Merge branch 'master' into 303

Conflicts:
	src/game/SpellEffects.cpp
This commit is contained in:
tomrus88 2008-11-18 18:08:58 +03:00
commit 397efd4fac
29 changed files with 132 additions and 124 deletions

View file

@ -4112,7 +4112,7 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if (IsSingleTargetSpell(AurSpellInfo))
{
caster = Aur->GetCaster();
if(!caster)
if(caster)
{
AuraList& scAuras = caster->GetSingleCastAuras();
scAuras.remove(Aur);
@ -8786,7 +8786,7 @@ void Unit::SetVisibility(UnitVisibility x)
if(IsInWorld())
{
Map *m = MapManager::Instance().GetMap(GetMapId(), this);
Map *m = GetMap();
if(GetTypeId()==TYPEID_PLAYER)
m->PlayerRelocation((Player*)this,GetPositionX(),GetPositionY(),GetPositionZ(),GetOrientation());
@ -10549,8 +10549,8 @@ Unit* Unit::SelectNearbyTarget() const
TypeContainerVisitor<MaNGOS::UnitListSearcher<MaNGOS::AnyUnfriendlyUnitInObjectRangeCheck>, GridTypeMapContainer > grid_unit_searcher(searcher);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this));
cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this));
cell_lock->Visit(cell_lock, world_unit_searcher, *GetMap());
cell_lock->Visit(cell_lock, grid_unit_searcher, *GetMap());
}
// remove current target