[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.

This commit is contained in:
XTZGZoReX 2010-03-30 14:44:50 +02:00
parent e499150b59
commit 34e56c9978
25 changed files with 96 additions and 96 deletions

View file

@ -462,7 +462,7 @@ uint32 GameEventMgr::Update() // return the next e
nextEventDelay = calcDelay;
}
sLog.outBasic("Next game event check in %u seconds.", nextEventDelay + 1);
return (nextEventDelay + 1) * IN_MILISECONDS; // Add 1 second to be sure event has started/stopped at next call
return (nextEventDelay + 1) * IN_MILLISECONDS; // Add 1 second to be sure event has started/stopped at next call
}
void GameEventMgr::UnApplyEvent(uint16 event_id)