Fixed some structs.

This commit is contained in:
tomrus88 2009-12-20 06:11:51 +03:00
parent 90d76c61fa
commit 370c6bbd4b
5 changed files with 23 additions and 22 deletions

View file

@ -1077,7 +1077,7 @@ struct MapEntry
uint32 MapID; // 0
//char* internalname; // 1 unused
uint32 map_type; // 2
//uint32 unk_330; // 3
//uint32 unk_330; // 3 some kind of flags (0x100 - CAN_CHANGE_PLAYER_DIFFICULTY)
// 4 0 or 1 for battlegrounds (not arenas)
char* name[16]; // 5-20
// 21 name flags, unused
@ -1086,13 +1086,13 @@ struct MapEntry
// 39 intro text flags
//char* allianceIntro[16]; // 40-55 text for PvP Zones
// 56 intro text flags
uint32 multimap_id; // 57
// 58
uint32 multimap_id; // 57 index in LoadingScreens.dbc
// 58 BattlefieldMapIconScale
int32 entrance_map; // 59 map_id of entrance map
float entrance_x; // 60 entrance x coordinate (if exist single entry)
float entrance_y; // 61 entrance y coordinate (if exist single entry)
// 62 -1, 0 and 720
uint32 addon; // 63 (0-original maps,1-tbc addon)
// 62 time of day override
uint32 addon; // 63 expansion
// 64 some kind of time?
//uint32 maxPlayers; // 65 max players