Prevent using loading pet from DB code for non-player pets.

This commit is contained in:
VladimirMangos 2008-12-26 12:47:03 +03:00
parent 3c774f9c68
commit 3488c1fee3
4 changed files with 5 additions and 5 deletions

View file

@ -101,7 +101,7 @@ void Pet::RemoveFromWorld()
Unit::RemoveFromWorld();
}
bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current )
bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool current )
{
m_loading = true;