[12066] Optimize some parts for ++C

This commit is contained in:
stfx 2012-07-21 17:14:55 +02:00 committed by Schmoozerd
parent ba86b02dd4
commit 3707b04330
48 changed files with 163 additions and 163 deletions

View file

@ -2678,7 +2678,7 @@ bool ChatHandler::HandleAddItemSetCommand(char* args)
DETAIL_LOG(GetMangosString(LANG_ADDITEMSET), itemsetId);
bool found = false;
for (uint32 id = 0; id < sItemStorage.MaxEntry; id++)
for (uint32 id = 0; id < sItemStorage.MaxEntry; ++id)
{
ItemPrototype const* pProto = sItemStorage.LookupEntry<ItemPrototype>(id);
if (!pProto)
@ -3167,7 +3167,7 @@ bool ChatHandler::HandleLookupItemSetCommand(char* args)
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in ItemSet.dbc
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); id++)
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); ++id)
{
ItemSetEntry const* set = sItemSetStore.LookupEntry(id);
if (set)
@ -3230,7 +3230,7 @@ bool ChatHandler::HandleLookupSkillCommand(char* args)
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in SkillLine.dbc
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); id++)
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); ++id)
{
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(id);
if (skillInfo)
@ -3355,7 +3355,7 @@ bool ChatHandler::HandleLookupSpellCommand(char* args)
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in Spell.dbc
for (uint32 id = 0; id < sSpellStore.GetNumRows(); id++)
for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id)
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(id);
if (spellInfo)
@ -3532,7 +3532,7 @@ bool ChatHandler::HandleLookupObjectCommand(char* args)
uint32 counter = 0;
for (uint32 id = 0; id < sGOStorage.MaxEntry; id++)
for (uint32 id = 0; id < sGOStorage.MaxEntry; ++id)
{
GameObjectInfo const* gInfo = sGOStorage.LookupEntry<GameObjectInfo>(id);
if (!gInfo)
@ -3598,7 +3598,7 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(char* args)
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in TaxiNodes.dbc
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); id++)
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); ++id)
{
TaxiNodesEntry const* nodeEntry = sTaxiNodesStore.LookupEntry(id);
if (nodeEntry)
@ -6460,7 +6460,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(char* /*args*/)
}
else
PSendSysMessage("bound for a nonexistent map %u", itr->first);
counter++;
++counter;
}
}
PSendSysMessage("player binds: %d", counter);
@ -6483,7 +6483,7 @@ bool ChatHandler::HandleInstanceListBindsCommand(char* /*args*/)
}
else
PSendSysMessage("bound for a nonexistent map %u", itr->first);
counter++;
++counter;
}
}
}
@ -6537,7 +6537,7 @@ bool ChatHandler::HandleInstanceUnbindCommand(char* args)
else
PSendSysMessage("bound for a nonexistent map %u", itr->first);
player->UnbindInstance(itr, Difficulty(i));
counter++;
++counter;
}
else
++itr;