[8828] Independent instance reset time for different difficulties.

* Store reset time for map/difficulty pairs.
* Use DBC data for reset time and max players instead `instance_template` fields (dropped)
  for each existed map/difficulty pair.
* Fix some "heroic" related checks in spells/etc.
This commit is contained in:
VladimirMangos 2009-11-18 09:58:10 +03:00
parent 70fb82b262
commit 37ba6623bb
19 changed files with 149 additions and 124 deletions

View file

@ -158,6 +158,8 @@ pkgdata_DATA = \
8803_02_mangos_playercreateinfo_action.sql \
8815_01_mangos_mangos_string.sql \
8818_01_mangos_mangos_string.sql \
8828_01_characters_instance_reset.sql \
8828_02_mangos_instance_template.sql \
README
## Additional files to include when running 'make dist'
@ -296,4 +298,6 @@ EXTRA_DIST = \
8803_02_mangos_playercreateinfo_action.sql \
8815_01_mangos_mangos_string.sql \
8818_01_mangos_mangos_string.sql \
8828_01_characters_instance_reset.sql \
8828_02_mangos_instance_template.sql \
README