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[7797] Use DBC data for mount model selection in more cases.
* Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case. * Remove unddeded hacks for model ids from Spell::EffectSendTaxi * Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect.
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7 changed files with 16 additions and 33 deletions
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@ -6051,32 +6051,7 @@ void Spell::EffectSendTaxi(uint32 i)
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nodes[0] = entry->from;
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nodes[1] = entry->to;
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uint32 mountid = 0;
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switch(m_spellInfo->Id)
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{
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case 31606: //Stormcrow Amulet
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mountid = 17447;
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break;
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case 45071: //Quest - Sunwell Daily - Dead Scar Bombing Run
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case 45113: //Quest - Sunwell Daily - Ship Bombing Run
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case 45353: //Quest - Sunwell Daily - Ship Bombing Run Return
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mountid = 22840;
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break;
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case 34905: //Stealth Flight
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mountid = 6851;
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break;
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case 45883: //Amber Ledge to Beryl Point
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mountid = 23524;
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break;
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case 46064: //Amber Ledge to Coldarra
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mountid = 6371;
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break;
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case 53335: //Stormwind Harbor Flight - Peaceful
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mountid = 6852;
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break;
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}
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((Player*)unitTarget)->ActivateTaxiPathTo(nodes,mountid);
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((Player*)unitTarget)->ActivateTaxiPathTo(nodes);
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}
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