[8828] Independent instance reset time for different difficulties.

* Store reset time for map/difficulty pairs.
* Use DBC data for reset time and max players instead `instance_template` fields (dropped)
  for each existed map/difficulty pair.
* Fix some "heroic" related checks in spells/etc.
This commit is contained in:
VladimirMangos 2009-11-18 09:58:10 +03:00
parent 70fb82b262
commit 37ba6623bb
19 changed files with 149 additions and 124 deletions

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_8721_01_characters_guild"
#define REVISION_DB_MANGOS "required_8818_01_mangos_mangos_string"
#define REVISION_DB_CHARACTERS "required_8828_01_characters_instance_reset"
#define REVISION_DB_MANGOS "required_8828_02_mangos_instance_template"
#define REVISION_DB_REALMD "required_8728_01_realmd_account"
#endif // __REVISION_SQL_H__