[0027] Prevent sending transport maps in player update object (will be replaced by a better fix later). Should fix the random teleports for this moment...

Fixed aura update (Fixes warrior/paladin client freeze on world login).
This commit is contained in:
Fabian 2012-08-09 01:48:59 +02:00 committed by Antz
parent eb3f94c24e
commit 3561a43fe1
5 changed files with 26 additions and 5 deletions

View file

@ -9184,7 +9184,7 @@ void SpellAuraHolder::BuildUpdatePacket(WorldPacket& data) const
data << uint32(GetId());
uint8 auraFlags = GetAuraFlags();
data << uint8(auraFlags);
data << uint16(auraFlags);
data << uint8(GetAuraLevel());
uint32 stackCount = m_procCharges ? m_procCharges * m_stackAmount : m_stackAmount;