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[8218] Final part of talent 17962 and ranks fixes.
* Support correct aura state at server set for different casters effects * Correctly check this telent (per caster) aura state at cast * Correctly show per-caster aura state for cleitns.
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d2dadbcb99
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7 changed files with 72 additions and 29 deletions
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@ -1093,35 +1093,20 @@ void Aura::_RemoveAura()
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removeState = AURA_STATE_JUDGEMENT; // Update Seals information
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break;
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case SPELLFAMILY_WARLOCK:
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// Conflagrate aura state on Immolate and Shadowflame
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// Check Immolate case
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if (m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000004))
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// Conflagrate aura state on Immolate and Shadowflame,
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if ((m_spellProto->SpellFamilyFlags & UI64LIT(0x0000000000000004)) ||
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(m_spellProto->SpellFamilyFlags2 & 0x00000002))
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{
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//check if there is a Shadowflame DOT present, if not, remove AURA_STATE_CONFLAGRATE
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// it can have both from same caster or same effect from different casters
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bool removeAuraState=true;
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Unit::AuraList const& SFDOT = m_target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator i = SFDOT.begin(); i != SFDOT.end(); ++i)
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Unit::AuraList const& dotList = m_target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator i = dotList.begin(); i != dotList.end(); ++i)
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{
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if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK &&
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((*i)->GetSpellProto()->SpellFamilyFlags2 & 0x00000002))
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{
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removeAuraState=false;
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break;
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}
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}
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if(removeAuraState)
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removeState = AURA_STATE_CONFLAGRATE;
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}
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// Check Shadowflame case
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else if (m_spellProto->SpellFamilyFlags2 & 0x00000002)
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{
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//check if there is a Immolate DOT present, if not, remove AURA_STATE_CONFLAGRATE
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bool removeAuraState=true;
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Unit::AuraList const& IMDOT = m_target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(Unit::AuraList::const_iterator i = IMDOT.begin(); i != IMDOT.end(); ++i)
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{
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if ((*i)->GetSpellProto()->SpellFamilyName == SPELLFAMILY_WARLOCK &&
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((*i)->GetSpellProto()->SpellFamilyFlags & UI64LIT(0x0000000000000004)))
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// Immolate
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(((*i)->GetSpellProto()->SpellFamilyFlags & UI64LIT(0x0000000000000004)) ||
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// Shadowflame
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((*i)->GetSpellProto()->SpellFamilyFlags2 & 0x00000002)))
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{
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removeAuraState=false;
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break;
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