mirror of
https://github.com/mangosfour/server.git
synced 2025-12-31 04:37:04 +00:00
[0027] Prevent sending transport maps in player update object (will be replaced by a better fix later). Should fix the random teleports for this moment...
Fixed aura update (Fixes warrior/paladin client freeze on world login).
This commit is contained in:
parent
eb3f94c24e
commit
3561a43fe1
5 changed files with 26 additions and 5 deletions
|
|
@ -9184,7 +9184,7 @@ void SpellAuraHolder::BuildUpdatePacket(WorldPacket& data) const
|
|||
data << uint32(GetId());
|
||||
|
||||
uint8 auraFlags = GetAuraFlags();
|
||||
data << uint8(auraFlags);
|
||||
data << uint16(auraFlags);
|
||||
data << uint8(GetAuraLevel());
|
||||
|
||||
uint32 stackCount = m_procCharges ? m_procCharges * m_stackAmount : m_stackAmount;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue