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Fixed some structs.
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5 changed files with 23 additions and 22 deletions
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@ -1077,7 +1077,7 @@ struct MapEntry
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uint32 MapID; // 0
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//char* internalname; // 1 unused
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uint32 map_type; // 2
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//uint32 unk_330; // 3
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//uint32 unk_330; // 3 some kind of flags (0x100 - CAN_CHANGE_PLAYER_DIFFICULTY)
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// 4 0 or 1 for battlegrounds (not arenas)
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char* name[16]; // 5-20
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// 21 name flags, unused
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@ -1086,13 +1086,13 @@ struct MapEntry
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// 39 intro text flags
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//char* allianceIntro[16]; // 40-55 text for PvP Zones
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// 56 intro text flags
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uint32 multimap_id; // 57
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// 58
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uint32 multimap_id; // 57 index in LoadingScreens.dbc
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// 58 BattlefieldMapIconScale
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int32 entrance_map; // 59 map_id of entrance map
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float entrance_x; // 60 entrance x coordinate (if exist single entry)
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float entrance_y; // 61 entrance y coordinate (if exist single entry)
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// 62 -1, 0 and 720
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uint32 addon; // 63 (0-original maps,1-tbc addon)
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// 62 time of day override
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uint32 addon; // 63 expansion
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// 64 some kind of time?
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//uint32 maxPlayers; // 65 max players
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