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[12173] Some battleground changes
- bg list works - placeholders for pvp rewards and rated bg stats packets - other bg opcode changes Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
This commit is contained in:
parent
dcc57439a7
commit
372e8e04bf
13 changed files with 163 additions and 86 deletions
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@ -166,11 +166,14 @@ enum BattleGroundQueueTypeId
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BATTLEGROUND_QUEUE_EY = 4,
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BATTLEGROUND_QUEUE_EY = 4,
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BATTLEGROUND_QUEUE_SA = 5,
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BATTLEGROUND_QUEUE_SA = 5,
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BATTLEGROUND_QUEUE_IC = 6,
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BATTLEGROUND_QUEUE_IC = 6,
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BATTLEGROUND_QUEUE_2v2 = 7,
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BATTLEGROUND_QUEUE_TP = 7,
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BATTLEGROUND_QUEUE_3v3 = 8,
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BATTLEGROUND_QUEUE_BG = 8,
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BATTLEGROUND_QUEUE_5v5 = 9
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BATTLEGROUND_QUEUE_2v2 = 9,
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BATTLEGROUND_QUEUE_3v3 = 10,
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BATTLEGROUND_QUEUE_5v5 = 11,
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};
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};
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#define MAX_BATTLEGROUND_QUEUE_TYPES 10
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#define MAX_BATTLEGROUND_QUEUE_TYPES 12
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enum ScoreType
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enum ScoreType
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{
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{
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@ -295,6 +298,7 @@ class BattleGround
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/* Battleground */
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/* Battleground */
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// Get methods:
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// Get methods:
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ObjectGuid GetObjectGuid() { return ObjectGuid(HIGHGUID_BATTLEGROUND, uint32(0), uint32(m_TypeID)); }
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char const* GetName() const { return m_Name; }
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char const* GetName() const { return m_Name; }
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BattleGroundTypeId GetTypeID() const { return m_TypeID; }
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BattleGroundTypeId GetTypeID() const { return m_TypeID; }
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BattleGroundBracketId GetBracketId() const { return m_BracketId; }
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BattleGroundBracketId GetBracketId() const { return m_BracketId; }
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@ -72,7 +72,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recv_data)
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void WorldSession::SendBattlegGroundList(ObjectGuid guid, BattleGroundTypeId bgTypeId)
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void WorldSession::SendBattlegGroundList(ObjectGuid guid, BattleGroundTypeId bgTypeId)
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{
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{
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WorldPacket data;
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WorldPacket data;
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sBattleGroundMgr.BuildBattleGroundListPacket(&data, guid, _player, bgTypeId, 0);
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sBattleGroundMgr.BuildBattleGroundListPacket(&data, guid, _player, bgTypeId);
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SendPacket(&data);
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SendPacket(&data);
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}
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}
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@ -85,10 +85,15 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recv_data)
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bool isPremade = false;
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bool isPremade = false;
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Group* grp;
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Group* grp;
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recv_data >> guid; // battlemaster guid
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recv_data >> bgTypeId_; // battleground type id (DBC id)
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recv_data >> instanceId; // instance id, 0 if First Available selected
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recv_data >> instanceId; // instance id, 0 if First Available selected
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recv_data >> joinAsGroup; // join as group
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recv_data.ReadGuidMask<2, 0, 3, 1, 5>(guid);
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joinAsGroup = recv_data.ReadBit();
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recv_data.ReadGuidMask<4, 6, 7>(guid);
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recv_data.ReadGuidBytes<2, 6, 4, 3, 7, 0, 5, 1>(guid);
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bgTypeId_ = guid.GetCounter();
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DEBUG_LOG("WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from %s, typeid: %u, asGroup: %u, bg guid: %u",
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_player->GetGuidStr().c_str(), bgTypeId_, joinAsGroup, guid.GetString().c_str());
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if (!sBattlemasterListStore.LookupEntry(bgTypeId_))
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if (!sBattlemasterListStore.LookupEntry(bgTypeId_))
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{
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{
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@ -98,8 +103,6 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recv_data)
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BattleGroundTypeId bgTypeId = BattleGroundTypeId(bgTypeId_);
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BattleGroundTypeId bgTypeId = BattleGroundTypeId(bgTypeId_);
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DEBUG_LOG("WORLD: Recvd CMSG_BATTLEMASTER_JOIN Message from %s", guid.GetString().c_str());
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// can do this, since it's battleground, not arena
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// can do this, since it's battleground, not arena
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BattleGroundQueueTypeId bgQueueTypeId = BattleGroundMgr::BGQueueTypeId(bgTypeId, ARENA_TYPE_NONE);
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BattleGroundQueueTypeId bgQueueTypeId = BattleGroundMgr::BGQueueTypeId(bgTypeId, ARENA_TYPE_NONE);
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@ -322,12 +325,6 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recv_data)
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uint32 bgTypeId;
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uint32 bgTypeId;
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recv_data >> bgTypeId; // id from DBC
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recv_data >> bgTypeId; // id from DBC
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uint8 fromWhere;
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recv_data >> fromWhere; // 0 - battlemaster (lua: ShowBattlefieldList), 1 - UI (lua: RequestBattlegroundInstanceInfo)
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uint8 unk1;
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recv_data >> unk1; // unknown 3.2.2
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BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
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BattlemasterListEntry const* bl = sBattlemasterListStore.LookupEntry(bgTypeId);
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if (!bl)
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if (!bl)
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{
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{
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@ -336,7 +333,7 @@ void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recv_data)
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}
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}
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WorldPacket data;
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WorldPacket data;
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sBattleGroundMgr.BuildBattleGroundListPacket(&data, ObjectGuid(), _player, BattleGroundTypeId(bgTypeId), fromWhere);
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sBattleGroundMgr.BuildBattleGroundListPacket(&data, ObjectGuid(), _player, BattleGroundTypeId(bgTypeId));
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SendPacket(&data);
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SendPacket(&data);
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}
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}
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@ -819,7 +816,14 @@ void WorldSession::HandleReportPvPAFK(WorldPacket& recv_data)
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reportedPlayer->ReportedAfkBy(_player);
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reportedPlayer->ReportedAfkBy(_player);
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}
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}
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void WorldSession::HandleRequestPvPOptionsEnabled(WorldPacket& recv_data)
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void WorldSession::HandleRequestRatedBGStatsOpcode(WorldPacket& recv_data)
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{
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// null packet
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GetPlayer()->SendRatedBGStats();
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}
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void WorldSession::HandleRequestPvPOptionsEnabledOpcode(WorldPacket& recv_data)
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{
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{
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// null packet
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// null packet
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@ -829,3 +833,11 @@ void WorldSession::HandleRequestPvPOptionsEnabled(WorldPacket& recv_data)
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SendPacket(&data);
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SendPacket(&data);
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}
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}
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void WorldSession::HandleRequestPvPRewardsOpcode(WorldPacket& recv_data)
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{
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// null packet
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GetPlayer()->SendPvPRewards();
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}
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@ -1704,46 +1704,30 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
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sLog.outString(">> Loaded %u battlegrounds", count);
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sLog.outString(">> Loaded %u battlegrounds", count);
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}
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}
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void BattleGroundMgr::BuildBattleGroundListPacket(WorldPacket* data, ObjectGuid guid, Player* plr, BattleGroundTypeId bgTypeId, uint8 fromWhere)
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void BattleGroundMgr::BuildBattleGroundListPacket(WorldPacket* data, ObjectGuid guid, Player* plr, BattleGroundTypeId bgTypeId)
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{
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{
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if (!plr)
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if (!plr)
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return;
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return;
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BattleGround* bgTemplate = sBattleGroundMgr.GetBattleGroundTemplate(bgTypeId);
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data->Initialize(SMSG_BATTLEFIELD_LIST);
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data->Initialize(SMSG_BATTLEFIELD_LIST);
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*data << guid; // battlemaster guid
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*data << uint32(0); // 4.3.4 winConquest weekend
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*data << uint8(fromWhere); // from where you joined
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*data << uint32(0); // 4.3.4 winConquest random
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*data << uint32(0); // 4.3.4 lossHonor weekend
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*data << uint32(bgTypeId); // battleground id
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*data << uint32(bgTypeId); // battleground id
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*data << uint8(0); // unk
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*data << uint32(0); // 4.3.4 lossHonor random
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*data << uint8(0); // unk
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*data << uint32(0); // 4.3.4 winHonor random
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*data << uint32(0); // 4.3.4 winHonor weekend
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*data << uint8(0); // max level
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*data << uint8(0); // min level
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data->WriteGuidMask<0, 1, 7>(guid);
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data->WriteBit(false); // has holiday bg currency bonus ??
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data->WriteBit(false); // has random bg currency bonus ??
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// Rewards
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*data << uint8(0); // 3.3.3 hasWin
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*data << uint32(0); // 3.3.3 winHonor
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*data << uint32(0); // 3.3.3 winArena
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*data << uint32(0); // 3.3.3 lossHonor
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uint8 isRandom = 0;
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*data << uint8(isRandom); // 3.3.3 isRandom
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if (isRandom)
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{
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// Rewards (random)
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*data << uint8(0); // 3.3.3 hasWin_Random
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*data << uint32(0); // 3.3.3 winHonor_Random
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*data << uint32(0); // 3.3.3 winArena_Random
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*data << uint32(0); // 3.3.3 lossHonor_Random
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}
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if (bgTypeId == BATTLEGROUND_AA) // arena
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{
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*data << uint32(0); // arena - no instances showed
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}
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else // battleground
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{
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size_t count_pos = data->wpos();
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uint32 count = 0;
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uint32 count = 0;
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*data << uint32(0); // number of bg instances
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ByteBuffer buf;
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if (bgTemplate)
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if (BattleGround* bgTemplate = sBattleGroundMgr.GetBattleGroundTemplate(bgTypeId))
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{
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{
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// expected bracket entry
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// expected bracket entry
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if (PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bgTemplate->GetMapId(), plr->getLevel()))
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if (PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bgTemplate->GetMapId(), plr->getLevel()))
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@ -1752,13 +1736,22 @@ void BattleGroundMgr::BuildBattleGroundListPacket(WorldPacket* data, ObjectGuid
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ClientBattleGroundIdSet const& ids = m_ClientBattleGroundIds[bgTypeId][bracketId];
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ClientBattleGroundIdSet const& ids = m_ClientBattleGroundIds[bgTypeId][bracketId];
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for (ClientBattleGroundIdSet::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
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for (ClientBattleGroundIdSet::const_iterator itr = ids.begin(); itr != ids.end(); ++itr)
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{
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{
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*data << uint32(*itr);
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buf << uint32(*itr);
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++count;
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++count;
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}
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}
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data->put<uint32>(count_pos , count);
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}
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}
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}
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}
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}
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data->WriteBits(count, 24);
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data->WriteGuidMask<6, 4, 2, 3>(guid);
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data->WriteBit(true); // unk
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data->WriteGuidMask<5>(guid);
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data->WriteBit(true); // signals EVENT_PVPQUEUE_ANYWHERE_SHOW if set
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data->WriteGuidBytes<6, 1, 7, 5>(guid);
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if (count)
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data->append(buf);
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data->WriteGuidBytes<0, 2, 4, 3>(guid);
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}
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}
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void BattleGroundMgr::SendToBattleGround(Player* pl, uint32 instanceId, BattleGroundTypeId bgTypeId)
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void BattleGroundMgr::SendToBattleGround(Player* pl, uint32 instanceId, BattleGroundTypeId bgTypeId)
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@ -1816,6 +1809,10 @@ BattleGroundQueueTypeId BattleGroundMgr::BGQueueTypeId(BattleGroundTypeId bgType
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return BATTLEGROUND_QUEUE_IC;
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return BATTLEGROUND_QUEUE_IC;
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case BATTLEGROUND_RB:
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case BATTLEGROUND_RB:
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return BATTLEGROUND_QUEUE_NONE;
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return BATTLEGROUND_QUEUE_NONE;
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case BATTLEGROUND_TP:
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return BATTLEGROUND_QUEUE_TP;
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case BATTLEGROUND_BG:
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return BATTLEGROUND_QUEUE_BG;
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case BATTLEGROUND_AA:
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case BATTLEGROUND_AA:
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case BATTLEGROUND_NA:
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case BATTLEGROUND_NA:
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case BATTLEGROUND_RL:
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case BATTLEGROUND_RL:
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@ -1854,6 +1851,10 @@ BattleGroundTypeId BattleGroundMgr::BGTemplateId(BattleGroundQueueTypeId bgQueue
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return BATTLEGROUND_SA;
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return BATTLEGROUND_SA;
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case BATTLEGROUND_QUEUE_IC:
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case BATTLEGROUND_QUEUE_IC:
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return BATTLEGROUND_IC;
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return BATTLEGROUND_IC;
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case BATTLEGROUND_QUEUE_TP:
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return BATTLEGROUND_TP;
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case BATTLEGROUND_QUEUE_BG:
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return BATTLEGROUND_BG;
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case BATTLEGROUND_QUEUE_2v2:
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case BATTLEGROUND_QUEUE_2v2:
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case BATTLEGROUND_QUEUE_3v3:
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case BATTLEGROUND_QUEUE_3v3:
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case BATTLEGROUND_QUEUE_5v5:
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case BATTLEGROUND_QUEUE_5v5:
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@ -1984,10 +1985,13 @@ HolidayIds BattleGroundMgr::BGTypeToWeekendHolidayId(BattleGroundTypeId bgTypeId
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switch (bgTypeId)
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switch (bgTypeId)
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{
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{
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case BATTLEGROUND_AV: return HOLIDAY_CALL_TO_ARMS_AV;
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case BATTLEGROUND_AV: return HOLIDAY_CALL_TO_ARMS_AV;
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case BATTLEGROUND_EY: return HOLIDAY_CALL_TO_ARMS_EY;
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case BATTLEGROUND_WS: return HOLIDAY_CALL_TO_ARMS_WS;
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case BATTLEGROUND_WS: return HOLIDAY_CALL_TO_ARMS_WS;
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case BATTLEGROUND_SA: return HOLIDAY_CALL_TO_ARMS_SA;
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case BATTLEGROUND_AB: return HOLIDAY_CALL_TO_ARMS_AB;
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case BATTLEGROUND_AB: return HOLIDAY_CALL_TO_ARMS_AB;
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case BATTLEGROUND_EY: return HOLIDAY_CALL_TO_ARMS_EY;
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case BATTLEGROUND_SA: return HOLIDAY_CALL_TO_ARMS_SA;
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case BATTLEGROUND_IC: return HOLIDAY_CALL_TO_ARMS_IC;
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case BATTLEGROUND_TP: return HOLIDAY_CALL_TO_ARMS_TP;
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case BATTLEGROUND_BG: return HOLIDAY_CALL_TO_ARMS_BG;
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default: return HOLIDAY_NONE;
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default: return HOLIDAY_NONE;
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}
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}
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}
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}
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@ -1997,10 +2001,13 @@ BattleGroundTypeId BattleGroundMgr::WeekendHolidayIdToBGType(HolidayIds holiday)
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switch (holiday)
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switch (holiday)
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{
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{
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case HOLIDAY_CALL_TO_ARMS_AV: return BATTLEGROUND_AV;
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case HOLIDAY_CALL_TO_ARMS_AV: return BATTLEGROUND_AV;
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case HOLIDAY_CALL_TO_ARMS_EY: return BATTLEGROUND_EY;
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case HOLIDAY_CALL_TO_ARMS_WS: return BATTLEGROUND_WS;
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case HOLIDAY_CALL_TO_ARMS_WS: return BATTLEGROUND_WS;
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case HOLIDAY_CALL_TO_ARMS_SA: return BATTLEGROUND_SA;
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case HOLIDAY_CALL_TO_ARMS_AB: return BATTLEGROUND_AB;
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case HOLIDAY_CALL_TO_ARMS_AB: return BATTLEGROUND_AB;
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case HOLIDAY_CALL_TO_ARMS_EY: return BATTLEGROUND_EY;
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case HOLIDAY_CALL_TO_ARMS_SA: return BATTLEGROUND_SA;
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case HOLIDAY_CALL_TO_ARMS_IC: return BATTLEGROUND_IC;
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case HOLIDAY_CALL_TO_ARMS_TP: return BATTLEGROUND_TP;
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case HOLIDAY_CALL_TO_ARMS_BG: return BATTLEGROUND_BG;
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default: return BATTLEGROUND_TYPE_NONE;
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default: return BATTLEGROUND_TYPE_NONE;
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}
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}
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}
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}
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@ -194,7 +194,7 @@ class BattleGroundMgr
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/* Packet Building */
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/* Packet Building */
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void BuildPlayerJoinedBattleGroundPacket(WorldPacket* data, Player* plr);
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void BuildPlayerJoinedBattleGroundPacket(WorldPacket* data, Player* plr);
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void BuildPlayerLeftBattleGroundPacket(WorldPacket* data, ObjectGuid guid);
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void BuildPlayerLeftBattleGroundPacket(WorldPacket* data, ObjectGuid guid);
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void BuildBattleGroundListPacket(WorldPacket* data, ObjectGuid guid, Player* plr, BattleGroundTypeId bgTypeId, uint8 fromWhere);
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void BuildBattleGroundListPacket(WorldPacket* data, ObjectGuid guid, Player* plr, BattleGroundTypeId bgTypeId);
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void BuildGroupJoinedBattlegroundPacket(WorldPacket* data, GroupJoinBattlegroundResult result);
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void BuildGroupJoinedBattlegroundPacket(WorldPacket* data, GroupJoinBattlegroundResult result);
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void BuildUpdateWorldStatePacket(WorldPacket* data, uint32 field, uint32 value);
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void BuildUpdateWorldStatePacket(WorldPacket* data, uint32 field, uint32 value);
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void BuildPvpLogDataPacket(WorldPacket* data, BattleGround* bg);
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void BuildPvpLogDataPacket(WorldPacket* data, BattleGround* bg);
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@ -615,7 +615,7 @@ struct BattlemasterListEntry
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uint32 minLevel; // 14, m_minlevel (sync with PvPDifficulty.dbc content)
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uint32 minLevel; // 14, m_minlevel (sync with PvPDifficulty.dbc content)
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uint32 maxLevel; // 15, m_maxlevel (sync with PvPDifficulty.dbc content)
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uint32 maxLevel; // 15, m_maxlevel (sync with PvPDifficulty.dbc content)
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uint32 maxGroupSizeRated; // 16 4.0.1
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uint32 maxGroupSizeRated; // 16 4.0.1
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uint32 minPlayers; // 17 - 4.0.6.13596
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uint32 minPlayers; // 17 4.0.6.13596
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uint32 maxPlayers; // 18 4.0.1
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uint32 maxPlayers; // 18 4.0.1
|
||||||
uint32 rated; // 19 4.0.3, value 2 for Rated Battlegrounds
|
uint32 rated; // 19 4.0.3, value 2 for Rated Battlegrounds
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -71,6 +71,7 @@ enum HighGuid
|
||||||
HIGHGUID_VEHICLE = 0xF15, // blizz F15/F55
|
HIGHGUID_VEHICLE = 0xF15, // blizz F15/F55
|
||||||
HIGHGUID_DYNAMICOBJECT = 0xF10, // blizz F10/F50
|
HIGHGUID_DYNAMICOBJECT = 0xF10, // blizz F10/F50
|
||||||
HIGHGUID_CORPSE = 0xF50, // blizz F10/F50 used second variant to resolve conflict with HIGHGUID_DYNAMICOBJECT
|
HIGHGUID_CORPSE = 0xF50, // blizz F10/F50 used second variant to resolve conflict with HIGHGUID_DYNAMICOBJECT
|
||||||
|
HIGHGUID_BATTLEGROUND = 0x1F1, // blizz 1F1, used for battlegrounds and battlefields
|
||||||
HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC (for GAMEOBJECT_TYPE_MO_TRANSPORT)
|
HIGHGUID_MO_TRANSPORT = 0x1FC, // blizz 1FC (for GAMEOBJECT_TYPE_MO_TRANSPORT)
|
||||||
HIGHGUID_INSTANCE = 0x1F4, // blizz 1F4
|
HIGHGUID_INSTANCE = 0x1F4, // blizz 1F4
|
||||||
HIGHGUID_GROUP = 0x1F5, // blizz 1F5
|
HIGHGUID_GROUP = 0x1F5, // blizz 1F5
|
||||||
|
|
|
||||||
|
|
@ -783,7 +783,7 @@ void InitializeOpcodes()
|
||||||
OPCODE(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
|
OPCODE(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck );
|
||||||
//OPCODE(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMoverOpcode );
|
//OPCODE(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMoverOpcode );
|
||||||
OPCODE(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
OPCODE(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode );
|
OPCODE(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode );
|
||||||
//OPCODE(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
//OPCODE(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode );
|
//OPCODE(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode );
|
||||||
OPCODE(CMSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode );
|
OPCODE(CMSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode );
|
||||||
|
|
@ -811,7 +811,7 @@ void InitializeOpcodes()
|
||||||
OPCODE(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
OPCODE(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
//OPCODE(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
//OPCODE(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode );
|
OPCODE(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode );
|
||||||
OPCODE(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
OPCODE(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(CMSG_PET_UNLEARN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetUnlearnOpcode );
|
//OPCODE(CMSG_PET_UNLEARN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetUnlearnOpcode );
|
||||||
//OPCODE(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
//OPCODE(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
|
|
@ -1381,8 +1381,10 @@ void InitializeOpcodes()
|
||||||
OPCODE(SMSG_WEEKLY_RESET_CURRENCIES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
OPCODE(SMSG_WEEKLY_RESET_CURRENCIES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
//OPCODE(CMSG_INSPECT_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
//OPCODE(CMSG_INSPECT_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
||||||
//OPCODE(CMSG_REQUEST_RATED_BG_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
//OPCODE(CMSG_REQUEST_RATED_BG_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
||||||
//OPCODE(CMSG_REQUEST_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
OPCODE(CMSG_REQUEST_RATED_BG_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBGStatsOpcode );
|
||||||
//OPCODE(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
|
OPCODE(SMSG_RATED_BG_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
OPCODE(CMSG_REQUEST_PVP_OPTIONS_ENABLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPvPOptionsEnabled );
|
OPCODE(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPvPRewardsOpcode );
|
||||||
|
OPCODE(SMSG_PVP_REWARDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
|
OPCODE(CMSG_REQUEST_PVP_OPTIONS_ENABLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPvPOptionsEnabledOpcode );
|
||||||
OPCODE(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
OPCODE(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -768,9 +768,9 @@ enum Opcodes
|
||||||
CMSG_MOVE_WATER_WALK_ACK = 0x3B00, // 4.3.4 15595
|
CMSG_MOVE_WATER_WALK_ACK = 0x3B00, // 4.3.4 15595
|
||||||
CMSG_MOVE_NOT_ACTIVE_MOVER = 0x12D2,
|
CMSG_MOVE_NOT_ACTIVE_MOVER = 0x12D2,
|
||||||
SMSG_PLAY_SOUND = 0x2134, // 4.3.4 15595
|
SMSG_PLAY_SOUND = 0x2134, // 4.3.4 15595
|
||||||
CMSG_BATTLEFIELD_STATUS = 0x12D4,
|
CMSG_BATTLEFIELD_STATUS = 0x2500, // 4.3.4 15595
|
||||||
SMSG_BATTLEFIELD_STATUS = 0x12D5,
|
SMSG_BATTLEFIELD_STATUS = 0x7DA1, // 4.3.4 15595
|
||||||
CMSG_BATTLEFIELD_PORT = 0x12D6,
|
CMSG_BATTLEFIELD_PORT = 0x711A, // 4.3.4 15595
|
||||||
CMSG_INSPECT_HONOR_STATS = 0x791E, // 4.3.4 15595
|
CMSG_INSPECT_HONOR_STATS = 0x791E, // 4.3.4 15595
|
||||||
SMSG_INSPECT_HONOR_STATS = 0x79A5, // 4.3.4 15595
|
SMSG_INSPECT_HONOR_STATS = 0x79A5, // 4.3.4 15595
|
||||||
CMSG_BATTLEMASTER_HELLO = 0x12D8,
|
CMSG_BATTLEMASTER_HELLO = 0x12D8,
|
||||||
|
|
@ -790,13 +790,13 @@ enum Opcodes
|
||||||
CMSG_GM_UNTEACH = 0x12E6,
|
CMSG_GM_UNTEACH = 0x12E6,
|
||||||
SMSG_WARDEN_DATA = 0x12E7,
|
SMSG_WARDEN_DATA = 0x12E7,
|
||||||
CMSG_WARDEN_DATA = 0x12E8,
|
CMSG_WARDEN_DATA = 0x12E8,
|
||||||
SMSG_GROUP_JOINED_BATTLEGROUND = 0x12E9,
|
SMSG_GROUP_JOINED_BATTLEGROUND = 0x71A7, // 4.3.4 15595
|
||||||
MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x12EA,
|
MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x12EA,
|
||||||
CMSG_PET_STOP_ATTACK = 0x12EB,
|
CMSG_PET_STOP_ATTACK = 0x12EB,
|
||||||
SMSG_BINDER_CONFIRM = 0x2835, // 4.3.4 15595
|
SMSG_BINDER_CONFIRM = 0x2835, // 4.3.4 15595
|
||||||
SMSG_BATTLEGROUND_PLAYER_JOINED = 0x12ED,
|
SMSG_BATTLEGROUND_PLAYER_JOINED = 0x12ED,
|
||||||
SMSG_BATTLEGROUND_PLAYER_LEFT = 0x12EE,
|
SMSG_BATTLEGROUND_PLAYER_LEFT = 0x12EE,
|
||||||
CMSG_BATTLEMASTER_JOIN = 0x12EF,
|
CMSG_BATTLEMASTER_JOIN = 0x7902, // 4.3.4 15595
|
||||||
SMSG_ADDON_INFO = 0x2C14, // 4.3.4 15595
|
SMSG_ADDON_INFO = 0x2C14, // 4.3.4 15595
|
||||||
CMSG_PET_UNLEARN = 0x12F1,
|
CMSG_PET_UNLEARN = 0x12F1,
|
||||||
SMSG_PET_UNLEARN_CONFIRM = 0x12F2,
|
SMSG_PET_UNLEARN_CONFIRM = 0x12F2,
|
||||||
|
|
@ -902,7 +902,7 @@ enum Opcodes
|
||||||
CMSG_ARENA_TEAM_DISBAND = 0x1356,
|
CMSG_ARENA_TEAM_DISBAND = 0x1356,
|
||||||
CMSG_ARENA_TEAM_LEADER = 0x1357,
|
CMSG_ARENA_TEAM_LEADER = 0x1357,
|
||||||
SMSG_ARENA_TEAM_EVENT = 0x1358,
|
SMSG_ARENA_TEAM_EVENT = 0x1358,
|
||||||
CMSG_BATTLEMASTER_JOIN_ARENA = 0x1359,
|
CMSG_BATTLEMASTER_JOIN_ARENA = 0x701C, // 4.3.4 15595
|
||||||
CMSG_MOVE_START_ASCEND = 0x390A,
|
CMSG_MOVE_START_ASCEND = 0x390A,
|
||||||
CMSG_MOVE_STOP_ASCEND = 0x7B00, // 4.3.4 15595
|
CMSG_MOVE_STOP_ASCEND = 0x7B00, // 4.3.4 15595
|
||||||
SMSG_ARENA_TEAM_STATS = 0x135C,
|
SMSG_ARENA_TEAM_STATS = 0x135C,
|
||||||
|
|
@ -1400,7 +1400,9 @@ enum Opcodes
|
||||||
CMSG_INSPECT_RATED_BG_STATS = 0x3010, // 4.3.4 15595
|
CMSG_INSPECT_RATED_BG_STATS = 0x3010, // 4.3.4 15595
|
||||||
CMSG_REQUEST_RATED_BG_INFO = 0x2423, // 4.3.4 15595
|
CMSG_REQUEST_RATED_BG_INFO = 0x2423, // 4.3.4 15595
|
||||||
CMSG_REQUEST_RATED_BG_STATS = 0x05B3, // 4.3.4 15595
|
CMSG_REQUEST_RATED_BG_STATS = 0x05B3, // 4.3.4 15595
|
||||||
|
SMSG_RATED_BG_STATS = 0x34A1, // 4.3.4 15595
|
||||||
CMSG_REQUEST_PVP_REWARDS = 0x780C, // 4.3.4 15595
|
CMSG_REQUEST_PVP_REWARDS = 0x780C, // 4.3.4 15595
|
||||||
|
SMSG_PVP_REWARDS = 0x5DA4, // 4.3.4 15595
|
||||||
CMSG_REQUEST_PVP_OPTIONS_ENABLED = 0x24A1, // 4.3.4 15595
|
CMSG_REQUEST_PVP_OPTIONS_ENABLED = 0x24A1, // 4.3.4 15595
|
||||||
SMSG_PVP_OPTIONS_ENABLED = 0x50A1, // 4.3.4 15595
|
SMSG_PVP_OPTIONS_ENABLED = 0x50A1, // 4.3.4 15595
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -23551,3 +23551,29 @@ void Player::ResetCurrencyWeekCounts()
|
||||||
WorldPacket data(SMSG_WEEKLY_RESET_CURRENCIES, 0);
|
WorldPacket data(SMSG_WEEKLY_RESET_CURRENCIES, 0);
|
||||||
SendDirectMessage(&data);
|
SendDirectMessage(&data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Player::SendPvPRewards()
|
||||||
|
{
|
||||||
|
// Placeholder
|
||||||
|
|
||||||
|
WorldPacket data(SMSG_PVP_REWARDS, 6 * 4);
|
||||||
|
data << uint32(1650); // rbg conquest cap
|
||||||
|
data << uint32(0); // total conquest earned
|
||||||
|
data << uint32(1350); // arena conquest cap
|
||||||
|
data << uint32(0); // rbg conquest earned
|
||||||
|
data << uint32(0); // arena conquest earned
|
||||||
|
data << uint32(1650); // total conquest cap
|
||||||
|
|
||||||
|
SendDirectMessage(&data);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Player::SendRatedBGStats()
|
||||||
|
{
|
||||||
|
// Placeholder
|
||||||
|
|
||||||
|
WorldPacket data(SMSG_RATED_BG_STATS, 6 * 4);
|
||||||
|
for (int i = 0; i < 18; ++i)
|
||||||
|
data << uint32(i + 1);
|
||||||
|
|
||||||
|
SendDirectMessage(&data);
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -1993,6 +1993,8 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
/*********************************************************/
|
/*********************************************************/
|
||||||
void UpdateHonorKills();
|
void UpdateHonorKills();
|
||||||
bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1);
|
bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1);
|
||||||
|
void SendPvPRewards();
|
||||||
|
void SendRatedBGStats();
|
||||||
|
|
||||||
uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot);
|
uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot);
|
||||||
|
|
||||||
|
|
@ -2091,6 +2093,13 @@ class MANGOS_DLL_SPEC Player : public Unit
|
||||||
}
|
}
|
||||||
|
|
||||||
BattleGroundQueueTypeId GetBattleGroundQueueTypeId(uint32 index) const { return m_bgBattleGroundQueueID[index].bgQueueTypeId; }
|
BattleGroundQueueTypeId GetBattleGroundQueueTypeId(uint32 index) const { return m_bgBattleGroundQueueID[index].bgQueueTypeId; }
|
||||||
|
BattleGroundQueueTypeId GetBattleGroundQueueTypeIdByClientInstance(uint32 instanceId) const
|
||||||
|
{
|
||||||
|
for (int i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||||
|
if (m_bgBattleGroundQueueID[i].invitedToInstance == instanceId)
|
||||||
|
return m_bgBattleGroundQueueID[i].bgQueueTypeId;
|
||||||
|
return BATTLEGROUND_QUEUE_NONE;
|
||||||
|
}
|
||||||
uint32 GetBattleGroundQueueIndex(BattleGroundQueueTypeId bgQueueTypeId) const
|
uint32 GetBattleGroundQueueIndex(BattleGroundQueueTypeId bgQueueTypeId) const
|
||||||
{
|
{
|
||||||
for (int i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
for (int i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
|
||||||
|
|
|
||||||
|
|
@ -2372,7 +2372,13 @@ enum HolidayIds
|
||||||
HOLIDAY_PILGRIMS_BOUNTY = 404,
|
HOLIDAY_PILGRIMS_BOUNTY = 404,
|
||||||
HOLIDAY_WOTLK_LAUNCH = 406,
|
HOLIDAY_WOTLK_LAUNCH = 406,
|
||||||
HOLIDAY_DAY_OF_DEAD = 409,
|
HOLIDAY_DAY_OF_DEAD = 409,
|
||||||
HOLIDAY_CALL_TO_ARMS_ISLE_OF_C = 420
|
HOLIDAY_CALL_TO_ARMS_IC = 420,
|
||||||
|
HOLIDAY_CALL_TO_ARMS_BG = 435,
|
||||||
|
HOLIDAY_CALL_TO_ARMS_TP = 436,
|
||||||
|
HOLIDAY_CALL_TO_ARMS_RBG_15v15 = 442,
|
||||||
|
HOLIDAY_CALL_TO_ARMS_RBG_25v25 = 443,
|
||||||
|
HOLIDAY_WOW_7TH_ANNIVERSARY = 467,
|
||||||
|
HOLIDAY_WOW_8TH_ANNIVERSARY = 484,
|
||||||
};
|
};
|
||||||
|
|
||||||
// values based at QuestSort.dbc
|
// values based at QuestSort.dbc
|
||||||
|
|
@ -3049,11 +3055,17 @@ enum BattleGroundTypeId
|
||||||
BATTLEGROUND_RV = 11,
|
BATTLEGROUND_RV = 11,
|
||||||
BATTLEGROUND_IC = 30,
|
BATTLEGROUND_IC = 30,
|
||||||
BATTLEGROUND_RB = 32, // random battleground
|
BATTLEGROUND_RB = 32, // random battleground
|
||||||
|
BATTLEGROUND_RBG_10v10 = 100, // rated battleground 10v10
|
||||||
|
BATTLEGROUND_RBG_15v15 = 101, // rated battleground 15v15
|
||||||
|
BATTLEGROUND_RBG_5v5 = 102, // rated battleground 5v5
|
||||||
BATTLEGROUND_TP = 108, // 4.0.0
|
BATTLEGROUND_TP = 108, // 4.0.0
|
||||||
BATTLEGROUND_BG = 118 // 4.0.0
|
BATTLEGROUND_BG = 120, // 4.3.4
|
||||||
|
//BATTLEGROUND_UNK1 = 441, // icecrown citadel
|
||||||
|
//BATTLEGROUND_UNK2 = 443, // ruby sanctum
|
||||||
|
//BATTLEGROUND_UNK3 = 656, // rated eye of the storm
|
||||||
};
|
};
|
||||||
|
|
||||||
#define MAX_BATTLEGROUND_TYPE_ID 119
|
#define MAX_BATTLEGROUND_TYPE_ID 121
|
||||||
|
|
||||||
enum ArenaType
|
enum ArenaType
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -764,7 +764,9 @@ class MANGOS_DLL_SPEC WorldSession
|
||||||
void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data);
|
void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data);
|
||||||
void HandleBattlemasterJoinArena(WorldPacket& recv_data);
|
void HandleBattlemasterJoinArena(WorldPacket& recv_data);
|
||||||
void HandleReportPvPAFK(WorldPacket& recv_data);
|
void HandleReportPvPAFK(WorldPacket& recv_data);
|
||||||
void HandleRequestPvPOptionsEnabled(WorldPacket& recv_data);
|
void HandleRequestPvPOptionsEnabledOpcode(WorldPacket& recv_data);
|
||||||
|
void HandleRequestPvPRewardsOpcode(WorldPacket& recv_data);
|
||||||
|
void HandleRequestRatedBGStatsOpcode(WorldPacket& recv_data);
|
||||||
|
|
||||||
void HandleWardenDataOpcode(WorldPacket& recv_data);
|
void HandleWardenDataOpcode(WorldPacket& recv_data);
|
||||||
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
|
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "12172"
|
#define REVISION_NR "12173"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue