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[9641] Fix typo; IN_MILISECONDS -> IN_MILLISECONDS.
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e499150b59
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25 changed files with 96 additions and 96 deletions
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@ -735,7 +735,7 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx)
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// Add main hand dps * effect[2] amount
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float average = (m_caster->GetFloatValue(UNIT_FIELD_MINDAMAGE) + m_caster->GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2;
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int32 count = m_caster->CalculateSpellDamage(m_spellInfo, EFFECT_INDEX_2, m_spellInfo->EffectBasePoints[EFFECT_INDEX_2], unitTarget);
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damage += count * int32(average * IN_MILISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
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damage += count * int32(average * IN_MILLISECONDS) / m_caster->GetAttackTime(BASE_ATTACK);
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}
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// Shield of Righteousness
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else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0010000000000000))
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@ -4095,7 +4095,7 @@ void Spell::EffectDistract(SpellEffectIndex /*eff_idx*/)
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// Set creature Distracted, Stop it, And turn it
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unitTarget->SetOrientation(angle);
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unitTarget->StopMoving();
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unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILISECONDS);
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unitTarget->GetMotionMaster()->MoveDistract(damage * IN_MILLISECONDS);
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}
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}
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@ -5261,7 +5261,7 @@ void Spell::EffectSummonObjectWild(SpellEffectIndex eff_idx)
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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// Wild object not have owner and check clickable by players
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@ -6212,7 +6212,7 @@ void Spell::EffectDuel(SpellEffectIndex eff_idx)
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pGameObj->SetUInt32Value(GAMEOBJECT_FACTION, m_caster->getFaction() );
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pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel()+1 );
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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m_caster->AddGameObject(pGameObj);
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@ -6289,7 +6289,7 @@ void Spell::EffectSummonPlayer(SpellEffectIndex /*eff_idx*/)
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WorldPacket data(SMSG_SUMMON_REQUEST, 8+4+4);
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data << uint64(m_caster->GetGUID()); // summoner guid
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data << uint32(m_caster->GetZoneId()); // summoner zone
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data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILISECONDS); // auto decline after msecs
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data << uint32(MAX_PLAYER_SUMMON_DELAY*IN_MILLISECONDS); // auto decline after msecs
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((Player*)unitTarget)->GetSession()->SendPacket(&data);
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}
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@ -6455,7 +6455,7 @@ void Spell::EffectEnchantHeldItem(SpellEffectIndex eff_idx)
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return;
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// Apply the temporary enchantment
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item->SetEnchantment(slot, enchant_id, duration*IN_MILISECONDS, 0);
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item->SetEnchantment(slot, enchant_id, duration*IN_MILLISECONDS, 0);
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item_owner->ApplyEnchantment(item, slot, true);
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}
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}
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@ -6579,7 +6579,7 @@ void Spell::EffectSummonObject(SpellEffectIndex eff_idx)
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pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL,m_caster->getLevel());
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int32 duration = GetSpellDuration(m_spellInfo);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetSpellId(m_spellInfo->Id);
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m_caster->AddGameObject(pGameObj);
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@ -7169,7 +7169,7 @@ void Spell::EffectTransmitted(SpellEffectIndex eff_idx)
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case 3: lastSec = 17; break;
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}
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duration = duration - lastSec*IN_MILISECONDS + FISHING_BOBBER_READY_TIME*IN_MILISECONDS;
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duration = duration - lastSec*IN_MILLISECONDS + FISHING_BOBBER_READY_TIME*IN_MILLISECONDS;
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break;
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}
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case GAMEOBJECT_TYPE_SUMMONING_RITUAL:
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@ -7187,7 +7187,7 @@ void Spell::EffectTransmitted(SpellEffectIndex eff_idx)
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break;
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}
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILISECONDS : 0);
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pGameObj->SetRespawnTime(duration > 0 ? duration/IN_MILLISECONDS : 0);
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pGameObj->SetOwnerGUID(m_caster->GetGUID());
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