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Apply style fix
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parent
5531a0087d
commit
35405dd549
155 changed files with 10968 additions and 3660 deletions
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@ -59,13 +59,19 @@ Unit*
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ObjectAccessor::GetUnit(WorldObject const& u, ObjectGuid guid)
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{
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if (!guid)
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{ return NULL; }
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{
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return NULL;
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}
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if (guid.IsPlayer())
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{ return FindPlayer(guid); }
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{
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return FindPlayer(guid);
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}
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if (!u.IsInWorld())
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{ return NULL; }
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{
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return NULL;
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}
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return u.GetMap()->GetAnyTypeCreature(guid);
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}
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@ -74,9 +80,13 @@ Corpse* ObjectAccessor::GetCorpseInMap(ObjectGuid guid, uint32 mapid)
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{
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Corpse* ret = HashMapHolder<Corpse>::Find(guid);
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if (!ret)
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{ return NULL; }
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{
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return NULL;
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}
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if (ret->GetMapId() != mapid)
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{ return NULL; }
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{
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return NULL;
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}
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return ret;
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}
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@ -84,11 +94,15 @@ Corpse* ObjectAccessor::GetCorpseInMap(ObjectGuid guid, uint32 mapid)
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Player* ObjectAccessor::FindPlayer(ObjectGuid guid, bool inWorld /*= true*/)
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{
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if (!guid)
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{ return NULL; }
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{
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return NULL;
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}
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Player* plr = HashMapHolder<Player>::Find(guid);
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if (!plr || (!plr->IsInWorld() && inWorld))
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{ return NULL; }
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{
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return NULL;
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}
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return plr;
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}
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@ -99,7 +113,9 @@ Player* ObjectAccessor::FindPlayerByName(const char* name)
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HashMapHolder<Player>::MapType& m = sObjectAccessor.GetPlayers();
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for (HashMapHolder<Player>::MapType::iterator iter = m.begin(); iter != m.end(); ++iter)
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if (iter->second->IsInWorld() && (::strcmp(name, iter->second->GetName()) == 0))
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{ return iter->second; }
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{
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return iter->second;
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}
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return NULL;
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}
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@ -130,7 +146,9 @@ ObjectAccessor::GetCorpseForPlayerGUID(ObjectGuid guid)
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Player2CorpsesMapType::iterator iter = i_player2corpse.find(guid);
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if (iter == i_player2corpse.end())
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{ return NULL; }
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{
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return NULL;
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}
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MANGOS_ASSERT(iter->second->GetType() != CORPSE_BONES);
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return iter->second;
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@ -145,7 +163,9 @@ ObjectAccessor::RemoveCorpse(Corpse* corpse)
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Player2CorpsesMapType::iterator iter = i_player2corpse.find(corpse->GetOwnerGuid());
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if (iter == i_player2corpse.end())
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{ return; }
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{
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return;
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}
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// build mapid*cellid -> guid_set map
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CellPair cell_pair = MaNGOS::ComputeCellPair(corpse->GetPositionX(), corpse->GetPositionY());
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@ -218,7 +238,9 @@ ObjectAccessor::ConvertCorpseForPlayer(ObjectGuid player_guid, bool insignia)
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// do not load the map if it's not loaded
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Map* map = sMapMgr.FindMap(corpse->GetMapId(), corpse->GetInstanceId());
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if (map)
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{ map->Remove(corpse, false); }
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{
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map->Remove(corpse, false);
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}
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// remove corpse from DB
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corpse->DeleteFromDB();
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@ -250,7 +272,9 @@ ObjectAccessor::ConvertCorpseForPlayer(ObjectGuid player_guid, bool insignia)
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for (int i = 0; i < EQUIPMENT_SLOT_END; ++i)
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{
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if (corpse->GetUInt32Value(CORPSE_FIELD_ITEM + i))
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{ bones->SetUInt32Value(CORPSE_FIELD_ITEM + i, 0); }
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{
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bones->SetUInt32Value(CORPSE_FIELD_ITEM + i, 0);
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}
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}
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// add bones in grid store if grid loaded where corpse placed
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@ -273,7 +297,9 @@ void ObjectAccessor::RemoveOldCorpses()
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++next;
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if (!itr->second->IsExpired(now))
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{ continue; }
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{
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continue;
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}
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ConvertCorpseForPlayer(itr->first);
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}
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