diff --git a/src/game/ObjectGridLoader.cpp b/src/game/ObjectGridLoader.cpp index dff9cd426..483b63e30 100644 --- a/src/game/ObjectGridLoader.cpp +++ b/src/game/ObjectGridLoader.cpp @@ -107,6 +107,7 @@ template<> void addUnitState(Creature *obj, CellPair const& cell_pair) template bool alreadyLoaded(Map* /*map*/, uint32 /*guid*/, T* /*fake*/) { // Non creature objects not walk by grids + return false; } template<> bool alreadyLoaded(Map* map, uint32 guid, Creature* fake) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 134c4e000..55ea2b0a4 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8705" + #define REVISION_NR "8706" #endif // __REVISION_NR_H__