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[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
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25 changed files with 96 additions and 96 deletions
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@ -462,7 +462,7 @@ uint32 GameEventMgr::Update() // return the next e
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nextEventDelay = calcDelay;
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}
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sLog.outBasic("Next game event check in %u seconds.", nextEventDelay + 1);
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return (nextEventDelay + 1) * IN_MILISECONDS; // Add 1 second to be sure event has started/stopped at next call
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return (nextEventDelay + 1) * IN_MILLISECONDS; // Add 1 second to be sure event has started/stopped at next call
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}
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void GameEventMgr::UnApplyEvent(uint16 event_id)
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