NULL;
switch(goType)
{
case CREATURE_LINK_ENTRY:
{
uint32 tEntry;
if (!ExtractUInt32(&pParam1, tEntry))
return false;
int32 tEntry = atoi(cId);
if (!tEntry)
return false;
@ -636,15 +687,31 @@ bool ChatHandler::HandleGoObjectCommand(char* args)
}
data = &dataPair->second;
break;
}
else
case GAMEOBJECT_LINK_GUID:
{
int32 guid = atoi(pParam1);
uint32 lowguid;
if (!ExtractUInt32(&pParam1, lowguid))
return false;
if (guid)
// by DB guid
data = sObjectMgr.GetGOData(lowguid);
if (!data)
{
SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
SetSentErrorMessage(true);
return false;
}
break;
}
case GAMEOBJECT_LINK_RAW:
{
uint32 lowguid;
if (ExtractUInt32(&pParam1, lowguid))
{
// by DB guid
data = sObjectMgr.GetGOData(guid);
data = sObjectMgr.GetGOData(lowguid);
if (!data)
{
SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
@ -690,6 +757,8 @@ bool ChatHandler::HandleGoObjectCommand(char* args)
data = &dataPair->second;
}
break;
}
}
return HandleGoHelper(_player, data->mapid, data->posX, data->posY, &data->posZ);
@ -703,15 +772,16 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args)
if (*args)
{
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameobject_entry");
char* cId = ExtractKeyFromLink(&args, "Hgameobject_entry");
if (!cId)
return false;
uint32 id = atol(cId);
if (id)
uint32 id;
if (ExtractUInt32(&cId, id))
{
result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id);
}
else
{
std::string name = cId;
@ -816,11 +886,10 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args)
bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameobject");
if (!cId)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hgameobject", lowguid))
return false;
uint32 lowguid = atoi(cId);
if (!lowguid)
return false;
@ -864,11 +933,10 @@ bool ChatHandler::HandleGameObjectDeleteCommand(char* args)
bool ChatHandler::HandleGameObjectTurnCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameobject");
if (!cId)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hgameobject", lowguid))
return false;
uint32 lowguid = atoi(cId);
if (!lowguid)
return false;
@ -885,18 +953,9 @@ bool ChatHandler::HandleGameObjectTurnCommand(char* args)
return false;
}
char* po = strtok(NULL, " ");
float o;
if (po)
{
o = (float)atof(po);
}
else
{
Player *chr = m_session->GetPlayer();
o = chr->GetOrientation();
}
if (!ExtractOptFloat(&args, o, m_session->GetPlayer()->GetOrientation()))
return false;
Map* map = obj->GetMap();
map->Remove(obj,false);
@ -918,11 +977,10 @@ bool ChatHandler::HandleGameObjectTurnCommand(char* args)
bool ChatHandler::HandleGameObjectMoveCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
char* cId = extractKeyFromLink(args,"Hgameobject");
if (!cId)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hgameobject", lowguid))
return false;
uint32 lowguid = atoi(cId);
if (!lowguid)
return false;
@ -939,11 +997,7 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
return false;
}
char* px = strtok(NULL, " ");
char* py = strtok(NULL, " ");
char* pz = strtok(NULL, " ");
if (!px)
if (!args)
{
Player *chr = m_session->GetPlayer();
@ -956,12 +1010,17 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
}
else
{
if (!py || !pz)
float x;
if (!ExtractFloat(&args, x))
return false;
float x = (float)atof(px);
float y = (float)atof(py);
float z = (float)atof(pz);
float y;
if (!ExtractFloat(&args, y))
return false;
float z;
if (!ExtractFloat(&args, z))
return false;
if (!MapManager::IsValidMapCoord(obj->GetMapId(), x, y, z))
{
@ -989,19 +1048,17 @@ bool ChatHandler::HandleGameObjectMoveCommand(char* args)
//spawn go
bool ChatHandler::HandleGameObjectAddCommand(char* args)
{
if (!*args)
return false;
// number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameobject_entry");
if (!cId)
uint32 id;
if (!ExtractUint32KeyFromLink(&args, "Hgameobject_entry", id))
return false;
uint32 id = atol(cId);
if (!id)
return false;
char* spawntimeSecs = strtok(NULL, " ");
int32 spawntimeSecs;
if (!ExtractInt32(&args, spawntimeSecs))
return false;
const GameObjectInfo *gInfo = ObjectMgr::GetGameObjectInfo(id);
@ -1038,11 +1095,7 @@ bool ChatHandler::HandleGameObjectAddCommand(char* args)
}
if (spawntimeSecs)
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
//DEBUG_LOG("*** spawntimeSecs: %d", value);
}
pGameObj->SetRespawnTime(spawntimeSecs);
// fill the gameobject data and save to the db
pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn());
@ -1069,11 +1122,10 @@ bool ChatHandler::HandleGameObjectAddCommand(char* args)
bool ChatHandler::HandleGameObjectPhaseCommand(char* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameobject");
if (!cId)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hgameobject", lowguid))
return false;
uint32 lowguid = atoi(cId);
if (!lowguid)
return false;
@ -1090,9 +1142,8 @@ bool ChatHandler::HandleGameObjectPhaseCommand(char* args)
return false;
}
char* phaseStr = strtok (NULL, " ");
uint32 phasemask = phaseStr? atoi(phaseStr) : 0;
if (phasemask == 0)
uint32 phasemask;
if (!ExtractUInt32(&args, phasemask) || !phasemask)
{
SendSysMessage(LANG_BAD_VALUE);
SetSentErrorMessage(true);
@ -1280,7 +1331,7 @@ bool ChatHandler::HandleLookupAchievementCommand(char* args)
bool ChatHandler::HandleCharacterAchievementsCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
@ -1411,20 +1462,20 @@ bool ChatHandler::HandleModifyRepCommand(char* args)
if (HasLowerSecurity(target, 0))
return false;
char* factionTxt = extractKeyFromLink(args, "Hfaction");
if (!factionTxt)
uint32 factionId;
if (!ExtractUint32KeyFromLink(&args, "Hfaction", factionId))
return false;
uint32 factionId = atoi(factionTxt);
if (!factionId)
return false;
int32 amount = 0;
char *rankTxt = strtok(NULL, " ");
if (!factionTxt || !rankTxt)
if (!ExtractInt32(&args, amount))
{
char *rankTxt = ExtractLiteralArg(&args);
if (!rankTxt)
return false;
amount = atoi(rankTxt);
if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0]))
{
std::string rankStr = rankTxt;
std::wstring wrankStr;
if (!Utf8toWStr(rankStr, wrankStr))
@ -1447,18 +1498,14 @@ bool ChatHandler::HandleModifyRepCommand(char* args)
if (wrank.substr(0, wrankStr.size()) == wrankStr)
{
char *deltaTxt = strtok(NULL, " ");
if (deltaTxt)
{
int32 delta = atoi(deltaTxt);
if ((delta < 0) || (delta > ReputationMgr::PointsInRank[r] -1))
int32 delta;
if (!ExtractInt32(&args, delta) || (delta < 0) || (delta > ReputationMgr::PointsInRank[r] -1))
{
PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (ReputationMgr::PointsInRank[r]-1));
SetSentErrorMessage(true);
return false;
}
amount += delta;
}
break;
}
amount += ReputationMgr::PointsInRank[r];
@ -1499,16 +1546,14 @@ bool ChatHandler::HandleNpcAddCommand(char* args)
{
if (!*args)
return false;
char* charID = extractKeyFromLink(args, "Hcreature_entry");
if (!charID)
uint32 id;
if (!ExtractUint32KeyFromLink(&args, "Hcreature_entry", id))
return false;
char* team = strtok(NULL, " ");
int32 teamval = 0;
if (team) { teamval = atoi(team); }
if (teamval < 0) { teamval = 0; }
uint32 id = atoi(charID);
uint32 team;
if (!ExtractOptUInt32(&args, team, 0))
return false;
Player *chr = m_session->GetPlayer();
float x = chr->GetPositionX();
@ -1518,7 +1563,7 @@ bool ChatHandler::HandleNpcAddCommand(char* args)
Map *map = chr->GetMap();
Creature* pCreature = new Creature;
if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, (uint32)teamval))
if (!pCreature->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, team))
{
delete pCreature;
return false;
@ -1548,31 +1593,25 @@ bool ChatHandler::HandleNpcAddCommand(char* args)
//add item in vendorlist
bool ChatHandler::HandleNpcAddVendorItemCommand(char* args)
{
if (!*args)
return false;
char* pitem = extractKeyFromLink(args, "Hitem");
if (!pitem)
uint32 itemId;
if (!ExtractUint32KeyFromLink(&args, "Hitem", itemId))
{
SendSysMessage(LANG_COMMAND_NEEDITEMSEND);
SetSentErrorMessage(true);
return false;
}
uint32 itemId = atol(pitem);
uint32 maxcount;
if (!ExtractOptUInt32(&args, maxcount, 0))
return false;
char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0
uint32 maxcount = 0;
if (fmaxcount)
maxcount = atol(fmaxcount);
uint32 incrtime;
if (!ExtractOptUInt32(&args, incrtime, 0))
return false;
char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0
uint32 incrtime = 0;
if (fincrtime)
incrtime = atol(fincrtime);
char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0
uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0;
uint32 extendedcost;
if (!ExtractOptUInt32(&args, extendedcost, 0))
return false;
Creature* vendor = getSelectedCreature();
@ -1606,14 +1645,13 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
return false;
}
char* pitem = extractKeyFromLink(args, "Hitem");
if (!pitem)
uint32 itemId;
if (!ExtractUint32KeyFromLink(&args, "Hitem", itemId))
{
SendSysMessage(LANG_COMMAND_NEEDITEMSEND);
SetSentErrorMessage(true);
return false;
}
uint32 itemId = atol(pitem);
if (!sObjectMgr.RemoveVendorItem(vendor->GetEntry(), itemId))
{
@ -1631,24 +1669,14 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(char* args)
//add move for creature
bool ChatHandler::HandleNpcAddMoveCommand(char* args)
{
if (!*args)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hcreature", lowguid))
return false;
char* guid_str = strtok(args, " ");
char* wait_str = strtok(NULL, " ");
uint32 wait;
if (!ExtractOptUInt32(&args, wait, 0))
return false;
uint32 lowguid = atoi(guid_str);
Creature* pCreature = NULL;
/* FIXME: impossible without entry
if (lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
// attempt check creature existence by DB data
if (!pCreature)
{
CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
if (!data)
{
@ -1656,20 +1684,18 @@ bool ChatHandler::HandleNpcAddMoveCommand(char* args)
SetSentErrorMessage(true);
return false;
}
}
else
{
// obtain real GUID for DB operations
lowguid = pCreature->GetDBTableGUIDLow();
}
int wait = wait_str ? atoi(wait_str) : 0;
if (wait < 0)
wait = 0;
Player* player = m_session->GetPlayer();
if (player->GetMapId() != data->mapid)
{
PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
SetSentErrorMessage(true);
return false;
}
Creature* pCreature = player->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, data->id, lowguid));
sWaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0);
// update movement type
@ -1766,11 +1792,10 @@ bool ChatHandler::HandleNpcDeleteCommand(char* args)
if (*args)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hcreature");
if (!cId)
uint32 lowguid;
if (!ExtractUint32KeyFromLink(&args, "Hcreature", lowguid))
return false;
uint32 lowguid = atoi(cId);
if (!lowguid)
return false;
@ -1807,20 +1832,9 @@ bool ChatHandler::HandleNpcMoveCommand(char* args)
if (!pCreature)
{
// number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hcreature");
if (!cId)
if (!ExtractUint32KeyFromLink(&args, "Hcreature", lowguid))
return false;
lowguid = atoi(cId);
/* FIXME: impossibel without entry
if (lowguid)
pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT));
*/
// Attempting creature load from DB data
if (!pCreature)
{
CreatureData const* data = sObjectMgr.GetCreatureData(lowguid);
if (!data)
{
@ -1829,24 +1843,19 @@ bool ChatHandler::HandleNpcMoveCommand(char* args)
return false;
}
uint32 map_id = data->mapid;
Player* player = m_session->GetPlayer();
if (m_session->GetPlayer()->GetMapId() != map_id)
if (player->GetMapId() != data->mapid)
{
PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid);
SetSentErrorMessage(true);
return false;
}
pCreature = player->GetMap()->GetCreature(ObjectGuid(HIGHGUID_UNIT, data->id, lowguid));
}
else
{
lowguid = pCreature->GetDBTableGUIDLow();
}
}
else
{
lowguid = pCreature->GetDBTableGUIDLow();
}
float x = m_session->GetPlayer()->GetPositionX();
float y = m_session->GetPlayer()->GetPositionY();
@ -2451,7 +2460,7 @@ bool ChatHandler::HandleModifyMorphCommand(char* args)
bool ChatHandler::HandleKickPlayerCommand(char *args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
if (m_session && target == m_session->GetPlayer())
@ -2498,7 +2507,7 @@ bool ChatHandler::HandlePInfoCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid,& target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
uint32 accId = 0;
@ -2594,7 +2603,7 @@ void ChatHandler::ShowTicket(uint64 guid, char const* text, char const* time)
//ticket commands
bool ChatHandler::HandleTicketCommand(char* args)
{
char* px = strtok(args, " ");
char* px = ExtractLiteralArg(&args);
// ticket<end>
if (!px)
@ -2647,16 +2656,14 @@ bool ChatHandler::HandleTicketCommand(char* args)
// ticket respond
if (strncmp(px, "respond", 8) == 0)
{
char *name = strtok(NULL, " ");
if (!name)
std::string plName = ExtractPlayerNameFromLink(&args);
if (plName.empty())
{
SendSysMessage(LANG_CMD_SYNTAX);
SetSentErrorMessage(true);
return false;
}
std::string plName = name;
uint64 guid = sObjectMgr.GetPlayerGUIDByName(plName);
if (!guid)
@ -2675,16 +2682,14 @@ bool ChatHandler::HandleTicketCommand(char* args)
return false;
}
char* response = strtok(NULL, "");
if (!response)
if (!*args)
{
SendSysMessage(LANG_CMD_SYNTAX);
SetSentErrorMessage(true);
return false;
}
ticket->SetResponseText(response);
ticket->SetResponseText(args);
if (Player* pl = sObjectMgr.GetPlayer(guid))
pl->GetSession()->SendGMResponse(ticket);
@ -2693,9 +2698,12 @@ bool ChatHandler::HandleTicketCommand(char* args)
}
// ticket #num
int num = atoi(px);
if (num > 0)
uint32 num;
if (!ExtractUInt32(&px, num))
{
if (num == 0)
return false;
QueryResult *result = CharacterDatabase.PQuery("SELECT guid,ticket_text,ticket_lastchange FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_, num-1);
if (!result)
@ -2717,7 +2725,7 @@ bool ChatHandler::HandleTicketCommand(char* args)
}
uint64 target_guid;
if (!extractPlayerTarget(px, NULL, &target_guid))
if (!ExtractPlayerTarget(&px, NULL, &target_guid))
return false;
// ticket $char_name
@ -2735,7 +2743,7 @@ bool ChatHandler::HandleTicketCommand(char* args)
//dell all tickets
bool ChatHandler::HandleDelTicketCommand(char *args)
{
char* px = strtok(args, " ");
char* px = ExtractLiteralArg(&args);
if (!px)
return false;
@ -2747,11 +2755,14 @@ bool ChatHandler::HandleDelTicketCommand(char *args)
return true;
}
int num = (uint32)atoi(px);
uint32 num;
// delticket #num
if (num > 0)
if (ExtractUInt32(&px, num))
{
if (num ==0)
return false;
QueryResult* result = CharacterDatabase.PQuery("SELECT guid FROM character_ticket ORDER BY ticket_id ASC "_OFFSET_,num-1);
if (!result)
{
@ -2780,7 +2791,7 @@ bool ChatHandler::HandleDelTicketCommand(char *args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(px, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&px, &target, &target_guid, &target_name))
return false;
// delticket $char_name
@ -3940,7 +3951,7 @@ bool ChatHandler::HandleCharacterRenameCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
if (target)
@ -3974,7 +3985,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(char* args)
Player* target;
uint64 target_guid;
std::string target_name;
if (!extractPlayerTarget(args, &target, &target_guid, &target_name))
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
if (target)
@ -3997,7 +4008,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(char* args)
bool ChatHandler::HandleCharacterReputationCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
@ -4179,12 +4190,10 @@ bool ChatHandler::HandleEventInfoCommand(char* args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameevent");
if (!cId)
uint32 event_id;
if (!ExtractUint32KeyFromLink(&args, "Hgameevent", event_id))
return false;
uint32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id >=events.size())
@ -4228,12 +4237,10 @@ bool ChatHandler::HandleEventStartCommand(char* args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameevent");
if (!cId)
uint32 event_id;
if (!ExtractUint32KeyFromLink(&args, "Hgameevent", event_id))
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id < 1 || event_id >=(int32)events.size())
@ -4270,12 +4277,10 @@ bool ChatHandler::HandleEventStopCommand(char* args)
return false;
// id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r
char* cId = extractKeyFromLink(args, "Hgameevent");
if (!cId)
uint32 event_id;
if (!ExtractUint32KeyFromLink(&args, "Hgameevent", event_id))
return false;
int32 event_id = atoi(cId);
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
if (event_id < 1 || event_id >=(int32)events.size())
@ -4310,7 +4315,7 @@ bool ChatHandler::HandleEventStopCommand(char* args)
bool ChatHandler::HandleCombatStopCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
// check online security
@ -4669,7 +4674,7 @@ bool ChatHandler::HandleServerCorpsesCommand(char* /*args*/)
bool ChatHandler::HandleRepairitemsCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
// check online security
@ -4798,11 +4803,10 @@ bool ChatHandler::HandleLookupTitleCommand(char* args)
bool ChatHandler::HandleTitlesAddCommand(char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink(args, "Htitle");
if (!id_p)
uint32 id;
if (!ExtractUint32KeyFromLink(&args, "Htitle", id))
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
@ -4845,11 +4849,10 @@ bool ChatHandler::HandleTitlesAddCommand(char* args)
bool ChatHandler::HandleTitlesRemoveCommand(char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink(args, "Htitle");
if (!id_p)
uint32 id;
if (!ExtractUint32KeyFromLink(&args, "Htitle", id))
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);
@ -4941,7 +4944,7 @@ bool ChatHandler::HandleTitlesSetMaskCommand(char* args)
bool ChatHandler::HandleCharacterTitlesCommand(char* args)
{
Player* target;
if (!extractPlayerTarget(args, &target))
if (!ExtractPlayerTarget(&args, &target))
return false;
LocaleConstant loc = GetSessionDbcLocale();
@ -4978,11 +4981,10 @@ bool ChatHandler::HandleCharacterTitlesCommand(char* args)
bool ChatHandler::HandleTitlesCurrentCommand(char* args)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
char* id_p = extractKeyFromLink(args, "Htitle");
if (!id_p)
uint32 id;
if (!ExtractUint32KeyFromLink(&args, "Htitle", id))
return false;
int32 id = atoi(id_p);
if (id <= 0)
{
PSendSysMessage(LANG_INVALID_TITLE_ID, id);

File diff suppressed because it is too large Load diff

View file

@ -65,7 +65,7 @@ bool ChatHandler::HandleAccountDeleteCommand(char* args)
return false;
std::string account_name;
uint32 account_id = extractAccountId(args, &account_name);
uint32 account_id = ExtractAccountId(&args, &account_name);
if (!account_id)
return false;
@ -409,44 +409,31 @@ bool ChatHandler::HandleCharacterDeletedOldCommand(char* args)
bool ChatHandler::HandleCharacterEraseCommand(char* args)
{
if (!*args)
char* nameStr = ExtractLiteralArg(&args);
if (!*nameStr)
return false;
char *character_name_str = strtok(args," ");
if(!character_name_str)
Player* target;
uint64 target_guid;
std::string target_name;
if (!ExtractPlayerTarget(&args, &target, &target_guid, &target_name))
return false;
std::string character_name = character_name_str;
if(!normalizePlayerName(character_name))
return false;
uint64 character_guid;
uint32 account_id;
if (Player *player = sObjectMgr.GetPlayer(character_name.c_str()))
if (target)
{
character_guid = player->GetGUID();
account_id = player->GetSession()->GetAccountId();
player->GetSession()->KickPlayer();
account_id = target->GetSession()->GetAccountId();
target->GetSession()->KickPlayer();
}
else
{
character_guid = sObjectMgr.GetPlayerGUIDByName(character_name);
if(!character_guid)
{
PSendSysMessage(LANG_NO_PLAYER,character_name.c_str());
SetSentErrorMessage(true);
return false;
}
account_id = sObjectMgr.GetPlayerAccountIdByGUID(character_guid);
}
account_id = sObjectMgr.GetPlayerAccountIdByGUID(target_guid);
std::string account_name;
sAccountMgr.GetName (account_id,account_name);
Player::DeleteFromDB(character_guid, account_id, true, true);
PSendSysMessage(LANG_CHARACTER_DELETED,character_name.c_str(),GUID_LOPART(character_guid),account_name.c_str(), account_id);
Player::DeleteFromDB(target_guid, account_id, true, true);
PSendSysMessage(LANG_CHARACTER_DELETED, target_name.c_str(), GUID_LOPART(target_guid), account_name.c_str(), account_id);
return true;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10333"
#define REVISION_NR "10334"
#endif // __REVISION_NR_H__