mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 19:37:02 +00:00
[12674] Rework StopMove to not start movement if already stopped
thx to Schmoozerd for hint thx to rsa for pointing to bug Signed-off-by: Schmoozerd <schmoozerd@cmangos>
This commit is contained in:
parent
de2cc58be9
commit
394be2c5bf
4 changed files with 7 additions and 4 deletions
|
|
@ -320,7 +320,7 @@ void FlightPathMovementGenerator::Finalize(Player& player)
|
|||
// update z position to ground and orientation for landing point
|
||||
// this prevent cheating with landing point at lags
|
||||
// when client side flight end early in comparison server side
|
||||
player.StopMoving();
|
||||
player.StopMoving(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue